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CHANGED: #1471 The GUI Editor tools should be added to a submenu of the tools menu, not the tools menu itself, since it's getting crowded in there.
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1 changed files with 6 additions and 4 deletions
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@ -146,21 +146,23 @@ namespace GUIEditor
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QMenu *menu = mm->menu( Core::Constants::M_TOOLS );
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QMenu *menu = mm->menu( Core::Constants::M_TOOLS );
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if( menu != NULL )
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if( menu != NULL )
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{
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{
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QMenu *m = menu->addMenu( "GUI Editor" );
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QAction *a = new QAction( "Widget Properties", this );
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QAction *a = new QAction( "Widget Properties", this );
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connect( a, SIGNAL( triggered( bool ) ), widgetProps, SLOT( show() ) );
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connect( a, SIGNAL( triggered( bool ) ), widgetProps, SLOT( show() ) );
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menu->addAction( a );
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m->addAction( a );
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a = new QAction( "Link Editor", this );
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a = new QAction( "Link Editor", this );
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connect( a, SIGNAL( triggered( bool ) ), linkEditor, SLOT( show() ) );
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connect( a, SIGNAL( triggered( bool ) ), linkEditor, SLOT( show() ) );
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menu->addAction( a );
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m->addAction( a );
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a = new QAction( "Proc Editor", this );
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a = new QAction( "Proc Editor", this );
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connect( a, SIGNAL( triggered( bool ) ), procEditor, SLOT( show() ) );
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connect( a, SIGNAL( triggered( bool ) ), procEditor, SLOT( show() ) );
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menu->addAction( a );
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m->addAction( a );
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a = new QAction( "Project Window", this );
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a = new QAction( "Project Window", this );
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connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) );
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connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) );
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menu->addAction( a );
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m->addAction( a );
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}
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}
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}
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}
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