diff --git a/code/ryzom/server/src/backup_service/backup_service.cpp b/code/ryzom/server/src/backup_service/backup_service.cpp index bb0b71d3a..698cbc02f 100644 --- a/code/ryzom/server/src/backup_service/backup_service.cpp +++ b/code/ryzom/server/src/backup_service/backup_service.cpp @@ -532,7 +532,10 @@ static CMessage getFileClassImp( CMessage& msgin) for (uint j=0; j ,[, vector res; sint32 x = 0, y = 0, z = 0; + sint32 cell = 0; + if (get) { x = e->getState().X() / 1000; @@ -1229,6 +1232,10 @@ ENTITY_VARIABLE(Position, "Position of a player (in meter) ,[, x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000); y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000); z = entityBase->getState().Z; + + TDataSetRow dsr = entityBase->getEntityRowId(); + CMirrorPropValueRO mirrorCell( TheDataset, dsr, DSPropertyCELL ); + cell = mirrorCell; } } } @@ -1258,11 +1265,11 @@ ENTITY_VARIABLE(Position, "Position of a player (in meter) ,[, // season included uint8 season; NLMISC::fromString(res[3], season); - c->teleportCharacter(x,y,z,true, false, 0.f, 0xFF, 0, season); + c->teleportCharacter(x,y,z,true, false, 0.f, 0xFF, cell, season); } else { - c->teleportCharacter(x,y,z,true); + c->teleportCharacter(x,y,z,true, false, 0.f, 0xFF, cell); } if ( cont ) @@ -3780,7 +3787,7 @@ NLMISC_COMMAND( monitorMissions, "monitor a player missions", "getMissionsBegin() == c->getMissionsEnd() ) + if ( c->getMissionsBegin() != c->getMissionsEnd() ) { CCharacter::sendDynamicSystemMessage( c->getEntityRowId() , "CSR_HAS_MISSION" ); return true; @@ -4014,8 +4021,6 @@ NLMISC_COMMAND (unmuteUniverse, "unmute the univers chat", "getGuildId(); CGuildManager::getInstance()->setGMGuild( guildId ); @@ -4450,8 +4455,8 @@ NLMISC_COMMAND (connectUserChannel, "Connect to user channels", " getUserDynChannel(name); + string name = toLower(args[1]); + TChanID channel = inst->getUserDynChannel(name); if (args.size() < 3) pass = toLower(name); @@ -4499,6 +4504,38 @@ NLMISC_COMMAND (connectUserChannel, "Connect to user channels", " ") +{ + if ((args.size() < 2) || (args.size() > 3)) + return false; + GET_CHARACTER + + CPVPManager2 *inst = CPVPManager2::getInstance(); + + string action; + string lang = args[1]; + if (lang != "en" && lang != "fr" && lang != "de" && lang != "ru" && lang != "es") + return false; + + TChanID channel = inst->getFactionDynChannel(lang); + + if (channel != DYN_CHAT_INVALID_CHAN) + { + if (!c->getLangChannel().empty()) { + TChanID current_channel = inst->getFactionDynChannel(c->getLangChannel()); + inst->removeFactionChannelForCharacter(current_channel, c); + } + inst->addFactionChannelToCharacter(channel, c, true); + c->setLangChannel(lang); + return true; + } + + SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal); + params[0].Literal = lang; + CCharacter::sendDynamicSystemMessage( eid, "EGS_CHANNEL_INVALID_NAME", params ); + return false; +} + NLMISC_COMMAND (updateTarget, "Update current target", "") { GET_CHARACTER @@ -4601,9 +4638,15 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " = 6 && args[5] == "1") + bool new_separator = false; + // New check using HMagic + if (args.size() >= 6 && (args[5] == "1" || args[5] == "3")) new_check = true; + // New separator "|" + if (args.size() >= 6 && (args[5] == "2" || args[5] == "3")) + new_separator = true; + bool next_step = false; if (args.size() >= 7 && args[6] == "1") next_step = true; @@ -4680,7 +4723,10 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " command_args; - NLMISC::splitString(command, "!", command_args); + if (new_separator) + NLMISC::splitString(command, "|", command_args); + else + NLMISC::splitString(command, "!", command_args); if (command_args.empty()) return false; @@ -5317,8 +5363,10 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " setHairColor(value); + if (target) + target->setHairColor(value); + else + return false; } //************************************************* @@ -5468,12 +5516,35 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " getEntityRowId(); - ucstring name = ucstring(c->getName().toString()+"$"+command_args[1]+"$"); + c->setNewTitle(command_args[1]); + string fullname = c->getName().toString()+"$"+command_args[1]+"#"+c->getTagPvPA()+"#"+c->getTagPvPB()+"#"+c->getTagA()+"#"+c->getTagB()+"$"; + ucstring name; + name.fromUtf8(fullname); + NLNET::CMessage msgout("CHARACTER_NAME"); + msgout.serial(row); + msgout.serial(name); + sendMessageViaMirror("IOS", msgout); + } + + //************************************************* + //***************** set_tag + //************************************************* + + else if (command_args[0] == "set_tag") { + if (command_args.size () != 3) return false; + TDataSetRow row = c->getEntityRowId(); + if (command_args[1] == "pvpA") c->setTagPvPA(command_args[2]); + if (command_args[1] == "pvpB") c->setTagPvPB(command_args[2]); + if (command_args[1] == "A") c->setTagA(command_args[2]); + if (command_args[1] == "B") c->setTagB(command_args[2]); + string fullname = c->getName().toString()+"$"+c->getNewTitle()+"#"+c->getTagPvPA()+"#"+c->getTagPvPB()+"#"+c->getTagA()+"#"+c->getTagB()+"$"; + ucstring name; + name.fromUtf8(fullname); NLNET::CMessage msgout("CHARACTER_NAME"); msgout.serial(row); msgout.serial(name); @@ -5500,6 +5571,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " res; sint32 x = 0, y = 0, z = 0; float h = 0; + sint32 cell; if ( value.find(',') != string::npos ) // Position x,y,z,a { explode (value, string(","), res); @@ -5591,6 +5663,10 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000); z = entityBase->getState().Z; h = entityBase->getState().Heading; + + TDataSetRow dsr = entityBase->getEntityRowId(); + CMirrorPropValueRO mirrorCell( TheDataset, dsr, DSPropertyCELL ); + cell = mirrorCell; } } } @@ -5620,7 +5696,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " applyRespawnEffects(); } - c->teleportCharacter(x,y,z,allowPetTp,true,h); + c->teleportCharacter(x,y,z,allowPetTp,true,h,0xFF,cell); if ( cont ) { @@ -5903,6 +5979,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " sendUrl(web_app_url+"&player_eid="+c->getId().toString()+"&event=failed&desc=no_enough_faction_points", getSalt()); + return true; } } else if (action=="set") @@ -5941,6 +6018,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " sendUrl(web_app_url+"&player_eid="+c->getId().toString()+"&event=failed&desc=no_enough_pvp_points", getSalt()); + return true; } } else if (action=="set") @@ -5957,6 +6035,51 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", " [1=Read/Write,0=ReadOnly(default)]") { - if (args.size() != 2) return false; + if (args.size() < 2 || args.size() > 3) return false; GET_CHARACTER TChanID chanID = DynChatEGS.getChanIDFromName(args[1]); if (chanID == DYN_CHAT_INVALID_CHAN) diff --git a/code/ryzom/server/src/entities_game_service/building_manager/building_physical.cpp b/code/ryzom/server/src/entities_game_service/building_manager/building_physical.cpp index 9e93b7ed9..30374ec3d 100644 --- a/code/ryzom/server/src/entities_game_service/building_manager/building_physical.cpp +++ b/code/ryzom/server/src/entities_game_service/building_manager/building_physical.cpp @@ -89,7 +89,15 @@ bool IBuildingPhysical::addUser(CCharacter * user, uint16 roomIdx, uint16 ownerI return false; } + + if (user->currentHp() <= 0 ) + { + nlwarning("user %s is dead",user->getId().toString().c_str()); + return false; + } + CCharacter *owner; + if (ownerIdx < _Players.size()) { owner = PlayerManager.getChar(_Players[ownerIdx] ); diff --git a/code/ryzom/server/src/entities_game_service/client_messages.cpp b/code/ryzom/server/src/entities_game_service/client_messages.cpp index 9c40edc4a..58dc114e2 100644 --- a/code/ryzom/server/src/entities_game_service/client_messages.cpp +++ b/code/ryzom/server/src/entities_game_service/client_messages.cpp @@ -2078,7 +2078,7 @@ void cbClientSit( NLNET::CMessage& msgin, const std::string &serviceName, NLNET: } -// client send a command to chang guild motd +// client send a command to change guild motd void cbClientGuildMotd( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId ) { H_AUTO(cbClientGuildMotd); @@ -2737,7 +2737,7 @@ void cbClientSetCharacterTitle( NLNET::CMessage& msgin, const std::string & serv } // kxu: TODO: check validity of title chosen by player - c->setTitle( (CHARACTER_TITLE::ECharacterTitle) title ); + c->setNewTitle(CHARACTER_TITLE::toString((CHARACTER_TITLE::ECharacterTitle)title)); c->registerName(); } diff --git a/code/ryzom/server/src/entities_game_service/entities_game_service.cpp b/code/ryzom/server/src/entities_game_service/entities_game_service.cpp index f431372cd..ef0f9404e 100644 --- a/code/ryzom/server/src/entities_game_service/entities_game_service.cpp +++ b/code/ryzom/server/src/entities_game_service/entities_game_service.cpp @@ -4321,41 +4321,7 @@ NLMISC_COMMAND(setAllSkillsToValue,"set all skills to value","getSkills(); - skills._Skills[ i ].Base = min( value, (sint32)SkillsTree->SkillsTree[ i ].MaxSkillValue ); - skills._Skills[ i ].Current = skills._Skills[ i ].Base; - skills._Skills[ i ].MaxLvlReached = skills._Skills[ i ].Base; - - // update all parent skill with new max children - SKILLS::ESkills skillUpdated = (SKILLS::ESkills)i; - while( SkillsTree->SkillsTree[ skillUpdated ].ParentSkill != SKILLS::unknown ) - { - if( skills._Skills[ i ].Base > skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxLvlReached ) - { - skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxLvlReached = skills._Skills[ i ].Base; - skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].Base = min( skills._Skills[ skillUpdated ].Base, (sint32)SkillsTree->SkillsTree[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxSkillValue ); - skillUpdated = SkillsTree->SkillsTree[ skillUpdated ].ParentSkill; - } - else - { - break; - } - } - -// e->_PropertyDatabase.x_setProp( string("CHARACTER_INFO:SKILLS:") + NLMISC::toStringEnum( i ) + string(":SKILL"), skills._Skills[ i ].Base ); - CBankAccessor_PLR::getCHARACTER_INFO().getSKILLS().getArray(i).setSKILL(e->_PropertyDatabase, checkedCast(skills._Skills[ i ].Base) ); -// e->_PropertyDatabase.x_setProp( string("CHARACTER_INFO:SKILLS:") + NLMISC::toStringEnum( i ) + string(":BaseSKILL"), skills._Skills[ i ].Base ); - CBankAccessor_PLR::getCHARACTER_INFO().getSKILLS().getArray(i).setBaseSKILL(e->_PropertyDatabase, checkedCast(skills._Skills[ i ].Base) ); - } + e->setSkillsToValue(value); } else { diff --git a/code/ryzom/server/src/entities_game_service/guild_manager/guild.cpp b/code/ryzom/server/src/entities_game_service/guild_manager/guild.cpp index 4e9b81911..b7277bc11 100644 --- a/code/ryzom/server/src/entities_game_service/guild_manager/guild.cpp +++ b/code/ryzom/server/src/entities_game_service/guild_manager/guild.cpp @@ -237,6 +237,16 @@ void CGuild::setMOTD( const std::string& motd, const NLMISC::CEntityId& eId) nlwarning("%s invalid member id %s",eId.toString().c_str()); return; } + + if ( motd == "?" ) + { + // Show the old MOTD + SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal); + params[0].Literal= _MessageOfTheDay; + CCharacter::sendDynamicMessageToChatGroup(user->getEntityRowId(), "GMOTD", CChatGroup::guild, params); + return; + } + EGSPD::CGuildGrade::TGuildGrade memberGrade = member->getGrade(); if( memberGrade >= EGSPD::CGuildGrade::Member) { @@ -255,9 +265,10 @@ void CGuild::setMOTD( const std::string& motd, const NLMISC::CEntityId& eId) if(!_MessageOfTheDay.empty()) { + // Show new MOTD to all members SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal); params[0].Literal= _MessageOfTheDay; - CCharacter::sendDynamicMessageToChatGroup(user->getEntityRowId(), "GMOTD", CChatGroup::guild, params); + sendMessageToGuildChat("GMOTD", params); } } else @@ -1408,6 +1419,25 @@ void CGuild::sendMessageToGuildMembers( const std::string & msg, const TVectorP IGuildUnifier::getInstance()->sendMessageToGuildMembers(this, msg, params); } +//---------------------------------------------------------------------------- +void CGuild::sendMessageToGuildChat( const std::string & msg, const TVectorParamCheck & params )const +{ + for ( std::map< EGSPD::TCharacterId, EGSPD::CGuildMemberPD*>::const_iterator it = getMembersBegin(); it != getMembersEnd(); ++it ) + { + CGuildMember * member = EGS_PD_CAST( (*it).second ); + EGS_PD_AST( member ); + + // continue if the player is offline + CGuildMemberModule * module = NULL; + if ( member->getReferencingModule(module) ) + { + CGuildCharProxy proxy; + module->getProxy(proxy); + proxy.sendDynamicMessageToChatGroup(msg, CChatGroup::guild, params); + } + } +} + //---------------------------------------------------------------------------- void CGuild::setMemberClientDB( CGuildMember* member ) { diff --git a/code/ryzom/server/src/entities_game_service/guild_manager/guild.h b/code/ryzom/server/src/entities_game_service/guild_manager/guild.h index e03556a0f..151c3ccce 100644 --- a/code/ryzom/server/src/entities_game_service/guild_manager/guild.h +++ b/code/ryzom/server/src/entities_game_service/guild_manager/guild.h @@ -165,6 +165,8 @@ public: void addMemberToGuildChat(CGuildMember *member); /// send a message to all members void sendMessageToGuildMembers( const std::string & msg, const TVectorParamCheck & params = TVectorParamCheck() )const; + /// send a message to all members in guild chat + void sendMessageToGuildChat( const std::string & msg, const TVectorParamCheck & params = TVectorParamCheck() )const; /// set information relative to a member in the guild client database void setMemberClientDB( CGuildMember* member ); /// return the best online user diff --git a/code/ryzom/server/src/entities_game_service/mission_manager/mission_step_kill.cpp b/code/ryzom/server/src/entities_game_service/mission_manager/mission_step_kill.cpp index d31f4e795..9124c1fc3 100644 --- a/code/ryzom/server/src/entities_game_service/mission_manager/mission_step_kill.cpp +++ b/code/ryzom/server/src/entities_game_service/mission_manager/mission_step_kill.cpp @@ -215,9 +215,7 @@ class CMissionStepKillFauna : public IMissionStepTemplate ret.clear(); ret.resize( _SubSteps.size() ); for ( uint i = 0; i < _SubSteps.size(); i++ ) - { ret[i] = _SubSteps[i].Quantity; - } } virtual void getTextParams( uint & nbSubSteps,const std::string* & textPtr,TVectorParamCheck& retParams, const std::vector& subStepStates) diff --git a/code/ryzom/server/src/entities_game_service/outpost_manager/outpost_commands.cpp b/code/ryzom/server/src/entities_game_service/outpost_manager/outpost_commands.cpp index d0973a82c..0270eb9e6 100644 --- a/code/ryzom/server/src/entities_game_service/outpost_manager/outpost_commands.cpp +++ b/code/ryzom/server/src/entities_game_service/outpost_manager/outpost_commands.cpp @@ -121,7 +121,7 @@ NLMISC_COMMAND(outpostSimulateTimer0End, "", " [ if (args.size()>1) { NLMISC::fromString(args[1], endTime); - if (args[1][0]=='+') + if (args[1].find('+')==0) endTime += CTime::getSecondsSince1970(); } if (endTime==0) endTime = 1; @@ -144,7 +144,7 @@ NLMISC_COMMAND(outpostSimulateTimer1End, "", " [ if (args.size()>1) { NLMISC::fromString(args[1], endTime); - if (args[1][0]=='+') + if (args[1].find('+')==0) endTime += CTime::getSecondsSince1970(); } if (endTime==0) endTime = 1; @@ -167,7 +167,7 @@ NLMISC_COMMAND(outpostSimulateTimer2End, "", " [ if (args.size()>1) { NLMISC::fromString(args[1], endTime); - if (args[1][0]=='+') + if (args[1].find('+')==0) endTime += CTime::getSecondsSince1970(); } if (endTime==0) endTime = 1; diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/faber_action.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/faber_action.cpp index 9101ac850..50a069b5e 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/faber_action.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/faber_action.cpp @@ -281,7 +281,7 @@ public: } else { - c->wearRightHandItem(); + c->wearRightHandItem(phrase->getMps().size()/10); // report Xp Gain unless used tool is worned PROGRESSIONPVE::CCharacterProgressionPVE::getInstance()->actionReport( report, true, false ); diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/faber_phrase.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/faber_phrase.cpp index f74b81196..577544e13 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/faber_phrase.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/faber_phrase.cpp @@ -54,7 +54,7 @@ CFaberPhrase::CFaberPhrase() _CraftedItemStaticForm = 0; _RootFaberBricks = false; _RootFaberPlan = 0; - + // recommended skill level for using crafted item _Recommended = 0; @@ -67,13 +67,13 @@ CFaberPhrase::CFaberPhrase() _MBORange = 0.0f; _MBOProtection = 0.0f; _MBOSapLoad = 0.0f; - + // energy buff on item _MBOHitPoint = 0; _MBOSap = 0; _MBOStamina = 0; _MBOFocus = 0; - + _IsStatic = true; _PhraseType = BRICK_TYPE::FABER; } @@ -85,7 +85,7 @@ CFaberPhrase::CFaberPhrase() bool CFaberPhrase::build( const TDataSetRow & actorRowId, const std::vector< const CStaticBrick* >& bricks, bool buildToExecute ) { H_AUTO(CFaberPhrase_build); - + // we are sure there is at least one brick and that there are non NULL; nlassert( !bricks.empty() ); @@ -112,7 +112,7 @@ bool CFaberPhrase::build( const TDataSetRow & actorRowId, const std::vector< con return false; } } - else*/ if( ( brick.Family >= BRICK_FAMILIES::BeginFaberOption && brick.Family <= BRICK_FAMILIES::EndFaberOption ) + else*/ if( ( brick.Family >= BRICK_FAMILIES::BeginFaberOption && brick.Family <= BRICK_FAMILIES::EndFaberOption ) || ( brick.Family >= BRICK_FAMILIES::BeginFaberCredit && brick.Family <= BRICK_FAMILIES::EndFaberCredit ) ) { for ( uint j = 0 ; j < brick.Params.size() ; ++j) @@ -120,7 +120,7 @@ bool CFaberPhrase::build( const TDataSetRow & actorRowId, const std::vector< con const TBrickParam::IId* param = brick.Params[j]; switch(param->id()) - { + { case TBrickParam::FOCUS: INFOLOG("FOCUS: %i",((CSBrickParamCraftFocus *)param)->Focus); _FocusCost += ((CSBrickParamCraftFocus *)param)->Focus; @@ -217,10 +217,10 @@ bool CFaberPhrase::evaluate() bool CFaberPhrase::validate() { H_AUTO(CFaberPhrase_validate); - + if ( !CraftSystemEnabled ) return false; - + CCharacter * c = (CCharacter *) CEntityBaseManager::getEntityBasePtr( _ActorRowId ); if( c == 0 ) { @@ -234,7 +234,7 @@ bool CFaberPhrase::validate() return false; } - // check right hand item is a crafting tool + // check right hand item is a crafting tool CGameItemPtr rightHandItem = c->getRightHandItem(); if (rightHandItem == NULL || rightHandItem->getStaticForm() == NULL || rightHandItem->getStaticForm()->Family != ITEMFAMILY::CRAFTING_TOOL) { @@ -249,8 +249,16 @@ bool CFaberPhrase::validate() return false; } + + // check quality of right hand item (need be >= Recommended (level of item)) + if (rightHandItem->recommended()+49 < _Recommended) + { + PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "CRAFT_NEED_RECOMMENDED_CRAFTING_TOOL"); + return false; + } + // entities cant craft if in combat - /* commented as test of right hand item is now made... + /* commented as test of right hand item is now made... TDataSetRow entityRowId = CPhraseManager::getInstance().getEntityEngagedMeleeBy( _ActorRowId ); if (TheDataset.isAccessible(entityRowId)) { @@ -258,7 +266,7 @@ bool CFaberPhrase::validate() return false; } */ - + const sint32 focus = c->getScores()._PhysicalScores[ SCORES::focus ].Current; if ( focus < _FocusCost ) { @@ -318,7 +326,7 @@ bool CFaberPhrase::update() void CFaberPhrase::execute() { H_AUTO(CFaberPhrase_execute); - + CCharacter* player = PlayerManager.getChar(_ActorRowId); if (!player) return; @@ -336,13 +344,13 @@ void CFaberPhrase::execute() _FaberTime = (NLMISC::TGameCycle)(plan->CraftingDuration * 10); } nldebug("CFaberPhrase::execute> _FaberTime = %d",_FaberTime); - + const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle(); - + _ExecutionEndDate = time + _FaberTime ; player->setCurrentAction(CLIENT_ACTION_TYPE::Faber,_ExecutionEndDate); - player->staticActionInProgress(true); + player->staticActionInProgress(true); // set behaviour PHRASE_UTILITIES::sendUpdateBehaviour( _ActorRowId, MBEHAV::FABER ); @@ -366,7 +374,7 @@ bool CFaberPhrase::launch() void CFaberPhrase::apply() { H_AUTO(CFaberPhrase_apply); - + CCharacter * c = dynamic_cast< CCharacter * > ( CEntityBaseManager::getEntityBasePtr( _ActorRowId ) ); if( c == 0 ) { @@ -410,7 +418,7 @@ void CFaberPhrase::apply() } nbMp = (sint32)_MpsFormula.size(); - + uint32 nbMpForumulaNeedeInPlan = 0; neededMp = (uint32)_RootFaberPlan->Faber->NeededMpsFormula.size(); for( uint mp = 0; mp < neededMp; ++mp ) @@ -418,7 +426,7 @@ void CFaberPhrase::apply() //for each type of Mp needed nbMpForumulaNeedeInPlan += _RootFaberPlan->Faber->NeededMpsFormula[ mp ].Quantity; } - + if( nbMpForumulaNeedeInPlan != _MpsFormula.size() ) { nlwarning(" Craft plan %s need %d Raw Material Formula and client send %d Raw Material Formula", c->getCraftPlan().toString().c_str(), _RootFaberPlan->Faber->NeededMpsFormula.size(), _MpsFormula.size() ); @@ -453,7 +461,7 @@ void CFaberPhrase::apply() stop(); return; } - + neededMp = (uint32)_RootFaberPlan->Faber->NeededMps.size(); EGSPD::CPeople::TPeople civRestriction = _RootFaberPlan->CivRestriction; uint32 usedMp=0; @@ -469,7 +477,7 @@ void CFaberPhrase::apply() { // for each Mp of one type (we have Quantity by type) uint32 NumMpParameters = (uint32)usedMps[u_mp]->Mp->MpFaberParameters.size(); - + // for each Faber parameters in Mp for( uint j = 0; j < NumMpParameters; ++j ) { @@ -571,7 +579,7 @@ void CFaberPhrase::apply() CGameItemPtr CFaberPhrase::systemCraftItem( const NLMISC::CSheetId& sheet, const std::vector< NLMISC::CSheetId >& Mp, const std::vector< NLMISC::CSheetId >& MpFormula ) { H_AUTO(CFaberPhrase_systemCraftItem); - + std::vector< const CStaticBrick* > bricks; _RootFaberPlan = CSheets::getSBrickForm( sheet ); const CStaticBrick * rootFaberBricks = CSheets::getSBrickForm( CSheetId("bcpa01.sbrick") ); @@ -586,7 +594,7 @@ CGameItemPtr CFaberPhrase::systemCraftItem( const NLMISC::CSheetId& sheet, const } CGameItemPtr craftedItem = 0; - + if( _RootFaberPlan && _RootFaberPlan->Faber ) { _CraftedItemStaticForm = CSheets::getForm( _RootFaberPlan->Faber->CraftedItem ); @@ -597,7 +605,7 @@ CGameItemPtr CFaberPhrase::systemCraftItem( const NLMISC::CSheetId& sheet, const bricks.push_back( rootFaberBricks ); bricks.push_back( _RootFaberPlan ); - + for( vector< NLMISC::CSheetId >::const_iterator it = Mp.begin(); it != Mp.end(); ++it ) { const CStaticItem * mp = CSheets::getForm( (*it) ); @@ -626,7 +634,7 @@ CGameItemPtr CFaberPhrase::systemCraftItem( const NLMISC::CSheetId& sheet, const } _MpsFormula.push_back( mp ); } - + // Check quantity of gived Mps formula if( _RootFaberPlan->Faber->NeededMpsFormula.size() > _MpsFormula.size() ) { @@ -658,7 +666,7 @@ CGameItemPtr CFaberPhrase::systemCraftItem( const NLMISC::CSheetId& sheet, const void CFaberPhrase::end() { H_AUTO(CFaberPhrase_end); - + CCharacter* player = PlayerManager.getChar(_ActorRowId); if (!player) return; @@ -679,7 +687,7 @@ void CFaberPhrase::end() void CFaberPhrase::stop() { H_AUTO(CFaberPhrase_stop); - + CCharacter* player = PlayerManager.getChar(_ActorRowId); if (!player) return; @@ -697,11 +705,11 @@ void CFaberPhrase::stop() } // stop // -NLMISC_COMMAND(simuCraft, "Simulation de craft pour verifier les probabilités de reusir un item","") +NLMISC_COMMAND(simuCraft, "Craft simulation to verify probabilities to succesfully craft an item","") { if (args.size() != 3) return false; - + uint32 nbSimu, skillLevel, itemQuality; NLMISC::fromString(args[0], nbSimu); NLMISC::fromString(args[1], skillLevel); @@ -733,7 +741,7 @@ NLMISC_COMMAND(simuCraft, "Simulation de craft pour verifier les probabilit if(sf == 1.0f) { ++nbFullSuccess; - XpGain += CStaticSuccessTable::getXPGain(SUCCESS_TABLE_TYPE::Craft, deltaLvlXp); + XpGain += CStaticSuccessTable::getXPGain(SUCCESS_TABLE_TYPE::Craft, deltaLvlXp); } else if( sf > 0.0f) { @@ -747,7 +755,7 @@ NLMISC_COMMAND(simuCraft, "Simulation de craft pour verifier les probabilit nlinfo("FaberSimu: Results after %d roll: Sucess: %d (%.2f%%), partial sucess: %d (%.2f%%), Miss: %d (%.2f%%), Xp Gain %d", nbSimu, nbFullSuccess, 100.0f*nbFullSuccess/nbSimu, - nbPartialSuccess, 100.0f*nbPartialSuccess/nbSimu, + nbPartialSuccess, 100.0f*nbPartialSuccess/nbSimu, nbMiss, 100.0f*nbMiss/nbSimu, uint32(1000.f*XpGain / (nbSimu-nbMiss/2) ) ); diff --git a/code/ryzom/server/src/entities_game_service/phrase_manager/fg_extraction_phrase.cpp b/code/ryzom/server/src/entities_game_service/phrase_manager/fg_extraction_phrase.cpp index f9d2efe0c..6032adcfc 100644 --- a/code/ryzom/server/src/entities_game_service/phrase_manager/fg_extraction_phrase.cpp +++ b/code/ryzom/server/src/entities_game_service/phrase_manager/fg_extraction_phrase.cpp @@ -107,7 +107,7 @@ CFgExtractionPhrase::CFgExtractionPhrase() bool CFgExtractionPhrase::build( const TDataSetRow & actorRowId, const std::vector< const CStaticBrick* >& bricks, bool buildToExecute ) { H_AUTO(CFgExtractionPhrase_build); - + _ActorRowId = actorRowId; // Check grammar @@ -120,7 +120,7 @@ bool CFgExtractionPhrase::build( const TDataSetRow & actorRowId, const std::vect for (std::vector::const_iterator ib=bricks.begin(); ib!=bricks.end(); ++ib ) { const CStaticBrick& brick = *(*ib); - + // Compute Sabrina credit and cost) if ( brick.SabrinaValue > 0 ) sabrinaCost += brick.SabrinaValue; @@ -156,7 +156,7 @@ bool CFgExtractionPhrase::build( const TDataSetRow & actorRowId, const std::vect break; case TBrickParam::FG_SRC_PRD: INFOLOG("FG_SRC_PRD: %g",((CSBrickParamForagePeriod *)param)->Period); - if ( ((CSBrickParamForagePeriod *)param)->Period != 0 ) + if ( ((CSBrickParamForagePeriod *)param)->Period != 0 ) _RequestedProps[CHarvestSource::S] = 1.0f / (((CSBrickParamForagePeriod *)param)->Period * 10.0f); // period converted from second to tick else _RequestedProps[CHarvestSource::S] = 1.0f; @@ -231,7 +231,7 @@ bool CFgExtractionPhrase::build( const TDataSetRow & actorRowId, const std::vect //nlerror( "TODO: Families" ); //if ( brick.Family >= BRICK_FAMILIES::BeginForage - + //insertProgressingSkill( brick.Skill, brick.SheetId ); } @@ -432,7 +432,7 @@ bool CFgExtractionPhrase::evaluate() bool CFgExtractionPhrase::validate() { H_AUTO(CFgExtractionPhrase_validate); - + if ( ! HarvestSystemEnabled ) return false; @@ -544,6 +544,15 @@ bool CFgExtractionPhrase::validate() return false; // has disappeared } + // test if tool have enough quality + sint depositQ = (sint)harvestSource->forageSite()->deposit()->maxQuality(); + + if ((depositQ > 0) && (item->recommended()+49 < depositQ)) + { + PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "FORAGE_TOOL_QUALITY_TOO_LOW"); + return false; + } + // Check the distance from the player to the source (ignoring Z because for tunnel case, player couldn't target the source) const CEntityState& state = player->getState(); CVector2f playerPos( (float)state.X / 1000.0f, (float)state.Y / 1000.0f ); @@ -589,7 +598,7 @@ bool CFgExtractionPhrase::validate() bool CFgExtractionPhrase::update() { H_AUTO(CFgExtractionPhrase_update); - + CCharacter* player = PlayerManager.getChar( _ActorRowId ); if ( ! player ) return false; @@ -600,7 +609,7 @@ bool CFgExtractionPhrase::update() if( idle() ) { idle(false); - + // check if actor can use action CBypassCheckFlags bypassCheckFlags = CBypassCheckFlags::NoFlags; if (player->canEntityUseAction(bypassCheckFlags,false) == false) @@ -633,7 +642,7 @@ bool CFgExtractionPhrase::update() void CFgExtractionPhrase::execute() { H_AUTO(CFgExtractionPhrase_execute); - + // Get character CCharacter* player = PlayerManager.getChar( _ActorRowId ); if (!player) @@ -676,7 +685,7 @@ void CFgExtractionPhrase::execute() void CFgExtractionPhrase::end() { H_AUTO(CFgExtractionPhrase_end); - + CCharacter* player = PlayerManager.getChar(_ActorRowId); if (!player) return; @@ -694,7 +703,7 @@ void CFgExtractionPhrase::end() void CFgExtractionPhrase::stop() { H_AUTO(CFgExtractionPhrase_stop); - + CCharacter* player = PlayerManager.getChar(_ActorRowId); if (!player) return; @@ -742,7 +751,7 @@ bool CFgExtractionPhrase::launch() void CFgExtractionPhrase::apply() { H_AUTO(CFgExtractionPhrase_apply); - + CCharacter* player = PlayerManager.getChar( _ActorRowId ); if (!player) return; @@ -778,7 +787,7 @@ void CFgExtractionPhrase::apply() void CFgExtractionPhrase::applyExtraction( CCharacter *player, float successFactor ) { H_AUTO(CFgExtractionPhrase_applyExtraction); - + nlassert( _Source ); if ( ! player->forageProgress() ) return; @@ -801,7 +810,7 @@ void CFgExtractionPhrase::applyExtraction( CCharacter *player, float successFact player->forageProgress()->fillFromExtraction( _Props.Extraction.ObtainedProps[CHarvestSource::A], _Props.Extraction.ObtainedProps[CHarvestSource::Q], player ); else return; - + // Report result of action if ( propDrop != CHarvestSource::NoDrop ) { @@ -864,7 +873,7 @@ struct CNonNullGameItemPtrPred : std::unary_function void CFgExtractionPhrase::doKamiOffering( CCharacter *player ) { H_AUTO(CFgExtractionPhrase_doKamiOffering); - + // Count the number of non empty slots // const vector &theBag = player->getInventory()[INVENTORIES::bag]()->getChildren(); CInventoryPtr theBag = player->getInventory(INVENTORIES::bag); @@ -912,7 +921,7 @@ void CFgExtractionPhrase::doKamiOffering( CCharacter *player ) (*ib)->getSheetId().toString().c_str()); */ // EGSPD::forageKamiItemOffering(player->getId(), _Source->depositForK()->name(), _Source->depositForK()->kamiAnger(), _Props.Care.KamiAngerDec[CHarvestSource::KamiAngerDec], item->getSheetId().toString()); - + // TODO: quantity, filter, etc. // player->destroyItem( INVENTORIES::bag, ib-theBag.begin(), 1/*(*ib).quantity()*/, false ); theBag->deleteItem(i); diff --git a/code/ryzom/server/src/entities_game_service/player_manager/character.cpp b/code/ryzom/server/src/entities_game_service/player_manager/character.cpp index b493d041b..51d6a9c39 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/character.cpp +++ b/code/ryzom/server/src/entities_game_service/player_manager/character.cpp @@ -675,6 +675,9 @@ CCharacter::CCharacter(): CEntityBase(false), _FriendVisibility = VisibleToAll; + _LangChannel = "en"; + _NewTitle = "Refugee"; + initDatabase(); } // CCharacter // @@ -699,6 +702,7 @@ void CCharacter::clear() _ForbidAuraUseStartDate=0; _ForbidAuraUseEndDate=0; _Title= CHARACTER_TITLE::Refugee; + _NewTitle = "Refugee"; SET_STRUCT_MEMBER(_VisualPropertyA,PropertySubData.HatModel,0); SET_STRUCT_MEMBER(_VisualPropertyA,PropertySubData.HatColor,0); @@ -3851,9 +3855,9 @@ void CCharacter::sendBetaTesterStatus() sendReservedTitleStatus( CHARACTER_TITLE::FBT, p->isBetaTester() ); - if (!p->isBetaTester() && _Title == CHARACTER_TITLE::FBT) + if (!p->isBetaTester() && _NewTitle == "FBT") { - _Title = CHARACTER_TITLE::Refugee; + _NewTitle = "Refugee"; registerName(); } } @@ -3869,9 +3873,9 @@ void CCharacter::sendWindermeerStatus() sendReservedTitleStatus( CHARACTER_TITLE::WIND, p->isWindermeerCommunity() ); - if ( !p->isWindermeerCommunity() && _Title == CHARACTER_TITLE::WIND) + if ( !p->isWindermeerCommunity() && _NewTitle == "WIND") { - _Title = CHARACTER_TITLE::Refugee; + _NewTitle = "Refugee"; registerName(); } } @@ -6963,11 +6967,11 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, checkedCast(ringCatalyserCount) ); } } - } - if (!p->isTrialPlayer()) - { - xpBonus = XpGain; + if (!p->isTrialPlayer()) + { + xpBonus = XpGain; + } } XpGain += xpBonus + ringXpBonus; @@ -7081,7 +7085,7 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS SM_STATIC_PARAMS_3(paramsP, STRING_MANAGER::skill, STRING_MANAGER::integer, STRING_MANAGER::integer); paramsP[0].Enum = skillEnum; paramsP[1].Int = max((sint32)1, sint32(100*XpGain) ); - paramsP[2].Int = max((sint32)1, sint32(100*(XpGain - (xpBonus+ringXpBonus))) ); + paramsP[2].Int = max((sint32)1, sint32(100*(XpGain - xpBonus - ringXpBonus))); PHRASE_UTILITIES::sendDynamicSystemMessage(_EntityRowId, "XP_CATALYSER_PROGRESS_NORMAL_GAIN", paramsP); if( xpBonus > 0 ) @@ -7329,11 +7333,18 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS return XpGainRemainder; } - //----------------------------------------------- // CCharacter::setSkillTreeToMaxValue Set skill tree of character to max value of each skill //----------------------------------------------- void CCharacter::setSkillsToMaxValue() +{ + setSkillsToValue(-1); +} + +//----------------------------------------------- +// CCharacter::setSkillTreeToMaxValue Set skill tree of character to max value of each skill +//----------------------------------------------- +void CCharacter::setSkillsToValue(const sint32& value) { // get pointer on static skills tree definition CSheetId sheet("skills.skill_tree"); @@ -7342,16 +7353,31 @@ void CCharacter::setSkillsToMaxValue() for( uint i = 0; i < SKILLS::NUM_SKILLS; ++i ) { - _Skills._Skills[ i ].Base = SkillsTree->SkillsTree[ i ].MaxSkillValue; + _Skills._Skills[ i ].Base = (value < 0) ? SkillsTree->SkillsTree[ i ].MaxSkillValue : min( value, (sint32)SkillsTree->SkillsTree[ i ].MaxSkillValue ); _Skills._Skills[ i ].Current = SkillsTree->SkillsTree[ i ].MaxSkillValue + _Skills._Skills[ i ].Modifier; -// _PropertyDatabase.setProp( _DataIndexReminder->CHARACTER_INFO.SKILLS.Skill[i], _Skills._Skills[ i ].Current ); - CBankAccessor_PLR::getCHARACTER_INFO().getSKILLS().getArray(i).setSKILL(_PropertyDatabase, checkedCast(_Skills._Skills[ i ].Current) ); -// _PropertyDatabase.setProp( _DataIndexReminder->CHARACTER_INFO.SKILLS.BaseSkill[i], _Skills._Skills[ i ].Base ); + _Skills._Skills[ i ].MaxLvlReached = _Skills._Skills[ i ].Current; + CBankAccessor_PLR::getCHARACTER_INFO().getSKILLS().getArray(i).setBaseSKILL(_PropertyDatabase, checkedCast(_Skills._Skills[ i ].Base) ); + CBankAccessor_PLR::getCHARACTER_INFO().getSKILLS().getArray(i).setSKILL(_PropertyDatabase, checkedCast(_Skills._Skills[ i ].Current) ); + + // update all parent skill with new max children + SKILLS::ESkills skillUpdated = (SKILLS::ESkills)i; + while( SkillsTree->SkillsTree[ skillUpdated ].ParentSkill != SKILLS::unknown ) + { + if( _Skills._Skills[ i ].Base > _Skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxLvlReached ) + { + _Skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxLvlReached = _Skills._Skills[ i ].Base; + _Skills._Skills[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].Base = min( _Skills._Skills[ skillUpdated ].Base, (sint32)SkillsTree->SkillsTree[ SkillsTree->SkillsTree[ skillUpdated ].ParentSkill ].MaxSkillValue ); + skillUpdated = SkillsTree->SkillsTree[ skillUpdated ].ParentSkill; + } + else + { + break; + } + } } } - //----------------------------------------------- // CCharacter::sendDynamicSystemMessage //----------------------------------------------- @@ -7949,6 +7975,7 @@ void CCharacter::setStartStatistics( const CCreateCharMsg& createCharMsg ) _Race = (EGSPD::CPeople::TPeople) createCharMsg.People; _Gender = createCharMsg.Sex; _Title = CHARACTER_TITLE::Refugee; + _NewTitle = "Refugee"; // fame information // Players start out as Neutral in their declared clans @@ -9787,7 +9814,7 @@ bool CCharacter::queryItemPrice( const CGameItemPtr item, uint32& price ) quality = theItem->quality(); if ( theItem->maxDurability() ) wornFactor = float(theItem->durability()) / float(theItem->maxDurability()); - price = (uint32) ( CShopTypeManager::computeBasePrice( theItem, quality ) * wornFactor ); + price = (uint32) ( CShopTypeManager::computeBasePrice( theItem, quality ) * wornFactor * 0.02 ); return true; } @@ -10214,6 +10241,35 @@ void CCharacter::initPvpPointDb() CBankAccessor_PLR::getUSER().getRRPS_LEVELS(0).setVALUE(_PropertyDatabase, _PvpPoint ); } +//----------------------------------------------------------------------------- +void CCharacter::setLangChannel(const string &lang) { + _LangChannel = lang; +} + +//----------------------------------------------------------------------------- +void CCharacter::setNewTitle(const string &title) { + _NewTitle = title; +} + +//----------------------------------------------------------------------------- +void CCharacter::setTagPvPA(const string &tag) { + _TagPvPA = tag; +} + +//----------------------------------------------------------------------------- +void CCharacter::setTagPvPB(const string &tag) { + _TagPvPB = tag; +} + +//----------------------------------------------------------------------------- +void CCharacter::setTagA(const string &tag) { + _TagA = tag; +} + +//----------------------------------------------------------------------------- +void CCharacter::setTagB(const string &tag) { + _TagB = tag; +} //----------------------------------------------------------------------------- void CCharacter::setOrganization(uint32 org) @@ -12895,7 +12951,7 @@ void CCharacter::registerName(const ucstring &newName) CMessage msgName("CHARACTER_NAME_LANG"); msgName.serial(_EntityRowId); - string sTitle = CHARACTER_TITLE::toString(_Title); + string sTitle = getFullTitle(); ucstring RegisteredName; if (newName.empty()) RegisteredName = getName() + string("$") + sTitle + string("$"); @@ -16161,15 +16217,30 @@ void CCharacter::applyGooDamage( float gooDistance ) if (hpLost < 1) hpLost = 1; if( hpLost > _PhysScores._PhysicalScores[ SCORES::hit_points ].Current ) { - _PhysScores._PhysicalScores[ SCORES::hit_points ].Current = 0; - // send message to player for inform is dead by goo - sendDynamicSystemMessage(_EntityRowId, "KILLED_BY_GOO"); + _PhysScores._PhysicalScores[ SCORES::hit_points ].Current = 0; + + // send message to player for inform is dead by goo or other + if (_CurrentContinent == CONTINENT::FYROS) + sendDynamicSystemMessage(_EntityRowId, "KILLED_BY_FIRE"); + else if (_CurrentContinent == CONTINENT::TRYKER) + sendDynamicSystemMessage(_EntityRowId, "KILLED_BY_STEAM"); + else if (_CurrentContinent == CONTINENT::MATIS) + sendDynamicSystemMessage(_EntityRowId, "KILLED_BY_POISON"); + else + sendDynamicSystemMessage(_EntityRowId, "KILLED_BY_GOO"); } else { _PhysScores._PhysicalScores[ SCORES::hit_points ].Current = _PhysScores._PhysicalScores[ SCORES::hit_points ].Current - hpLost; // send message to player for inform is suffer goo damage - sendDynamicSystemMessage(_EntityRowId, "SUFFER_GOO_DAMAGE"); + if (_CurrentContinent == CONTINENT::FYROS) + sendDynamicSystemMessage(_EntityRowId, "SUFFER_FIRE_DAMAGE"); + else if (_CurrentContinent == CONTINENT::TRYKER) + sendDynamicSystemMessage(_EntityRowId, "SUFFER_STEAM_DAMAGE"); + else if (_CurrentContinent == CONTINENT::MATIS) + sendDynamicSystemMessage(_EntityRowId, "SUFFER_POISON_DAMAGE"); + else + sendDynamicSystemMessage(_EntityRowId, "SUFFER_GOO_DAMAGE"); } } } @@ -19057,7 +19128,7 @@ void CCharacter::setStartupInstance(uint32 instanceId) void CCharacter::setTitle( CHARACTER_TITLE::ECharacterTitle title ) { - _Title = title; + setNewTitle(CHARACTER_TITLE::toString(title)); } @@ -20736,4 +20807,4 @@ bool CCharacter::initPetInventory(uint8 index) return true; } return false; -} \ No newline at end of file +} diff --git a/code/ryzom/server/src/entities_game_service/player_manager/character.h b/code/ryzom/server/src/entities_game_service/player_manager/character.h index f2ba0944b..8a3c127da 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/character.h +++ b/code/ryzom/server/src/entities_game_service/player_manager/character.h @@ -890,6 +890,9 @@ public: // Set skill tree of character to max value of each skill void setSkillsToMaxValue(); + // Set skill tree of character to specified value + void setSkillsToValue(const sint32& value); + // for respawn management, need to modify _TimeDeath in cbTpAcknownledge callback NLMISC::TGameTime& getTimeOfDeath(); void setTimeOfDeath( NLMISC::TGameTime t); @@ -2392,6 +2395,27 @@ public: uint32 getLastConnectedTime() const; uint32 getLastConnectedDate() const; uint32 getPlayedTime() const; + + const std::string& getLangChannel() const; + void setLangChannel(const std::string &lang); + + const std::string& getNewTitle() const; + void setNewTitle(const std::string &title); + + std::string getFullTitle() const; + + std::string getTagA() const; + void setTagA(const std::string &tag); + + std::string getTagB() const; + void setTagB(const std::string &tag); + + std::string getTagPvPA() const; + void setTagPvPA(const std::string &tag); + + std::string getTagPvPB() const; + void setTagPvPB(const std::string &tag); + uint32 getOrganization() const; uint32 getOrganizationStatus() const; const std::list& getLastLogStats() const; @@ -3032,6 +3056,14 @@ private: uint32 _OrganizationStatus; uint32 _OrganizationPoints; + std::string _LangChannel; + + std::string _NewTitle; + std::string _TagPvPA; + std::string _TagPvPB; + std::string _TagA; + std::string _TagB; + /// SDB path where player wins HoF points in PvP (if not empty) std::string _SDBPvPPath; diff --git a/code/ryzom/server/src/entities_game_service/player_manager/character_inlines.h b/code/ryzom/server/src/entities_game_service/player_manager/character_inlines.h index 7e2cd4248..615ddaeb8 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/character_inlines.h +++ b/code/ryzom/server/src/entities_game_service/player_manager/character_inlines.h @@ -894,6 +894,67 @@ inline uint32 CCharacter::getPlayedTime() const return _PlayedTime; } +//------------------------------------------------------------------------------ +inline const std::string& CCharacter::getLangChannel() const + +{ + return _LangChannel; +} + +//------------------------------------------------------------------------------ +inline const std::string& CCharacter::getNewTitle() const + +{ + return _NewTitle; +} + +//------------------------------------------------------------------------------ +inline std::string CCharacter::getTagA() const + +{ + if (_TagA.empty()) + return "_"; + return _TagA; +} + +//------------------------------------------------------------------------------ +inline std::string CCharacter::getTagB() const + +{ + if (_TagB.empty()) + return "_"; + return _TagB; +} + + +//------------------------------------------------------------------------------ +inline std::string CCharacter::getTagPvPA() const + +{ + if (_TagPvPA.empty()) + return "_"; + return _TagPvPA; +} + +//------------------------------------------------------------------------------ +inline std::string CCharacter::getTagPvPB() const + +{ + if (_TagPvPB.empty()) + return "_"; + return _TagPvPB; +} + + +//------------------------------------------------------------------------------ +inline std::string CCharacter::getFullTitle() const +{ + if (!_TagA.empty() || !_TagB.empty() || !_TagPvPA.empty() || !_TagPvPB.empty()) + return _NewTitle+"#"+getTagPvPA()+"#"+getTagPvPB()+"#"+getTagA()+"#"+getTagB(); + else + return _NewTitle; +} + //------------------------------------------------------------------------------ inline uint32 CCharacter::getOrganization() const diff --git a/code/ryzom/server/src/entities_game_service/player_manager/persistent_player_data.cpp b/code/ryzom/server/src/entities_game_service/player_manager/persistent_player_data.cpp index 703261a56..e777f3067 100644 --- a/code/ryzom/server/src/entities_game_service/player_manager/persistent_player_data.cpp +++ b/code/ryzom/server/src/entities_game_service/player_manager/persistent_player_data.cpp @@ -321,8 +321,8 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons H_AUTO(CCharacterStore);\ CFameManager::getInstance().savePlayerFame(_Id, const_cast(*_Fames));\ /* Update the current playing session duration */ \ - if (_LastLogStats.size() > 0) _LastLogStats.begin()->Duration = CTime::getSecondsSince1970() - _LastLogStats.begin()->LoginTime; \ - else nlwarning("Cannot update play session duration, _LastLogStats is empty, new character?"); \ + if (!_LastLogStats.empty()) _LastLogStats.begin()->Duration = CTime::getSecondsSince1970() - _LastLogStats.begin()->LoginTime;\ + else nlwarning("Cannot update play session duration, _LastLogStats is empty, new character?");\ \ /* Unless the top of the position stack is locked, */ \ /* update the stored position stack with the current position */ \ @@ -415,6 +415,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons PVP_CLAN::TPVPClan k=PVP_CLAN::fromString(key); if ((k>=PVP_CLAN::BeginClans) && (k<=PVP_CLAN::EndClans)) _FactionPoint[k-PVP_CLAN::BeginClans]=val)\ \ PROP(uint32,_PvpPoint)\ + PROP2(_LangChannel,string,_LangChannel,_LangChannel=val)\ PROP(uint32,_Organization)\ PROP(uint32,_OrganizationStatus)\ PROP(uint32,_OrganizationPoints)\ @@ -438,6 +439,11 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons PROP_GAME_CYCLE_COMP(_ForbidAuraUseStartDate)\ PROP_GAME_CYCLE_COMP(_ForbidAuraUseEndDate)\ PROP2(_Title, string, CHARACTER_TITLE::toString(getTitle()), setTitle(CHARACTER_TITLE::toCharacterTitle(val)))\ + PROP2(_NewTitle, string, _NewTitle, _NewTitle=val)\ + PROP2(_TagPvPA, string, _TagPvPA, _TagPvPA=val)\ + PROP2(_TagPvPB, string, _TagPvPB, _TagPvPB=val)\ + PROP2(_TagA, string, _TagA, _TagA=val)\ + PROP2(_TagB, string, _TagB, _TagB=val)\ \ /* Visual Properties */\ PROP2(HairType, uint8, _VisualPropertyA().PropertySubData.HatModel, SET_STRUCT_MEMBER(_VisualPropertyA,PropertySubData.HatModel,val))\ diff --git a/code/ryzom/server/src/entities_game_service/pvp_manager/pvp_manager_2.cpp b/code/ryzom/server/src/entities_game_service/pvp_manager/pvp_manager_2.cpp index 3d09bc9fd..012877931 100644 --- a/code/ryzom/server/src/entities_game_service/pvp_manager/pvp_manager_2.cpp +++ b/code/ryzom/server/src/entities_game_service/pvp_manager/pvp_manager_2.cpp @@ -230,6 +230,22 @@ std::vector CPVPManager2::getCharacterChannels(CCharacter * user) } } + // Add lang channel + if (!user->getLangChannel().empty()) { + TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find(user->getLangChannel()); + if (it != _ExtraFactionChannel.end()) + { + result.push_back((*it).second); + } + } else { + TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find("en"); + if (it != _ExtraFactionChannel.end()) + { + result.push_back((*it).second); + } + } + + /* bool matis = CFameInterface::getInstance().getFameIndexed(user->getId(), 0) >= PVPFameRequired*6000; bool fyros = CFameInterface::getInstance().getFameIndexed(user->getId(), 1) >= PVPFameRequired*6000; bool tryker = CFameInterface::getInstance().getFameIndexed(user->getId(), 2) >= PVPFameRequired*6000; @@ -279,7 +295,7 @@ std::vector CPVPManager2::getCharacterChannels(CCharacter * user) result.push_back((*it).second); } } -// } +*/ return result; } @@ -1088,10 +1104,19 @@ bool CPVPManager2::addFactionWar( PVP_CLAN::TPVPClan clan1, PVP_CLAN::TPVPClan c void CPVPManager2::onIOSMirrorUp() { // create extra factions channels + /* createExtraFactionChannel("hominists"); createExtraFactionChannel("urasies"); createExtraFactionChannel("marauders"); createExtraFactionChannel("agnos"); + */ + + // Community Channels + createExtraFactionChannel("en"); + createExtraFactionChannel("fr"); + createExtraFactionChannel("de"); + createExtraFactionChannel("ru"); + createExtraFactionChannel("es"); for (uint i = PVP_CLAN::BeginClans; i <= PVP_CLAN::EndClans; i++) { diff --git a/code/ryzom/server/src/entities_game_service/zone_manager.cpp b/code/ryzom/server/src/entities_game_service/zone_manager.cpp index feb2e618c..dd9e817b1 100644 --- a/code/ryzom/server/src/entities_game_service/zone_manager.cpp +++ b/code/ryzom/server/src/entities_game_service/zone_manager.cpp @@ -1508,7 +1508,7 @@ bool CZoneManager::getPlace( sint32 x, sint32 y, float& gooDistance, const CPlac } for (uint k = 0; k < _Continents[i].getRegions()[j]->getPlaces().size(); k++ ) { - if( _Continents[i].getRegions()[j]->getPlaces()[k]->isGooPath() == false ) + if(!_Continents[i].getRegions()[j]->getPlaces()[k]->isGooActive()) { if ( _Continents[i].getRegions()[j]->getPlaces()[k]->contains( vect ) ) { diff --git a/code/ryzom/server/src/monitor_service/mirrors.h b/code/ryzom/server/src/monitor_service/mirrors.h index 407292238..30031dcc1 100644 --- a/code/ryzom/server/src/monitor_service/mirrors.h +++ b/code/ryzom/server/src/monitor_service/mirrors.h @@ -47,7 +47,7 @@ public: // TODO: check if good static bool exists( const TDataSetRow& entityIndex ); static const NLMISC::CEntityId& getEntityId( const TDataSetRow& entityIndex ); - static const uint16 getTeamId(const TDataSetRow& entityIndex); + static uint16 getTeamId(const TDataSetRow& entityIndex); static CAICoord x( const TDataSetRow& entityIndex ); static CAICoord y( const TDataSetRow& entityIndex );