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Reindex tile item nodes after deleting a node.
--HG-- branch : gsoc2014-dfighter
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parent
f0a67d0c2e
commit
e06858f2df
2 changed files with 32 additions and 0 deletions
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@ -224,7 +224,33 @@ TileModel::TNodeTileType TileTypeNode::getTileType()
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return m_nodeTileType;
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}
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bool TileTypeNode::removeChildren( int position, int count )
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{
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bool ok = Node::removeChildren( position, count );
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if( !ok )
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return false;
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reindex();
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return true;
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}
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void TileTypeNode::reindex()
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{
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int i = 0;
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QListIterator< Node* > itr( m_childItems );
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while( itr.hasNext() )
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{
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TileItemNode *n = dynamic_cast< TileItemNode* >( itr.next() );
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if( n == NULL )
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continue;
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n->setId( i );
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i++;
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}
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}
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///////////////////////////////////////////////////
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@ -90,7 +90,11 @@ public:
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int columnCount() const;
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TileModel::TNodeTileType getTileType();
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bool removeChildren( int position, int count );
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private:
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void reindex();
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TileModel::TNodeTileType m_nodeTileType;
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};
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@ -102,6 +106,8 @@ public:
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QVariant data(int column, int role) const;
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int columnCount() const;
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void setTileFilename(TileModel::TTileChannel channel, QString filename);
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void setId( int id ){ m_tileId = id; }
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int id() const{ return m_tileId; }
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private:
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int m_tileId;
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QMap<TileModel::TTileChannel, QString> m_tileFilename;
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