Changed: Removed files with no content from project (fix some VC++ warnings)

This commit is contained in:
kervala 2010-06-14 14:07:55 +02:00
parent 9aeb5312cb
commit defc76d4a7

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9.00" Version="9,00"
Name="3d" Name="3d"
ProjectGUID="{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}" ProjectGUID="{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
RootNamespace="3d" RootNamespace="3d"
@ -268,7 +268,6 @@
FavorSizeOrSpeed="1" FavorSizeOrSpeed="1"
OmitFramePointers="true" OmitFramePointers="true"
EnableFiberSafeOptimizations="true" EnableFiberSafeOptimizations="true"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../include" AdditionalIncludeDirectories="../include"
PreprocessorDefinitions="_LIB;WIN32;NDEBUG;ASSERT_THROW_EXCEPTION" PreprocessorDefinitions="_LIB;WIN32;NDEBUG;ASSERT_THROW_EXCEPTION"
StringPooling="true" StringPooling="true"
@ -367,10 +366,6 @@
RelativePath="..\include\nel\3d\render_trav.h" RelativePath="..\include\nel\3d\render_trav.h"
> >
</File> </File>
<File
RelativePath="3d\trav_scene.cpp"
>
</File>
<File <File
RelativePath="..\include\nel\3d\trav_scene.h" RelativePath="..\include\nel\3d\trav_scene.h"
> >
@ -1107,10 +1102,6 @@
RelativePath="..\include\nel\3d\mesh_multi_lod.h" RelativePath="..\include\nel\3d\mesh_multi_lod.h"
> >
</File> </File>
<File
RelativePath="3d\mesh_vertex_program.cpp"
>
</File>
<File <File
RelativePath="..\include\nel\3d\mesh_vertex_program.h" RelativePath="..\include\nel\3d\mesh_vertex_program.h"
> >
@ -1239,10 +1230,6 @@
<Filter <Filter
Name="Textures" Name="Textures"
> >
<File
RelativePath="3d\async_texture_block.cpp"
>
</File>
<File <File
RelativePath="..\include\nel\3d\async_texture_block.h" RelativePath="..\include\nel\3d\async_texture_block.h"
> >
@ -2133,18 +2120,10 @@
RelativePath="..\include\nel\3d\ps_mesh.h" RelativePath="..\include\nel\3d\ps_mesh.h"
> >
</File> </File>
<File
RelativePath="3d\ps_particle.cpp"
>
</File>
<File <File
RelativePath="..\include\nel\3d\ps_particle.h" RelativePath="..\include\nel\3d\ps_particle.h"
> >
</File> </File>
<File
RelativePath="3d\ps_particle2.cpp"
>
</File>
<File <File
RelativePath="..\include\nel\3d\ps_particle2.h" RelativePath="..\include\nel\3d\ps_particle2.h"
> >