mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 01:09:50 +00:00
code modified to accept request through Rest and sending achievments in response
--HG-- branch : Gsoc14-ryzomAppImprovements
This commit is contained in:
parent
a01e331639
commit
ee6db8ef7f
1 changed files with 139 additions and 91 deletions
|
@ -1,110 +1,158 @@
|
|||
<?php
|
||||
|
||||
error_reporting(E_ALL ^ E_NOTICE);
|
||||
ini_set("display_errors","1");
|
||||
error_reporting( E_ALL ^ E_NOTICE );
|
||||
ini_set( "display_errors", "1" );
|
||||
|
||||
define('APP_NAME', 'app_achievements');
|
||||
define( 'APP_NAME', 'app_achievements' );
|
||||
|
||||
require_once('../config.php');
|
||||
include_once('../lang.php');
|
||||
include_once('lang.php');
|
||||
require_once('conf.php');
|
||||
require_once( '../config.php' );
|
||||
include_once( '../lang.php' );
|
||||
include_once( 'lang.php' );
|
||||
require_once( 'conf.php' );
|
||||
require_once( "class/RyzomUser_class.php" );
|
||||
|
||||
// Ask to authenticate user (using ingame or session method) and fill $user with all information
|
||||
ryzom_app_authenticate($user, true);
|
||||
require_once( "include/ach_render_common.php" );
|
||||
|
||||
#echo var_export($user,true);
|
||||
|
||||
#$user['id'] = $user['char_id'];
|
||||
#$user['name'] = $user['char_name'];
|
||||
|
||||
/*$user = array();
|
||||
$user['cid'] = 1;
|
||||
$user['lang'] = 'en';
|
||||
$user['name'] = 'Talvela';
|
||||
$user['race'] = "r_matis";
|
||||
$user['civilization'] = "c_neutral";
|
||||
$user['cult'] = "c_neutral";
|
||||
$user['ig'] = ($_REQUEST['ig']==1);
|
||||
#$user['ig'] = true;*/
|
||||
|
||||
require_once("class/RyzomUser_class.php");
|
||||
$_USER = new RyzomUser($user);
|
||||
|
||||
if($_USER->isIG()) {
|
||||
require_once("include/ach_render_ig.php");
|
||||
}
|
||||
else {
|
||||
require_once("include/ach_render_web.php");
|
||||
}
|
||||
require_once("include/ach_render_common.php");
|
||||
|
||||
require_once("class/DLL_class.php");
|
||||
#require_once("class/InDev_trait.php");
|
||||
require_once("class/Node_abstract.php");
|
||||
require_once("class/AVLTree_class.php");
|
||||
require_once("class/Parentum_abstract.php");
|
||||
require_once("class/AchList_abstract.php");
|
||||
require_once("class/Tieable_inter.php");
|
||||
require_once("class/NodeIterator_class.php");
|
||||
require_once( "class/DLL_class.php" );
|
||||
// require_once("class/InDev_trait.php");
|
||||
require_once( "class/Node_abstract.php" );
|
||||
require_once( "class/AVLTree_class.php" );
|
||||
require_once( "class/Parentum_abstract.php" );
|
||||
require_once( "class/AchList_abstract.php" );
|
||||
require_once( "class/Tieable_inter.php" );
|
||||
require_once( "class/NodeIterator_class.php" );
|
||||
|
||||
|
||||
require_once("class/AchMenu_class.php");
|
||||
require_once("class/AchMenuNode_class.php");
|
||||
require_once("class/AchSummary_class.php");
|
||||
require_once("class/AchCategory_class.php");
|
||||
require_once("class/AchAchievement_class.php");
|
||||
require_once("class/AchTask_class.php");
|
||||
require_once("class/AchObjective_class.php");
|
||||
require_once( "class/AchMenu_class.php" );
|
||||
require_once( "class/AchMenuNode_class.php" );
|
||||
require_once( "class/AchSummary_class.php" );
|
||||
require_once( "class/AchCategory_class.php" );
|
||||
require_once( "class/AchAchievement_class.php" );
|
||||
require_once( "class/AchTask_class.php" );
|
||||
require_once( "class/AchObjective_class.php" );
|
||||
|
||||
|
||||
#require_once("fb/facebook.php");
|
||||
|
||||
// Update user acces on Db
|
||||
#$DBc = ryDB::getInstance(APP_NAME."_test");
|
||||
$DBc = ryDB::getInstance(APP_NAME);
|
||||
// $DBc = ryDB::getInstance(APP_NAME."_test");
|
||||
$DBc = ryDB :: getInstance( APP_NAME );
|
||||
|
||||
|
||||
// if getting request using REST
|
||||
if ( isset( $_GET['search'] ) && isset( $_GET['format'] ) )
|
||||
{
|
||||
// if the format is json
|
||||
if ( $_GET['format'] == 'json' )
|
||||
{
|
||||
// getting the headers when the request is sent
|
||||
$header = getallheaders();
|
||||
|
||||
// this block is to get the posted data
|
||||
$fp = fopen( 'php://input', 'r' );
|
||||
$rawData = stream_get_contents( $fp );
|
||||
$userd = json_decode( $rawData, true );
|
||||
|
||||
// authenticate the user using data we get from server
|
||||
appAuthenticateRest( $user, $userd );
|
||||
|
||||
// create a ryzom user object whose achievements we have to send in response
|
||||
$_USER = new RyzomUser( $user );
|
||||
|
||||
require_once( "include/ach_render_web.php" );
|
||||
$c .= ach_render();
|
||||
$response = $c;
|
||||
// sending the response
|
||||
echo( $response );
|
||||
exit;
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo 'Invalid response';
|
||||
exit;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Ask to authenticate user (using ingame or session method) and fill $user with all information
|
||||
ryzom_app_authenticate( $user, true );
|
||||
|
||||
|
||||
// echo var_export($user,true);
|
||||
// $user['id'] = $user['char_id'];
|
||||
// $user['name'] = $user['char_name'];
|
||||
/**
|
||||
* $user = array();
|
||||
* $user['cid'] = 1;
|
||||
* $user['lang'] = 'en';
|
||||
* $user['name'] = 'Talvela';
|
||||
* $user['race'] = "r_matis";
|
||||
* $user['civilization'] = "c_neutral";
|
||||
* $user['cult'] = "c_neutral";
|
||||
* $user['ig'] = ($_REQUEST['ig']==1);
|
||||
* #$user['ig'] = true;
|
||||
*/
|
||||
|
||||
$_USER = new RyzomUser( $user );
|
||||
|
||||
|
||||
if ( $_USER -> isIG() ) {
|
||||
require_once( "include/ach_render_ig.php" );
|
||||
}
|
||||
else {
|
||||
require_once( "include/ach_render_web.php" );
|
||||
}
|
||||
|
||||
// require_once("fb/facebook.php");
|
||||
|
||||
$c = "";
|
||||
if(!$_USER->isIG()) {
|
||||
/*$facebook = new Facebook(array(
|
||||
'appId' => $_CONF['fb_id'],
|
||||
'secret' => $_CONF['fb_secret'],
|
||||
'cookie' => true
|
||||
));
|
||||
if ( !$_USER -> isIG() ) {
|
||||
/**
|
||||
* $facebook = new Facebook(array(
|
||||
* 'appId' => $_CONF['fb_id'],
|
||||
* 'secret' => $_CONF['fb_secret'],
|
||||
* 'cookie' => true
|
||||
* ));
|
||||
*
|
||||
* #code taken from facebook tutorial
|
||||
*
|
||||
* // Get the url to redirect for login to facebook
|
||||
* // and request permission to write on the user's wall.
|
||||
* $login_url = $facebook->getLoginUrl(
|
||||
* array('scope' => 'publish_stream')
|
||||
* );
|
||||
*
|
||||
* // If not authenticated, redirect to the facebook login dialog.
|
||||
* // The $login_url will take care of redirecting back to us
|
||||
* // after successful login.
|
||||
* if (! $facebook->getUser()) {
|
||||
* $c .= '<script type="text/javascript">
|
||||
* top.location.href = "'.$login_url.'";
|
||||
* </script>;';
|
||||
* }
|
||||
* else {
|
||||
* $DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'");
|
||||
* }
|
||||
*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
#code taken from facebook tutorial
|
||||
|
||||
// Get the url to redirect for login to facebook
|
||||
// and request permission to write on the user's wall.
|
||||
$login_url = $facebook->getLoginUrl(
|
||||
array('scope' => 'publish_stream')
|
||||
);
|
||||
|
||||
// If not authenticated, redirect to the facebook login dialog.
|
||||
// The $login_url will take care of redirecting back to us
|
||||
// after successful login.
|
||||
if (! $facebook->getUser()) {
|
||||
$c .= '<script type="text/javascript">
|
||||
top.location.href = "'.$login_url.'";
|
||||
</script>;';
|
||||
}
|
||||
else {
|
||||
$DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'");
|
||||
}*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
if(!$_USER->isIG && $_CONF['enable_webig'] == false) {
|
||||
$c .= ach_render_forbidden(false);
|
||||
}
|
||||
elseif($_USER->isIG && $_CONF['enable_offgame'] == false) {
|
||||
$c .= ach_render_forbidden(true);
|
||||
}
|
||||
if ( !$_USER -> isIG && $_CONF['enable_webig'] == false ) {
|
||||
$c .= ach_render_forbidden( false );
|
||||
|
||||
}
|
||||
elseif ( $_USER -> isIG && $_CONF['enable_offgame'] == false ) {
|
||||
$c .= ach_render_forbidden( true );
|
||||
|
||||
}
|
||||
else {
|
||||
$c .= ach_render();
|
||||
}
|
||||
$c .= ach_render();
|
||||
}
|
||||
|
||||
|
||||
echo ryzom_app_render(strtoupper(get_translation('ach_app_name',$_USER->getLang())), $c, $_USER->isIG());
|
||||
echo ryzom_app_render( strtoupper( get_translation( 'ach_app_name', $_USER -> getLang() ) ), $c, $_USER -> isIG() );
|
||||
|
||||
?>
|
||||
|
|
Loading…
Reference in a new issue