diff --git a/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp b/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp index 412cb52da..26cf628e0 100644 --- a/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp +++ b/code/nel/src/3d/driver/direct3d/driver_direct3d.cpp @@ -193,6 +193,11 @@ CDriverD3D::CDriverD3D() #else // NL_DISABLE_HARDWARE_VERTEX_PROGAM _DisableHardwareVertexProgram = false; #endif // NL_DISABLE_HARDWARE_VERTEX_PROGAM +#ifdef NL_DISABLE_HARDWARE_PIXEL_PROGAM + _DisableHardwarePixelProgram = true; +#else // NL_DISABLE_HARDWARE_PIXEL_PROGAM + _DisableHardwarePixelProgram = false; +#endif // NL_DISABLE_HARDWARE_PIXEL_PROGAM #ifdef NL_DISABLE_HARDWARE_VERTEX_ARRAY_AGP _DisableHardwareVertexArrayAGP = true; #else // NL_DISABLE_HARDWARE_VERTEX_ARRAY_AGP @@ -1546,6 +1551,7 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r #endif // NL_FORCE_TEXTURE_STAGE_COUNT _VertexProgram = !_DisableHardwareVertexProgram && ((caps.VertexShaderVersion&0xffff) >= 0x0100); + _PixelProgram = !_DisableHardwarePixelProgram && (caps.PixelShaderVersion&0xffff) >= 0x0101; _PixelShader = !_DisableHardwarePixelShader && (caps.PixelShaderVersion&0xffff) >= 0x0101; _MaxVerticesByVertexBufferHard = caps.MaxVertexIndex; _MaxLight = caps.MaxActiveLights; @@ -2016,6 +2022,8 @@ bool CDriverD3D::swapBuffers() // Reset vertex program setVertexProgram (NULL, NULL); + // Reset pixel program + setPixelShader (NULL); if (_VBHardProfiling) { diff --git a/code/nel/src/3d/driver/direct3d/driver_direct3d.h b/code/nel/src/3d/driver/direct3d/driver_direct3d.h index cff7cb804..7668bd63c 100644 --- a/code/nel/src/3d/driver/direct3d/driver_direct3d.h +++ b/code/nel/src/3d/driver/direct3d/driver_direct3d.h @@ -240,6 +240,19 @@ public: CVertexProgamDrvInfosD3D(IDriver *drv, ItVtxPrgDrvInfoPtrList it); ~CVertexProgamDrvInfosD3D(); }; + + +// *************************************************************************** +class CPixelProgramDrvInfosD3D : public IPixelProgramDrvInfos +{ +public: + + // The shader + IDirect3DPixelShader9 *Shader; + + CPixelProgramDrvInfosD3D(IDriver *drv, ItPixelPrgDrvInfoPtrList it); + ~CPixelProgramDrvInfosD3D(); +}; // *************************************************************************** @@ -773,6 +786,7 @@ public: // Driver parameters virtual void disableHardwareVertexProgram(); + virtual void disableHardwarePixelProgram(); virtual void disableHardwareIndexArrayAGP(); virtual void disableHardwareVertexArrayAGP(); virtual void disableHardwareTextureShader(); @@ -993,8 +1007,10 @@ public: // Vertex program virtual bool isVertexProgramSupported () const; + virtual bool isPixelProgramSupported () const; virtual bool isVertexProgramEmulated () const; virtual bool activeVertexProgram (CVertexProgram *program); + virtual bool activePixelProgram (CPixelProgram *program); virtual void setConstant (uint index, float, float, float, float); virtual void setConstant (uint index, double, double, double, double); virtual void setConstant (uint index, const NLMISC::CVector& value); @@ -1006,6 +1022,15 @@ public: virtual void enableVertexProgramDoubleSidedColor(bool doubleSided); virtual bool supportVertexProgramDoubleSidedColor() const; + // Pixel program + virtual void setPixelProgramConstant (uint index, float, float, float, float); + virtual void setPixelProgramConstant (uint index, double, double, double, double); + virtual void setPixelProgramConstant (uint index, const NLMISC::CVector& value); + virtual void setPixelProgramConstant (uint index, const NLMISC::CVectorD& value); + virtual void setPixelProgramConstant (uint index, uint num, const float *src); + virtual void setPixelProgramConstant (uint index, uint num, const double *src); + virtual void setPixelProgramConstantMatrix (uint index, IDriver::TMatrix matrix, IDriver::TTransform transform); + // Occlusion query virtual bool supportOcclusionQuery() const; virtual IOcclusionQuery *createOcclusionQuery(); @@ -1892,6 +1917,15 @@ public: return d3dtex; } + // Get the d3dtext mirror of an existing setuped pixel program. + static inline CPixelProgramDrvInfosD3D* getPixelProgramD3D(CPixelProgram& pixelProgram) + { + H_AUTO_D3D(CDriverD3D_getPixelProgramD3D); + CPixelProgramDrvInfosD3D* d3dPixelProgram; + d3dPixelProgram = (CPixelProgramDrvInfosD3D*)(IPixelProgramDrvInfos*)(pixelProgram._DrvInfo); + return d3dPixelProgram; + } + // Get the d3dtext mirror of an existing setuped vertex program. static inline CVertexProgamDrvInfosD3D* getVertexProgramD3D(CVertexProgram& vertexProgram) { @@ -2197,8 +2231,10 @@ private: bool _ForceDXTCCompression:1; bool _TextureCubeSupported; bool _VertexProgram; + bool _PixelProgram; bool _PixelShader; bool _DisableHardwareVertexProgram; + bool _DisableHardwarePixelProgram; bool _DisableHardwareVertexArrayAGP; bool _DisableHardwareIndexArrayAGP; bool _DisableHardwarePixelShader; diff --git a/code/nel/src/3d/driver/direct3d/driver_direct3d_pixel_program.cpp b/code/nel/src/3d/driver/direct3d/driver_direct3d_pixel_program.cpp index 755592043..f2255f88b 100644 --- a/code/nel/src/3d/driver/direct3d/driver_direct3d_pixel_program.cpp +++ b/code/nel/src/3d/driver/direct3d/driver_direct3d_pixel_program.cpp @@ -82,10 +82,11 @@ bool CDriverD3D::activePixelProgram(CPixelProgram *program) program->_DrvInfo = *itPix; std::string dest; + /* TODO_REMOVE if(program->isEffectProgram()) { dest = program->getProgram(); - } + }*/ LPD3DXBUFFER pShader; LPD3DXBUFFER pErrorMsgs; @@ -289,17 +290,4 @@ void CDriverD3D::disableHardwarePixelProgram() _PixelProgram = false; } -// *************************************************************************** - -uint CDriverD3D::getMaxTexturesForEffects() const -{ - H_AUTO_D3D(CDriverD3D_getMaxTexturesForEffects) - - // we use ps_2_0 profile for direct3D ASM pixel program, then 16 texture samplers are available - if(!strcmp(CPixelProgram::getPixelASMProfile(), "ps_2_0")) - return 16; - - return 0; -} - } // NL3D