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More VS2015 fixes
--HG-- branch : develop
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3 changed files with 6 additions and 6 deletions
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@ -385,7 +385,7 @@ void CTextureDLM::releaseLightMap(uint x, uint y)
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// Free this bit in the block.
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nlassert(block->FreeSpace & mask);
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block->FreeSpace&= ~mask;
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block->FreeSpace&= (~mask & std::numeric_limits<uint>::max());
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// Free the block if necessary.
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