This commit is contained in:
rti 2010-10-18 22:34:09 +02:00
commit da0a461b2d
5 changed files with 250 additions and 185 deletions

View file

@ -872,8 +872,11 @@ bool CDriverGL::swapBuffers()
#elif defined(NL_OS_MAC)
// TODO: maybe do this somewhere else?
if(_DestroyWindow)
{
[_autoreleasePool release];
_autoreleasePool = [[NSAutoreleasePool alloc] init];
}
[_ctx flushBuffer];
[containerView() display];

View file

@ -116,8 +116,7 @@ bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM
#elif defined (NL_OS_MAC)
// TODO: change that
bool GlWndProc(CDriverGL *driver);
bool GlWndProc(CDriverGL *driver, NSEvent* e);
#elif defined (NL_OS_UNIX)
@ -706,9 +705,11 @@ private:
#elif defined(NL_OS_MAC)
friend bool GlWndProc(CDriverGL* driver, NSEvent* e);
NLMISC::CCocoaEventEmitter _EventEmitter;
NSOpenGLContext* _ctx;
NSOpenGLView* _glView;
CocoaOpenGLView* _glView;
NSAutoreleasePool* _autoreleasePool;
uint16 _backBufferHeight;
uint16 _backBufferWidth;

View file

@ -164,8 +164,22 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
#elif defined (NL_OS_MAC)
bool GlWndProc(CDriverGL *driver)
bool GlWndProc(CDriverGL *driver, NSEvent* e)
{
H_AUTO_OGL(GlWndProc)
if(!driver)
return false;
// NSLog(@"NSEvent in GlWndProc %@", e);
switch([e type])
{
/* TODO handle window move, resize, activate, close, etc. */
default:
return driver->_EventEmitter.processMessage(e);
}
return false;
}
@ -951,6 +965,8 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
[_ctx flushBuffer];
[containerView() display];
_EventEmitter.init(this, _glView);
#elif defined(NL_OS_UNIX)
static int sAttribList16bpp[] =
@ -2164,7 +2180,7 @@ void CDriverGL::showWindow(bool show)
#elif defined(NL_OS_MAC)
// TODO implement me
# warning "OpenGL Driver: Missing Mac Implementation for showWindow"
#elif defined (NL_OS_UNIX)
@ -2601,7 +2617,7 @@ bool CDriverGL::isActive()
res = (IsWindow(_win) != FALSE);
#elif defined(NL_OS_MAC)
# warning "OpenGL Driver: Missing Mac Implementation for isActive"
# warning "OpenGL Driver: Missing Mac Implementation for isActive (always true if a window is set)"
#elif defined (NL_OS_UNIX)
#endif // NL_OS_UNIX

View file

@ -16,13 +16,6 @@
#include "cocoa_event_emitter.h"
#include "nel/misc/event_server.h"
#include "nel/misc/events.h"
#include "nel/misc/game_device_events.h"
#include <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
namespace NLMISC
{
@ -227,22 +220,21 @@ static bool isTextKeyEvent(NSEvent* event)
return false;
}
void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
void CCocoaEventEmitter::init(NL3D::IDriver* driver, CocoaOpenGLView* glView)
{
// break if there was no event to handle
while(true)
_driver = driver;
_glView = glView;
}
bool CCocoaEventEmitter::processMessage(NSEvent* event, CEventServer* server)
{
// get the next event to handle
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:nil /*[NSDate distantFuture]*/
inMode:NSDefaultRunLoopMode dequeue:YES];
if(!server && !_server)
nlerror("no server to post events to");
// stop, if there was no event
if(!event)
break;
if(!server)
server = _server;
NSView* glView = [[[[event window] contentView] subviews] lastObject];
NSRect viewRect = [glView frame];
NSRect viewRect = [_glView frame];
// TODO this code assumes, that the view fills the window
// convert the mouse position to NeL style (relative)
@ -254,7 +246,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
event.type != NSKeyDown && event.type != NSKeyUp)
{
[NSApp sendEvent:event];
continue;
return false;
}
// convert the modifiers for nel to pass them with the events
@ -265,28 +257,28 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
{
case NSLeftMouseDown:
{
server.postEvent(new NLMISC::CEventMouseDown(
server->postEvent(new NLMISC::CEventMouseDown(
mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::leftButton | modifiers), this));
}
break;
case NSLeftMouseUp:
{
server.postEvent(new NLMISC::CEventMouseUp(
server->postEvent(new NLMISC::CEventMouseUp(
mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::leftButton | modifiers), this));
break;
}
case NSRightMouseDown:
{
server.postEvent(new NLMISC::CEventMouseDown(
server->postEvent(new NLMISC::CEventMouseDown(
mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::rightButton | modifiers), this));
break;
}
case NSRightMouseUp:
{
server.postEvent(new NLMISC::CEventMouseUp(
server->postEvent(new NLMISC::CEventMouseUp(
mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::rightButton | modifiers), this));
break;
@ -305,7 +297,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
nelEvent = new NLMISC::CEventMouseMove(
mouseX, mouseY, (NLMISC::TMouseButton)modifiers, this);
server.postEvent(nelEvent);
server->postEvent(nelEvent);
break;
}
case NSLeftMouseDragged:
@ -322,7 +314,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::leftButton | modifiers), this);
server.postEvent(nelEvent);
server->postEvent(nelEvent);
break;
}
case NSRightMouseDragged:
@ -339,7 +331,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
nelEvent = new NLMISC::CEventMouseMove(mouseX, mouseY,
(NLMISC::TMouseButton)(NLMISC::rightButton | modifiers), this);
server.postEvent(nelEvent);
server->postEvent(nelEvent);
break;
}
case NSMouseEntered:break;
@ -347,7 +339,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
case NSKeyDown:
{
// push the key press event to the event server
server.postEvent(new NLMISC::CEventKeyDown(
server->postEvent(new NLMISC::CEventKeyDown(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
[event isARepeat] == NO, this));
@ -361,7 +353,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
ucstr.fromUtf8([[event characters] UTF8String]);
// push the text event to event server as well
server.postEvent(new NLMISC::CEventChar(
server->postEvent(new NLMISC::CEventChar(
ucstr[0], NLMISC::noKeyButton, this));
}
break;
@ -369,7 +361,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
case NSKeyUp:
{
// push the key release event to the event server
server.postEvent(new NLMISC::CEventKeyUp(
server->postEvent(new NLMISC::CEventKeyUp(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]), this));
break;
@ -383,7 +375,7 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
case NSScrollWheel:
{
if(fabs(event.deltaY) > 0.1)
server.postEvent(new NLMISC::CEventMouseWheel(
server->postEvent(new NLMISC::CEventMouseWheel(
mouseX, mouseY, (NLMISC::TMouseButton)modifiers,
(event.deltaY > 0), this));
@ -411,7 +403,41 @@ void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
}
[NSApp sendEvent:event];
return true;
}
typedef bool (*cocoaProc)(NL3D::IDriver*, void* e);
void CCocoaEventEmitter::submitEvents(CEventServer& server, bool /* allWins */)
{
// break if there was no event to handle
while(true)
{
// get the next event to handle
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:nil /*[NSDate distantFuture]*/
inMode:NSDefaultRunLoopMode dequeue:YES];
// stop, if there was no event
if(!event)
break;
if(_driver)
{
cocoaProc proc = (cocoaProc)_driver->getWindowProc();
if(proc)
proc(_driver, event);
}
else
{
processMessage(event, &server);
}
}
// TODO like internal server in unix event emitter... review!
_server = &server;
// _server->pump();
}
void CCocoaEventEmitter::emulateMouseRawMode(bool enable)

View file

@ -17,7 +17,15 @@
#ifndef NL_COCOA_EVENT_EMITTER_H
#define NL_COCOA_EVENT_EMITTER_H
#include <nel/misc/event_emitter.h>
#include "nel/misc/event_emitter.h"
#include "nel/misc/event_server.h"
#include "nel/misc/events.h"
#include "nel/misc/game_device_events.h"
#include "nel/3d/driver.h"
#import "cocoa_opengl_view.h"
#include <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
namespace NLMISC
{
@ -25,10 +33,21 @@ namespace NLMISC
class CCocoaEventEmitter : public IEventEmitter
{
bool _emulateRawMode;
NL3D::IDriver* _driver;
CocoaOpenGLView* _glView;
// TODO like internal server in unix event emitter... review!
CEventServer* _server;
public:
CCocoaEventEmitter() : _emulateRawMode(false) { }
CCocoaEventEmitter() :
_emulateRawMode(false),
_driver(NULL),
_glView(nil),
_server(NULL) { }
void init(NL3D::IDriver* driver, CocoaOpenGLView* glView);
bool processMessage(NSEvent* event, CEventServer* server = NULL);
virtual void submitEvents(CEventServer& server, bool allWindows);
virtual void emulateMouseRawMode(bool enable);