Changed: #860 Remove/convert/update Visual C++ projects

This commit is contained in:
kervala 2010-05-09 14:29:54 +02:00
parent 0391b3fad6
commit ed28f1f290
40 changed files with 2617 additions and 1665 deletions

View file

@ -1,43 +1,136 @@
 
Microsoft Visual Studio Solution File, Format Version 10.00 Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008 # Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "misc", "..\nel\src\misc.vcproj", "{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crash", "crash\crash.vcproj", "{225D25B8-09E3-46D7-82D6-3F5C5026759A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bin2c", "bin2c\bin2c.vcproj", "{AFFCAC16-51FA-4137-861E-2E68483AB060}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "increment_version", "increment_version\increment_version.vcproj", "{863828F8-3836-45E7-B205-32AF60D97493}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "increment_version", "increment_version\increment_version.vcproj", "{863828F8-3836-45E7-B205-32AF60D97493}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "misc", "..\nel\src\misc.vcproj", "{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mkdir_date", "mkdir_date\mkdir_date.vcproj", "{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "george2csv", "george2csv\george2csv.vcproj", "{885542B1-BE3C-401A-A2A4-DA49E48DF0AB}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "open_file", "open_file\open_file.vcproj", "{553A5E28-1222-4D8D-AF69-08D1D47E91DA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "path_content_diff", "path_content_diff\path_content_diff.vcproj", "{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} {44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
{9D284C6B-BE12-4549-87E5-2337D64F31BE} = {9D284C6B-BE12-4549-87E5-2337D64F31BE}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "georges", "..\nel\src\georges.vcproj", "{9D284C6B-BE12-4549-87E5-2337D64F31BE}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ren_date", "ren_date\ren_date_8.vcproj", "{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ResSwap", "resswap\ResSwap.vcproj", "{45255B61-CD45-484A-89DB-B4D75EF04993}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zviewer", "zviewer\zviewer.vcproj", "{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}"
ProjectSection(ProjectDependencies) = postProject
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A} = {2B48BE83-108B-4E8E-8A55-6627CF09AC5A}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\nel\src\3d.vcproj", "{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}"
ProjectSection(ProjectDependencies) = postProject
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516} = {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}
EndProjectSection
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32 Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|Win32.ActiveCfg = Debug|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|Win32.Build.0 = Debug|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Release|Win32.ActiveCfg = Release|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Release|Win32.Build.0 = Release|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.ActiveCfg = Debug|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.ActiveCfg = Debug|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.Build.0 = Debug|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|Win32.Build.0 = Debug|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|x64.ActiveCfg = Debug|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Debug|x64.Build.0 = Debug|x64
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.ActiveCfg = Release|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.ActiveCfg = Release|Win32
{44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.Build.0 = Release|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|Win32.Build.0 = Release|Win32
{885542B1-BE3C-401A-A2A4-DA49E48DF0AB}.Debug|Win32.ActiveCfg = Debug|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|x64.ActiveCfg = Release|x64
{885542B1-BE3C-401A-A2A4-DA49E48DF0AB}.Debug|Win32.Build.0 = Debug|Win32 {44B21233-EFCC-4825-B5E5-3A3BD6CC5516}.Release|x64.Build.0 = Release|x64
{885542B1-BE3C-401A-A2A4-DA49E48DF0AB}.Release|Win32.ActiveCfg = Release|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Debug|Win32.ActiveCfg = Debug|Win32
{885542B1-BE3C-401A-A2A4-DA49E48DF0AB}.Release|Win32.Build.0 = Release|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Debug|Win32.Build.0 = Debug|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|Win32.ActiveCfg = Debug|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Debug|x64.ActiveCfg = Debug|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Debug|Win32.Build.0 = Debug|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Debug|x64.Build.0 = Debug|x64
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|Win32.ActiveCfg = Release|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Release|Win32.ActiveCfg = Release|Win32
{9D284C6B-BE12-4549-87E5-2337D64F31BE}.Release|Win32.Build.0 = Release|Win32 {225D25B8-09E3-46D7-82D6-3F5C5026759A}.Release|Win32.Build.0 = Release|Win32
{225D25B8-09E3-46D7-82D6-3F5C5026759A}.Release|x64.ActiveCfg = Release|x64
{225D25B8-09E3-46D7-82D6-3F5C5026759A}.Release|x64.Build.0 = Release|x64
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Debug|Win32.ActiveCfg = Debug|Win32
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Debug|Win32.Build.0 = Debug|Win32
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Debug|x64.ActiveCfg = Debug|x64
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Debug|x64.Build.0 = Debug|x64
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Release|Win32.ActiveCfg = Release|Win32
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Release|Win32.Build.0 = Release|Win32
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Release|x64.ActiveCfg = Release|x64
{AFFCAC16-51FA-4137-861E-2E68483AB060}.Release|x64.Build.0 = Release|x64
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|Win32.ActiveCfg = Debug|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|Win32.Build.0 = Debug|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|x64.ActiveCfg = Debug|x64
{863828F8-3836-45E7-B205-32AF60D97493}.Debug|x64.Build.0 = Debug|x64
{863828F8-3836-45E7-B205-32AF60D97493}.Release|Win32.ActiveCfg = Release|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Release|Win32.Build.0 = Release|Win32
{863828F8-3836-45E7-B205-32AF60D97493}.Release|x64.ActiveCfg = Release|x64
{863828F8-3836-45E7-B205-32AF60D97493}.Release|x64.Build.0 = Release|x64
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Debug|Win32.ActiveCfg = Debug|Win32
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Debug|Win32.Build.0 = Debug|Win32
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Debug|x64.ActiveCfg = Debug|x64
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Debug|x64.Build.0 = Debug|x64
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Release|Win32.ActiveCfg = Release|Win32
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Release|Win32.Build.0 = Release|Win32
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Release|x64.ActiveCfg = Release|x64
{5D7A1ECD-1058-42F0-83E7-74B784F3DD35}.Release|x64.Build.0 = Release|x64
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Debug|Win32.ActiveCfg = Debug|Win32
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Debug|Win32.Build.0 = Debug|Win32
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Debug|x64.ActiveCfg = Debug|x64
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Debug|x64.Build.0 = Debug|x64
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Release|Win32.ActiveCfg = Release|Win32
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Release|Win32.Build.0 = Release|Win32
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Release|x64.ActiveCfg = Release|x64
{553A5E28-1222-4D8D-AF69-08D1D47E91DA}.Release|x64.Build.0 = Release|x64
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Debug|Win32.ActiveCfg = Debug|Win32
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Debug|Win32.Build.0 = Debug|Win32
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Debug|x64.ActiveCfg = Debug|x64
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Debug|x64.Build.0 = Debug|x64
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Release|Win32.ActiveCfg = Release|Win32
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Release|Win32.Build.0 = Release|Win32
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Release|x64.ActiveCfg = Release|x64
{6E0A8A9C-AE12-4709-91E5-1A662FEF26D9}.Release|x64.Build.0 = Release|x64
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Debug|Win32.ActiveCfg = Debug|Win32
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Debug|Win32.Build.0 = Debug|Win32
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Debug|x64.ActiveCfg = Debug|x64
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Debug|x64.Build.0 = Debug|x64
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Release|Win32.ActiveCfg = Release|Win32
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Release|Win32.Build.0 = Release|Win32
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Release|x64.ActiveCfg = Release|x64
{76FE68B4-653F-4D61-8EA5-D5EBCB8FA2A0}.Release|x64.Build.0 = Release|x64
{45255B61-CD45-484A-89DB-B4D75EF04993}.Debug|Win32.ActiveCfg = Debug|Win32
{45255B61-CD45-484A-89DB-B4D75EF04993}.Debug|Win32.Build.0 = Debug|Win32
{45255B61-CD45-484A-89DB-B4D75EF04993}.Debug|x64.ActiveCfg = Debug|x64
{45255B61-CD45-484A-89DB-B4D75EF04993}.Debug|x64.Build.0 = Debug|x64
{45255B61-CD45-484A-89DB-B4D75EF04993}.Release|Win32.ActiveCfg = Release|Win32
{45255B61-CD45-484A-89DB-B4D75EF04993}.Release|Win32.Build.0 = Release|Win32
{45255B61-CD45-484A-89DB-B4D75EF04993}.Release|x64.ActiveCfg = Release|x64
{45255B61-CD45-484A-89DB-B4D75EF04993}.Release|x64.Build.0 = Release|x64
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|Win32.ActiveCfg = Debug|Win32
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|Win32.Build.0 = Debug|Win32
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|x64.ActiveCfg = Debug|x64
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Debug|x64.Build.0 = Debug|x64
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|Win32.ActiveCfg = Release|Win32
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|Win32.Build.0 = Release|Win32
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|x64.ActiveCfg = Release|x64
{B798D9FF-AA33-4918-8B51-1B4FA9C5160A}.Release|x64.Build.0 = Release|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.ActiveCfg = Debug|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|Win32.Build.0 = Debug|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|x64.ActiveCfg = Debug|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Debug|x64.Build.0 = Debug|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.ActiveCfg = Release|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|Win32.Build.0 = Release|Win32
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.ActiveCfg = Release|x64
{2B48BE83-108B-4E8E-8A55-6627CF09AC5A}.Release|x64.Build.0 = Release|x64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -1,24 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// stdafx.cpp : source file that includes just the standard includes
// bin2c.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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@ -1,35 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A0CC7702_CAB6_11D4_9CD4_0050DAC3A412__INCLUDED_)
#define AFX_STDAFX_H__A0CC7702_CAB6_11D4_9CD4_0050DAC3A412__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A0CC7702_CAB6_11D4_9CD4_0050DAC3A412__INCLUDED_)

View file

@ -17,8 +17,7 @@
// bin2c.cpp : Defines the entry point for the console application. // bin2c.cpp : Defines the entry point for the console application.
// //
#include "stdafx.h" #include <stdio.h>
#include "stdio.h"
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>

View file

@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bin2c", "bin2c.vcproj", "{EA2BD010-3574-4094-9B80-B77A4B46D213}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{EA2BD010-3574-4094-9B80-B77A4B46D213}.Debug.ActiveCfg = Debug|Win32
{EA2BD010-3574-4094-9B80-B77A4B46D213}.Debug.Build.0 = Debug|Win32
{EA2BD010-3574-4094-9B80-B77A4B46D213}.Release.ActiveCfg = Release|Win32
{EA2BD010-3574-4094-9B80-B77A4B46D213}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View file

@ -1,205 +1,326 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="7.10" Version="9.00"
Name="bin2c" Name="bin2c"
ProjectGUID="{AFFCAC16-51FA-4137-861E-2E68483AB060}" ProjectGUID="{AFFCAC16-51FA-4137-861E-2E68483AB060}"
SccProjectName="" >
SccLocalPath="">
<Platforms> <Platforms>
<Platform <Platform
Name="Win32"/> Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms> </Platforms>
<ToolFiles>
</ToolFiles>
<Configurations> <Configurations>
<Configuration <Configuration
Name="Release|Win32" Name="Debug|Win32"
OutputDirectory=".\Release" OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory=".\Release" IntermediateDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1" ConfigurationType="1"
UseOfMFC="0" CharacterSet="2"
ATLMinimizesCRunTimeLibraryUsage="FALSE" >
CharacterSet="2">
<Tool <Tool
Name="VCCLCompilerTool" Name="VCPreBuildEventTool"
Optimization="3" />
GlobalOptimizations="TRUE"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="FALSE"
FavorSizeOrSpeed="1"
EnableFiberSafeOptimizations="TRUE"
OptimizeForWindowsApplication="TRUE"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/bin2c.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool <Tool
Name="VCCustomBuildTool"/> Name="VCCustomBuildTool"
/>
<Tool <Tool
Name="VCLinkerTool" Name="VCXMLDataGeneratorTool"
OutputFile=".\Release/bin2c.exe" />
LinkIncremental="1" <Tool
SuppressStartupBanner="TRUE" Name="VCWebServiceProxyGeneratorTool"
ProgramDatabaseFile=".\Release/bin2c.pdb" />
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
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View file

@ -1,24 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// stdafx.cpp : source file that includes just the standard includes
// crash.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

View file

@ -1,38 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__0A0F8C13_381C_4221_8031_ADDF547C8E7E__INCLUDED_)
#define AFX_STDAFX_H__0A0F8C13_381C_4221_8031_ADDF547C8E7E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__0A0F8C13_381C_4221_8031_ADDF547C8E7E__INCLUDED_)

View file

@ -17,7 +17,7 @@
// crash.cpp : Defines the entry point for the console application. // crash.cpp : Defines the entry point for the console application.
// //
#include "stdafx.h" #include <stdio.h>
int main(int argc, char* argv[]) int main(int argc, char* argv[])
{ {

View file

@ -1,113 +0,0 @@
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// stdafx.cpp : source file that includes just the standard includes
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View file

@ -1,19 +0,0 @@
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View file

@ -17,7 +17,6 @@
// mkdir_date.cpp : Defines the entry point for the console application. // mkdir_date.cpp : Defines the entry point for the console application.
// //
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#include <time.h> #include <time.h>
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View file

@ -14,11 +14,11 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/path.h" #include <nel/misc/path.h>
#include "nel/misc/debug.h" #include <nel/misc/debug.h>
#include "nel/misc/file.h" #include <nel/misc/file.h>
#include "nel/misc/sha1.h" #include <nel/misc/sha1.h>
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

View file

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View file

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SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0" UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false" ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2" CharacterSet="2"
@ -38,44 +111,34 @@
/> />
<Tool <Tool
Name="VCMIDLTool" Name="VCMIDLTool"
TypeLibraryName=".\Debug/ren_date.tlb"
HeaderFileName=""
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" PreprocessorDefinitions="_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3" RuntimeLibrary="3"
PrecompiledHeaderFile=".\Debug/ren_date.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3" WarningLevel="3"
SuppressStartupBanner="true" DebugInformationFormat="3"
DebugInformationFormat="4"
/> />
<Tool <Tool
Name="VCManagedResourceCompilerTool" Name="VCManagedResourceCompilerTool"
/> />
<Tool <Tool
Name="VCResourceCompilerTool" Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/> />
<Tool <Tool
Name="VCPreLinkEventTool" Name="VCPreLinkEventTool"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
OutputFile=".\Debug/ren_date.exe" OutputFile="..\bin64\$(ProjectName)_d.exe"
LinkIncremental="2" LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true" GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/ren_date.pdb"
SubSystem="1" SubSystem="1"
TargetMachine="1" TargetMachine="17"
/> />
<Tool <Tool
Name="VCALinkTool" Name="VCALinkTool"
@ -88,8 +151,6 @@
/> />
<Tool <Tool
Name="VCBscMakeTool" Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/ren_date.bsc"
/> />
<Tool <Tool
Name="VCFxCopTool" Name="VCFxCopTool"
@ -97,19 +158,15 @@
<Tool <Tool
Name="VCAppVerifierTool" Name="VCAppVerifierTool"
/> />
<Tool
Name="VCWebDeploymentTool"
/>
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="Release|Win32" Name="Release|Win32"
OutputDirectory=".\Release" OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory=".\Release" IntermediateDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0" UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false" ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2" CharacterSet="2"
@ -128,42 +185,36 @@
/> />
<Tool <Tool
Name="VCMIDLTool" Name="VCMIDLTool"
TypeLibraryName=".\Release/ren_date.tlb"
HeaderFileName=""
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="2" Optimization="3"
InlineFunctionExpansion="1" InlineFunctionExpansion="2"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
PreprocessorDefinitions="NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
StringPooling="true" StringPooling="true"
RuntimeLibrary="2" RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/ren_date.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3" WarningLevel="3"
SuppressStartupBanner="true"
/> />
<Tool <Tool
Name="VCManagedResourceCompilerTool" Name="VCManagedResourceCompilerTool"
/> />
<Tool <Tool
Name="VCResourceCompilerTool" Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/> />
<Tool <Tool
Name="VCPreLinkEventTool" Name="VCPreLinkEventTool"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
OutputFile=".\Release/ren_date.exe" OutputFile="..\bin\$(ProjectName)_r.exe"
LinkIncremental="1" LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/ren_date.pdb"
SubSystem="1" SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1" TargetMachine="1"
/> />
<Tool <Tool
@ -177,8 +228,6 @@
/> />
<Tool <Tool
Name="VCBscMakeTool" Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/ren_date.bsc"
/> />
<Tool <Tool
Name="VCFxCopTool" Name="VCFxCopTool"
@ -186,21 +235,15 @@
<Tool <Tool
Name="VCAppVerifierTool" Name="VCAppVerifierTool"
/> />
<Tool
Name="VCWebDeploymentTool"
/>
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
/> />
</Configuration> </Configuration>
<Configuration <Configuration
Name="DebugFast|Win32" Name="Release|x64"
OutputDirectory="$(ConfigurationName)" OutputDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="..\obj64\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2" CharacterSet="2"
> >
<Tool <Tool
@ -217,44 +260,37 @@
/> />
<Tool <Tool
Name="VCMIDLTool" Name="VCMIDLTool"
TypeLibraryName=".\Debug/ren_date.tlb"
HeaderFileName=""
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="3"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" InlineFunctionExpansion="2"
MinimalRebuild="true" EnableIntrinsicFunctions="true"
BasicRuntimeChecks="3" FavorSizeOrSpeed="1"
RuntimeLibrary="3" OmitFramePointers="true"
PrecompiledHeaderFile=".\Debug/ren_date.pch" EnableFiberSafeOptimizations="true"
AssemblerListingLocation=".\Debug/" PreprocessorDefinitions="NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS"
ObjectFile=".\Debug/" StringPooling="true"
ProgramDataBaseFileName=".\Debug/" RuntimeLibrary="2"
WarningLevel="3" WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/> />
<Tool <Tool
Name="VCManagedResourceCompilerTool" Name="VCManagedResourceCompilerTool"
/> />
<Tool <Tool
Name="VCResourceCompilerTool" Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/> />
<Tool <Tool
Name="VCPreLinkEventTool" Name="VCPreLinkEventTool"
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
OutputFile=".\Debug/ren_date.exe" OutputFile="..\bin64\$(ProjectName)_r.exe"
LinkIncremental="2" LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/ren_date.pdb"
SubSystem="1" SubSystem="1"
TargetMachine="1" OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="17"
/> />
<Tool <Tool
Name="VCALinkTool" Name="VCALinkTool"
@ -267,8 +303,6 @@
/> />
<Tool <Tool
Name="VCBscMakeTool" Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/ren_date.bsc"
/> />
<Tool <Tool
Name="VCFxCopTool" Name="VCFxCopTool"
@ -276,9 +310,6 @@
<Tool <Tool
Name="VCAppVerifierTool" Name="VCAppVerifierTool"
/> />
<Tool
Name="VCWebDeploymentTool"
/>
<Tool <Tool
Name="VCPostBuildEventTool" Name="VCPostBuildEventTool"
/> />
@ -287,49 +318,10 @@
<References> <References>
</References> </References>
<Files> <Files>
<Filter <File
Name="Source Files" RelativePath="ren_date.cpp"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
> >
<File </File>
RelativePath="ren_date.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files> </Files>
<Globals> <Globals>
</Globals> </Globals>

View file

@ -1,37 +0,0 @@
========================================================================
WIN32 APPLICATION : ResSwap
========================================================================
AppWizard has created this ResSwap application for you.
This file contains a summary of what you will find in each of the files that
make up your ResSwap application.
ResSwap.cpp
This is the main application source file.
ResSwap.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named ResSwap.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////

View file

@ -17,7 +17,7 @@
// ResSwap.cpp : Defines the entry point for the application. // ResSwap.cpp : Defines the entry point for the application.
// //
#include "stdafx.h" #include <windows.h>
int APIENTRY WinMain(HINSTANCE hInstance, int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, HINSTANCE hPrevInstance,

View file

@ -1,125 +0,0 @@
# Microsoft Developer Studio Project File - Name="ResSwap" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ResSwap - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ResSwap.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ResSwap.mak" CFG="ResSwap - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ResSwap - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ResSwap - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ResSwap - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "ResSwap - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF
# Begin Target
# Name "ResSwap - Win32 Release"
# Name "ResSwap - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ResSwap.cpp
# End Source File
# Begin Source File
SOURCE=.\Script1.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

View file

@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "ResSwap"=.\ResSwap.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View file

@ -0,0 +1,343 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="ResSwap"
ProjectGUID="{45255B61-CD45-484A-89DB-B4D75EF04993}"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
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</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\obj\$(ConfigurationName)\$(ProjectName)"
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<Tool
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
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<Tool
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PreprocessorDefinitions="_DEBUG;_WINDOWS"
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SmallerTypeCheck="true"
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<Tool
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<Tool
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LinkIncremental="2"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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<Tool
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<Tool
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<Tool
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BasicRuntimeChecks="3"
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Tool
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<Configuration
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<Tool
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<Tool
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<Tool
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<Tool
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/>
<Tool
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InlineFunctionExpansion="2"
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FavorSizeOrSpeed="1"
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EnableFiberSafeOptimizations="true"
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StringPooling="true"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
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/>
<Tool
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<Tool
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OutputFile="..\bin64\$(ProjectName)_r.exe"
LinkIncremental="1"
SubSystem="2"
OptimizeReferences="2"
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/>
<Tool
Name="VCALinkTool"
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<Tool
Name="VCManifestTool"
/>
<Tool
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<Tool
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/>
<Tool
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<Tool
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</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
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>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath="icon1.ico"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// ResSwap.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

View file

@ -1,23 +0,0 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

View file

@ -14,10 +14,11 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <nel/misc/event_server.h>
#include <nel/3d/driver.h>
#include <nel/3d/nelu.h>
#include "move_listener.h" #include "move_listener.h"
#include "nel/misc/event_server.h"
#include "nel/../../src/3d/driver.h"
#include "nel/../../src/3d/nelu.h"
using namespace NLMISC; using namespace NLMISC;

View file

@ -17,14 +17,14 @@
#ifndef NL_MOVE_LISTENER_H #ifndef NL_MOVE_LISTENER_H
#define NL_MOVE_LISTENER_H #define NL_MOVE_LISTENER_H
#include "nel/misc/types_nl.h" #include <nel/misc/types_nl.h>
#include "nel/misc/time_nl.h" #include <nel/misc/time_nl.h>
#include "nel/misc/event_listener.h" #include <nel/misc/event_listener.h>
#include "nel/misc/matrix.h" #include <nel/misc/matrix.h>
#include "nel/3d/viewport.h" #include <nel/3d/viewport.h>
#include "nel/../../src/3d/scene.h" #include <nel/3d/scene.h>
#include "nel/../../src/3d/camera.h" #include <nel/3d/camera.h>
#include "nel/../../src/3d/driver.h" #include <nel/3d/driver.h>

View file

@ -14,28 +14,28 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h" #include <nel/misc/types_nl.h>
#include "nel/misc/config_file.h" #include <nel/misc/config_file.h>
#include "nel/misc/debug.h" #include <nel/misc/debug.h>
#include "nel/misc/path.h" #include <nel/misc/path.h>
#include "nel/misc/i18n.h" #include <nel/misc/i18n.h>
#include "nel/../../src/3d/driver.h" #include <nel/3d/driver.h>
#include "nel/../../src/3d/camera.h" #include <nel/3d/camera.h>
#include "nel/../../src/3d/landscape_model.h" #include <nel/3d/landscape_model.h>
#include "nel/../../src/3d/landscape.h" #include <nel/3d/landscape.h>
#include "nel/../../src/3d/text_context.h" #include <nel/3d/text_context.h>
#include "nel/../../src/3d/mini_col.h" #include <nel/3d/mini_col.h>
#include "nel/../../src/3d/nelu.h" #include <nel/3d/nelu.h>
#include "nel/../../src/3d/scene_group.h" #include <nel/3d/scene_group.h>
#include "nel/../../src/3d/texture_file.h" #include <nel/3d/texture_file.h>
//#include "nel/net/local_entity.h" //#include "nel/net/local_entity.h"
#include "move_listener.h" #include "move_listener.h"
// Tempyoyo. // Tempyoyo.
#include "nel/3d/height_map.h" #include <nel/3d/height_map.h>
#include <string> #include <string>

View file

@ -7,7 +7,7 @@
// //
// Generated from the TEXTINCLUDE 2 resource. // Generated from the TEXTINCLUDE 2 resource.
// //
#include "afxres.h" #include <windows.h>
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS #undef APSTUDIO_READONLY_SYMBOLS

View file

@ -1,79 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zviewer", "zviewer.vcproj", "{EE012520-6A77-470F-8D20-48BE18F341AC}"
ProjectSection(ProjectDependencies) = postProject
{88CA6D0E-5F23-478F-8334-0427817FFB18} = {88CA6D0E-5F23-478F-8334-0427817FFB18}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "misc", "..\..\nel\src\misc.vcproj", "{940F1501-1D77-4C54-A467-9698D68E91E4}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3d", "..\..\nel\src\3d.vcproj", "{88CA6D0E-5F23-478F-8334-0427817FFB18}"
ProjectSection(ProjectDependencies) = postProject
{940F1501-1D77-4C54-A467-9698D68E91E4} = {940F1501-1D77-4C54-A467-9698D68E91E4}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "driver_opengl", "..\..\nel\src\3d\driver\opengl\driver_opengl.vcproj", "{C1789FA3-0980-49CA-A5C0-692274BA0C1E}"
ProjectSection(ProjectDependencies) = postProject
{88CA6D0E-5F23-478F-8334-0427817FFB18} = {88CA6D0E-5F23-478F-8334-0427817FFB18}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "driver_direct3d", "..\..\nel\src\3d\driver\direct3d\driver_direct3d.vcproj", "{1E96D39E-AAAD-4CED-BF3E-643C527B4259}"
ProjectSection(ProjectDependencies) = postProject
{88CA6D0E-5F23-478F-8334-0427817FFB18} = {88CA6D0E-5F23-478F-8334-0427817FFB18}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
DebugFast = DebugFast
Release = Release
ReleaseDebug = ReleaseDebug
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
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{EE012520-6A77-470F-8D20-48BE18F341AC}.Debug.Build.0 = Debug|Win32
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{940F1501-1D77-4C54-A467-9698D68E91E4}.ReleaseDebug.ActiveCfg = ReleaseDebug|Win32
{940F1501-1D77-4C54-A467-9698D68E91E4}.ReleaseDebug.Build.0 = ReleaseDebug|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.Debug.ActiveCfg = Debug|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.Debug.Build.0 = Debug|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.DebugFast.ActiveCfg = DebugFast|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.DebugFast.Build.0 = DebugFast|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.Release.ActiveCfg = Release|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.Release.Build.0 = Release|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.ReleaseDebug.ActiveCfg = ReleaseDebug|Win32
{88CA6D0E-5F23-478F-8334-0427817FFB18}.ReleaseDebug.Build.0 = ReleaseDebug|Win32
{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.Debug.ActiveCfg = Debug|Win32
{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.Debug.Build.0 = Debug|Win32
{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.DebugFast.ActiveCfg = DebugFast|Win32
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{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.Release.Build.0 = Release|Win32
{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.ReleaseDebug.ActiveCfg = ReleaseDebug|Win32
{C1789FA3-0980-49CA-A5C0-692274BA0C1E}.ReleaseDebug.Build.0 = ReleaseDebug|Win32
{1E96D39E-AAAD-4CED-BF3E-643C527B4259}.Debug.ActiveCfg = Debug|Win32
{1E96D39E-AAAD-4CED-BF3E-643C527B4259}.Debug.Build.0 = Debug|Win32
{1E96D39E-AAAD-4CED-BF3E-643C527B4259}.DebugFast.ActiveCfg = DebugFast|Win32
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{1E96D39E-AAAD-4CED-BF3E-643C527B4259}.Release.ActiveCfg = Release|Win32
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{1E96D39E-AAAD-4CED-BF3E-643C527B4259}.ReleaseDebug.Build.0 = ReleaseDebug|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View file

@ -1,375 +1,351 @@
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