mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-15 14:08:42 +00:00
Changed: Synchronization with SVN
This commit is contained in:
parent
8922f96b9a
commit
eea1360021
43 changed files with 898 additions and 255 deletions
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@ -345,6 +345,23 @@ void CSpawnBot::sheetChanged()
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// CMirrors::initSheet(dataSetRow(), getPersistent().getSheet()->SheetId());
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}
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void CSpawnBot::sendInfoToEGS() const
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{
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if (!EGSHasMirrorReady)
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return;
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const uint32& maxHp = getPersistent().getCustomMaxHp();
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if (maxHp > 0.f)
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{
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CChangeCreatureMaxHPMsg& msgList = CAIS::instance().getCreatureChangeMaxHP();
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msgList.Entities.push_back(dataSetRow());
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msgList.MaxHp.push_back((uint32)(maxHp));
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msgList.SetFull.push_back((uint8)(1));
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// CBot //
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//////////////////////////////////////////////////////////////////////////////
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@ -359,6 +376,7 @@ CBot::CBot(CGroup* owner, CAIAliasDescriptionNode* alias)
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, _SetSheetData(NULL)
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, _Observers(NULL)
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, _ProfileData(NULL)
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, _CustomMaxHp(0)
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{
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}
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@ -372,6 +390,7 @@ CBot::CBot(CGroup* owner, uint32 alias, std::string const& name)
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, _SetSheetData(NULL)
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, _Observers(NULL)
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, _ProfileData(NULL)
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, _CustomMaxHp(0.f)
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{
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}
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@ -69,7 +69,7 @@ public:
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virtual void setTheta(CAngle theta);
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virtual void sendInfoToEGS() const = 0;
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virtual void sendInfoToEGS() const;
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CBot& getPersistent() const;
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@ -244,6 +244,9 @@ public:
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const ucstring& getCustomName() const { return _CustomName; }
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void setCustomName(const ucstring &name) { _CustomName = name; }
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const uint32& getCustomMaxHp() const { return _CustomMaxHp; }
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void setCustomMaxHp(const uint32 &maxHp) { _CustomMaxHp = maxHp; }
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virtual void setClientSheet(const std::string & clientSheetName);
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// Can be redefine by NpcGroup in case of a BotNpc with a fauna sheet but that we don't want the name to ignore
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@ -273,6 +276,7 @@ private:
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bool _Healer;
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bool _BuildingBot;
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ucstring _CustomName;
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uint32 _CustomMaxHp;
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CTimer _SetSheetTimer;
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struct CSetSheetData
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{
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@ -62,6 +62,8 @@ void CSpawnBotNpc::sendInfoToEGS() const
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if (!EGSHasMirrorReady)
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return;
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CSpawnBot::sendInfoToEGS();
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TGenNpcDescMsgImp msg;
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msg.setEntityIndex(dataSetRow());
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@ -1113,6 +1113,29 @@ void CGroupNpc::setOutpostSide(OUTPOSTENUMS::TPVPSide side)
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}
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}
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void CGroupNpc::setOutpostFactions(OUTPOSTENUMS::TPVPSide side)
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{
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// Attack only the declared ennemies of the outpost
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if (side == OUTPOSTENUMS::OutpostOwner)
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{
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// Bots factions
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faction ().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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// Players faction
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ennemyFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
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}
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if (side == OUTPOSTENUMS::OutpostAttacker)
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{
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// Bots factions
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faction ().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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// Players faction
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ennemyFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
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}
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}
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void CGroupNpc::setFactionAttackableAbove(std::string faction, sint32 threshold, bool botAttackable)
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{
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if (botAttackable)
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@ -231,6 +231,7 @@ public:
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void setColour(uint8 colour);
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void setOutpostSide(OUTPOSTENUMS::TPVPSide side);
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void setOutpostFactions(OUTPOSTENUMS::TPVPSide side);
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bool isRingGrp() const { return _RingGrp;}
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private:
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@ -870,25 +870,8 @@ void COutpost::createSquad(CGroupDesc<COutpostSquadFamily> const* groupDesc, COu
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}*/
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grp->setOutpostSide(side);
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// Attack only the declared ennemies of the outpost
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if (side==OUTPOSTENUMS::OutpostOwner)
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{
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// Bots factions
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grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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// Players faction
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:attacker", getAliasString().c_str()));
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}
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if (side==OUTPOSTENUMS::OutpostAttacker)
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{
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// Bots factions
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grp->faction ().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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grp->friendFaction().addProperty(NLMISC::toString("outpost:%s:bot_attacker", getAliasString().c_str()));
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:bot_defender", getAliasString().c_str()));
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// Players faction
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grp->ennemyFaction().addProperty(NLMISC::toString("outpost:%s:defender", getAliasString().c_str()));
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}
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grp->setOutpostFactions(side);
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grp->_AggroRange = 25;
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grp->_UpdateNbTicks = 10;
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grp->respawnTime() = respawTimeGC;
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@ -1522,11 +1522,14 @@ void setMaxHP_ff_(CStateInstance* entity, CScriptStack& stack)
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if (!bot->isSpawned())
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continue;
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CSpawnBot* const sbot = bot->getSpawnObj();
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msgList.Entities.push_back(sbot->dataSetRow());
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msgList.MaxHp.push_back((uint32)(maxHp));
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msgList.SetFull.push_back((uint8)(setFull?1:0));
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if (maxHp > 0)
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{
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CSpawnBot* const sbot = bot->getSpawnObj();
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msgList.Entities.push_back(sbot->dataSetRow());
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msgList.MaxHp.push_back((uint32)(maxHp));
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msgList.SetFull.push_back((uint8)(setFull?1:0));
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}
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bot->setCustomMaxHp((uint32)maxHp);
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}
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}
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@ -124,6 +124,51 @@ void setFactionProp_ss_(CStateInstance* entity, CScriptStack& stack)
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}
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}
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void setOupostMode_ss_(CStateInstance* entity, CScriptStack& stack)
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{
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std::string sideStr = stack.top(); stack.pop();
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std::string aliasStr = stack.top();
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CGroupNpc* const npcGroup = dynamic_cast<CGroupNpc*>(entity->getGroup());
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if ( ! npcGroup)
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{
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nlwarning("setOutpostMode on a non Npc Group, doesnt work");
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return;
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}
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OUTPOSTENUMS::TPVPSide side;
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if (sideStr == "attacker")
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{
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side = OUTPOSTENUMS::OutpostAttacker;
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}
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else if (sideStr == "owner")
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{
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side = OUTPOSTENUMS::OutpostOwner;
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}
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else
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{
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nlwarning("setOutpostMode: invalid side");
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}
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npcGroup->setOutpostSide(side);
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npcGroup->setOutpostFactions(side);
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FOREACH(botIt, CCont<CBot>, npcGroup->bots())
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{
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CBot* bot = *botIt;
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CBotNpc* botNpc = NLMISC::safe_cast<CBotNpc*>(bot);
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if (botNpc)
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{
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CSpawnBotNpc* spawnBotNpc = botNpc->getSpawn();
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if (spawnBotNpc)
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{
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spawnBotNpc->setOutpostSide(side);
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spawnBotNpc->setOutpostAlias(LigoConfig.aliasFromString(aliasStr));
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}
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}
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}
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if (npcGroup->isSpawned())
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npcGroup->getSpawnObj()->sendInfoToEGS();
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}
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//----------------------------------------------------------------------------
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/** @page code
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@ -2749,6 +2794,7 @@ std::map<std::string, FScrptNativeFunc> nfGetNpcGroupNativeFunctions()
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#define REGISTER_NATIVE_FUNC(cont, func) cont.insert(std::make_pair(std::string(#func), &func))
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REGISTER_NATIVE_FUNC(functions, setFactionProp_ss_);
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REGISTER_NATIVE_FUNC(functions, setOupostMode_ss_);
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REGISTER_NATIVE_FUNC(functions, moveToZone_ss_);
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REGISTER_NATIVE_FUNC(functions, setActivity_s_);
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REGISTER_NATIVE_FUNC(functions, startWander_f_);
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@ -831,10 +831,9 @@ void TGenNpcDescMsgImp::setChat(const CNpcChatProfileImp& chatProfile)
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_ContextOptions = chatProfile.getContextOptions();
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// ContextOptionsTitles = chatProfile.getContextOptionsTitles();
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// ContextOptionsDetails = chatProfile.getContextOptionsDetails();
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// As I don't remembre why I did an insert instead of an affectation I let it commented here.
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// vector<string> const& chatOptionalProperties = chatProfile.getOptionalProperties();
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// OptionalProperties.insert(OptionalProperties.end(), chatOptionalProperties.begin(), chatOptionalProperties.end());
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_OptionalProperties = chatProfile.getOptionalProperties();
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vector<string> const& chatOptionalProperties = chatProfile.getOptionalProperties();
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_OptionalProperties.insert(_OptionalProperties.end(), chatOptionalProperties.begin(), chatOptionalProperties.end());
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_Outpost = chatProfile.getOutpost();
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_Organization = chatProfile.getOrganization();
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@ -431,6 +431,15 @@ IFileAccess::TReturnCode CWriteFile::execute(CFileAccessManager& manager)
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return MinorFailure;
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}
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NLMISC::COFile flog;
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std::string str = getBackupFileName(Filename)+"\n";
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if(str.find("characters")!=std::string::npos)
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{
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flog.open(getBackupFileName("new_save.txt"), true);
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flog.serialBuffer((uint8*)&(str[0]), str.size());
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flog.close();
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}
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return Success;
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}
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@ -49,6 +49,7 @@
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#include "game_share/outpost.h"
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#include "game_share/visual_slot_manager.h"
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#include "game_share/shard_names.h"
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#include "game_share/http_client.h"
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#include "server_share/log_command_gen.h"
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#include "server_share/r2_vision.h"
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@ -180,8 +181,9 @@ AdminCommandsInit[] =
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"validateRespawnPoint", true,
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"summonPet", true,
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"connectUserChannel", true,
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"updateTarget", true,
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"updateTarget", true,
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"resetName", true,
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"showOnline", true,
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// Web commands managment
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"webExecCommand", true,
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@ -212,7 +214,7 @@ AdminCommandsInit[] =
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"learnBrick", true,
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"unlearnBrick", true,
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"learnPhrase", true,
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"learnAllForagePhrases", true,
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"learnAllForagePhrases", true,
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"learnAllFaberPlans", true,
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"logXpGain", true,
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"memorizePhrase", true,
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@ -312,7 +314,7 @@ AdminCommandsInit[] =
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"setGuildChargePoint", false,
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"characterInventoryDump", true,
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"deleteInventoryItem", true,
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"setSimplePhrase", false,
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"setSimplePhrase", false,
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// PUT HERE THE VARIABLE / COMMAND THAT ARE TEMPORARY
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// remove when message of the day interface is ready
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@ -323,8 +325,8 @@ AdminCommandsInit[] =
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"EntitiesNoActionFailure", false,
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"EntitiesNoCastBreak", false,
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"EntitiesNoResist", false,
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"lockItem", true,
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"setTeamLeader", true,
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"lockItem", true,
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"setTeamLeader", true,
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// aggroable state
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"Aggro", true,
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@ -388,7 +390,7 @@ AdminCommandsInit[] =
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"eventSetBotURLName", true,
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"eventSpawnToxic", true,
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"eventNpcSay", true,
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"eventSetBotFacing", true,
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"eventSetBotFacing", true,
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"eventGiveControl", true,
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"eventLeaveControl", true,
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@ -422,7 +424,7 @@ bool getAIInstanceFromGroupName(string& groupName, uint32& instanceNumber)
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return false;
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}
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instanceNumber = nr;
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groupName = groupName.substr(groupName.find('@'), groupName.size());
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groupName = groupName.substr(groupName.find('@') + 1, groupName.size());
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}
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return true;
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}
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@ -460,6 +462,7 @@ void initAdmin ()
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cmd.Name = AdminCommandsInit[i].Name;
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cmd.AddEId = AdminCommandsInit[i].AddEId;
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cmd.Priv = DefaultPriv;
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cmd.Audit = false;
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AdminCommands.push_back(cmd);
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}
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@ -525,9 +528,9 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
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CSString fullLine = line;
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// only extract the first 2 params
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// only extract the first 4 params
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CVectorSString params;
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for (uint i = 0; !line.empty() && i < 2; i++)
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for (uint i = 0; !line.empty() && i < 4; i++)
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{
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string param = line.strtok(" \t");
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if (param.empty())
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@ -546,7 +549,7 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
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{
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// this is a forward
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}
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else if (params.size() > 2)
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else if (params.size() > 3)
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{
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nlwarning("ADMIN: invalid entry: '%s'.", fullLine.c_str());
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continue;
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@ -563,15 +566,23 @@ static void loadCommandsPrivileges(const string & fileName, bool init)
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params.push_back("");
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}
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if (params.size() < 4)
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{
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// no audit specified
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params.push_back("");
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}
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const string & cmdName = params[0];
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const string & forward = params[1];
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const string & cmdPriv = params[2];
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const bool & audit = (params[3] == "audit");
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CAdminCommand * cmd = findAdminCommand(cmdName);
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if (cmd)
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{
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cmd->Priv = cmdPriv;
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cmd->ForwardToservice = forward.substr(1, forward.size()-2);
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cmd->Audit = audit;
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nlinfo("ADMIN: command '%s' forwarded to [%s] has new privileges '%s'.", cmdName.c_str(), cmd->ForwardToservice.c_str(), cmdPriv.c_str());
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}
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else
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@ -2376,16 +2387,18 @@ NLMISC_COMMAND(getPetAnimalSatiety,"Get the satiety of pet animal (petIndex in 0
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return true;
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}
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NLMISC_COMMAND(setPetAnimalName, "Set the name of a pet animal (petIndex in 0..3)","<eid> <petIndex> <name>")
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NLMISC_COMMAND(setPetAnimalName, "Set the name of a pet animal","<eid> <petIndex (0..3)> [<name>]")
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{
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if (args.size () < 3) return false;
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if (args.size () < 2) return false;
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GET_CHARACTER
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if ( c )
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{
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uint petIndex;
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fromString(args[1], petIndex);
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ucstring customName = args[2];
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ucstring customName;
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if (args.size () == 3)
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customName = args[2];
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c->setAnimalName(petIndex, customName);
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}
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@ -2932,6 +2945,29 @@ NLMISC_DYNVARIABLE (uint32, RyzomDate, "Current ryzom date")
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//
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//
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//
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void audit(const CAdminCommand *cmd, const string &rawCommand, const CEntityId &eid, const string &name, const string &targetName)
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{
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if (cmd == NULL)
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return;
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CConfigFile::CVar *varHost = IService::getInstance()->ConfigFile.getVarPtr("AdminCommandAuditHost");
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CConfigFile::CVar *varPage = IService::getInstance()->ConfigFile.getVarPtr("AdminCommandAuditPage");
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if (varHost == NULL || varPage == NULL)
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return;
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string host = varHost->asString();
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string page = varPage->asString();
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if (host == "" || page == "")
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return;
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char params[1024];
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sprintf(params, "action=audit&cmd=%s&raw=%s&name=(%s,%s)&target=%s", cmd->Name.c_str(), rawCommand.c_str(), eid.toString().c_str(), name.c_str(), targetName.c_str());
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IThread *thread = IThread::create(new CHttpPostTask(host, page, params));
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thread->start();
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}
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// all admin /a /b commands executed by the client go in this callback
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void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
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@ -3062,6 +3098,8 @@ void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNE
|
|||
res = (string)cs_res;
|
||||
nlinfo ("ADMIN: Player (%s,%s) will execute client admin command '%s' on target %s", eid.toString().c_str(), csName.c_str(), res.c_str(), targetName.c_str());
|
||||
|
||||
audit(cmd, res, eid, csName, targetName);
|
||||
|
||||
CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer");
|
||||
CLog *CmdLogger = new CLog( CLog::LOG_NO );
|
||||
CmdLogger->addDisplayer( CmdDisplayer );
|
||||
|
@ -3585,8 +3623,11 @@ NLMISC_COMMAND( killMob, "kill a mob ( /a killMob )", "<CSR eId>" )
|
|||
}
|
||||
if ( !creature->getContextualProperty().directAccessForStructMembers().attackable() )
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_ATTACKABLE" );
|
||||
return true;
|
||||
if ( ! creature->checkFactionAttackable(c->getId()))
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_ATTACKABLE" );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
creature->getScores()._PhysicalScores[SCORES::hit_points].Current = 0;
|
||||
return true;
|
||||
|
@ -5442,35 +5483,148 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
|
|||
//***************** teleport
|
||||
//*************************************************
|
||||
|
||||
else if (command_args[0] == "teleport")
|
||||
else if (command_args[0] == "teleport") // teleport![x,y,z|player name|bot name]!teleport mektoub?!check pvpflag?
|
||||
{
|
||||
// args: x y z [t]
|
||||
if (command_args.size () < 4 ||
|
||||
command_args.size () > 5 ) return false;
|
||||
if (command_args.size () < 2) return false;
|
||||
|
||||
sint32 x;
|
||||
sint32 y;
|
||||
sint32 z;
|
||||
float t;
|
||||
fromString(command_args[1], x);
|
||||
fromString(command_args[2], y);
|
||||
fromString(command_args[3], z);
|
||||
if (command_args.size() > 4)
|
||||
bool pvpValid = (c->getPvPRecentActionFlag() == false || c->getPVPFlag() == false);
|
||||
if (command_args.size () > 3 && command_args[3] == "1" && !pvpValid)
|
||||
{
|
||||
fromString(command_args[4], t);
|
||||
CCharacter::sendDynamicSystemMessage(c->getEntityRowId(), "PVP_TP_FORBIDEN");
|
||||
return true;
|
||||
}
|
||||
|
||||
string value = command_args[1];
|
||||
|
||||
vector<string> res;
|
||||
sint32 x = 0, y = 0, z = 0;
|
||||
float h = 0;
|
||||
if ( value.find(',') != string::npos ) // Position x,y,z,a
|
||||
{
|
||||
explode (value, string(","), res);
|
||||
if (res.size() >= 2)
|
||||
{
|
||||
fromString(res[0], x);
|
||||
x *= 1000;
|
||||
fromString(res[1], y);
|
||||
y *= 1000;
|
||||
}
|
||||
if (res.size() >= 3)
|
||||
{
|
||||
fromString(res[2], z);
|
||||
z *= 1000;
|
||||
}
|
||||
if (res.size() >= 4)
|
||||
fromString(res[3], h);
|
||||
}
|
||||
else
|
||||
{
|
||||
t = c->getState().Heading;
|
||||
if ( value.find(".creature") != string::npos )
|
||||
{
|
||||
CSheetId creatureSheetId(value);
|
||||
if( creatureSheetId != CSheetId::Unknown )
|
||||
{
|
||||
double minDistance = -1.;
|
||||
CCreature * creature = NULL;
|
||||
|
||||
TMapCreatures::const_iterator it;
|
||||
const TMapCreatures& creatures = CreatureManager.getCreature();
|
||||
for( it = creatures.begin(); it != creatures.end(); ++it )
|
||||
{
|
||||
CSheetId sheetId = (*it).second->getType();
|
||||
if( sheetId == creatureSheetId )
|
||||
{
|
||||
double distance = PHRASE_UTILITIES::getDistance( c->getEntityRowId(), (*it).second->getEntityRowId() );
|
||||
if( !creature || (creature && distance < minDistance) )
|
||||
{
|
||||
creature = (*it).second;
|
||||
minDistance = distance;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( creature )
|
||||
{
|
||||
x = creature->getState().X();
|
||||
y = creature->getState().Y();
|
||||
z = creature->getState().Z();
|
||||
h = creature->getState().Heading();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("<Position> '%s' is an invalid creature", value.c_str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
CEntityBase *entityBase = PlayerManager.getCharacterByName (CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), value));
|
||||
if (entityBase == 0)
|
||||
{
|
||||
// try to find the bot name
|
||||
vector<TAIAlias> aliases;
|
||||
CAIAliasTranslator::getInstance()->getNPCAliasesFromName( value, aliases );
|
||||
if ( aliases.empty() )
|
||||
{
|
||||
nldebug ("<Position> Ignoring attempt to teleport because no NPC found matching name '%s'", value.c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
TAIAlias alias = aliases[0];
|
||||
|
||||
const CEntityId & botId = CAIAliasTranslator::getInstance()->getEntityId (alias);
|
||||
if ( botId != CEntityId::Unknown )
|
||||
{
|
||||
entityBase = CreatureManager.getCreature (botId);
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("'%s' has no eId. Is it Spawned???", value.c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
if (entityBase != 0)
|
||||
{
|
||||
x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000);
|
||||
y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000);
|
||||
z = entityBase->getState().Z;
|
||||
h = entityBase->getState().Heading;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NLNET::CMessage msgout( "TELEPORT_PLAYER" );
|
||||
msgout.serial( const_cast<CEntityId &>(c->getId()) );
|
||||
msgout.serial( const_cast<sint32 &>(x) );
|
||||
msgout.serial( const_cast<sint32 &>(y) );
|
||||
msgout.serial( const_cast<sint32 &>(z) );
|
||||
msgout.serial( const_cast<float &>(t) );
|
||||
sendMessageViaMirror( "EGS", msgout );
|
||||
if (x == 0 && y == 0 && z == 0)
|
||||
{
|
||||
nlwarning ("'%s' is a bad value for position, don't change position", value.c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
CContinent * cont = CZoneManager::getInstance().getContinent(x,y);
|
||||
|
||||
bool allowPetTp = false;
|
||||
if (command_args.size () == 3 && command_args[2] == "1")
|
||||
allowPetTp = true;
|
||||
|
||||
if (allowPetTp)
|
||||
c->allowNearPetTp();
|
||||
else
|
||||
c->forbidNearPetTp();
|
||||
|
||||
// Respawn player if dead
|
||||
if (c->isDead())
|
||||
{
|
||||
PROGRESSIONPVP::CCharacterProgressionPVP::getInstance()->playerRespawn(c);
|
||||
// apply respawn effects because user is dead
|
||||
c->applyRespawnEffects();
|
||||
}
|
||||
|
||||
c->teleportCharacter(x,y,z,allowPetTp,true,h);
|
||||
|
||||
if ( cont )
|
||||
{
|
||||
c->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(cont->getId()) );
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************
|
||||
|
@ -8434,6 +8588,21 @@ NLMISC_COMMAND (resetName, "Reset your name; undo a temporary rename", "<user id
|
|||
return true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
NLMISC_COMMAND(showOnline, "Set friend visibility", "<user id> <mode=0,1,2>")
|
||||
{
|
||||
if (args.size() < 2) return false;
|
||||
GET_CHARACTER;
|
||||
|
||||
uint8 mode = 0;
|
||||
NLMISC::fromString(args[1], mode);
|
||||
if (mode < NB_FRIEND_VISIBILITY)
|
||||
{
|
||||
c->setFriendVisibility((TFriendVisibility)mode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
NLMISC_COMMAND (lockItem, "Lock/unlock item in inventory", "<user id> <inventory> <slot> <lock=0,1>")
|
||||
{
|
||||
|
|
|
@ -34,6 +34,7 @@ struct CAdminCommand
|
|||
bool AddEId;
|
||||
std::string Priv;
|
||||
std::string ForwardToservice;
|
||||
bool Audit;
|
||||
};
|
||||
|
||||
//
|
||||
|
|
|
@ -336,6 +336,10 @@ bool CBuildingPhysicalGuild::isUserAllowed(CCharacter * user, uint16 ownerId, ui
|
|||
nlassert( user );
|
||||
nlassert( ownerId < _Guilds.size() );
|
||||
nlassert( roomIdx < _Template->Rooms.size() );
|
||||
|
||||
if (user->isDead())
|
||||
return false;
|
||||
|
||||
CGuild * guild = CGuildManager::getInstance()->getGuildFromId( user->getGuildId() );
|
||||
if ( !guild )
|
||||
return false;
|
||||
|
@ -530,6 +534,9 @@ bool CBuildingPhysicalPlayer::isUserAllowed(CCharacter * user, uint16 ownerId, u
|
|||
nlassert(user);
|
||||
nlassert(ownerId < _Players.size() );
|
||||
|
||||
if (user->isDead())
|
||||
return false;
|
||||
|
||||
CCharacter * owner = PlayerManager.getChar( _Players[ownerId] );
|
||||
if (owner)
|
||||
return ( (user->getId() == _Players[ownerId]) || owner->playerHaveRoomAccess(user->getId()) );
|
||||
|
|
|
@ -307,6 +307,10 @@ bool CRoomDestination::isUserAllowed(CCharacter * user,uint16 ownerIdx)
|
|||
#ifdef NL_DEBUG
|
||||
nlassert(user);
|
||||
#endif
|
||||
|
||||
if (user && user->isDead())
|
||||
return false;
|
||||
|
||||
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL );
|
||||
sint32 cell = mirrorCell;
|
||||
const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell );
|
||||
|
@ -423,6 +427,9 @@ bool CExitDestination::build( const NLLIGO::IPrimitive* prim,const NLLIGO::IPrim
|
|||
//----------------------------------------------------------------------------
|
||||
bool CExitDestination::isUserAllowed(CCharacter * user, uint16 ownerIdx)
|
||||
{
|
||||
if (user && user->isDead())
|
||||
return false;
|
||||
|
||||
CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL );
|
||||
sint32 cell = mirrorCell;
|
||||
const IRoomInstance * room = CBuildingManager::getInstance()->getRoomInstanceFromCell( cell );
|
||||
|
|
|
@ -1114,9 +1114,8 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
|
|||
if (listOrigin == 0)
|
||||
{
|
||||
NLMISC::CEntityId eid= c->getFriendByContactId(contactIdOrigin);
|
||||
// allows the whole operation or nothing if player is not present
|
||||
CCharacter * other = PlayerManager.getChar( eid );
|
||||
if(other)
|
||||
// allows the whole operation or nothing if player does not exist
|
||||
if (eid != CEntityId::Unknown)
|
||||
{
|
||||
c->removePlayerFromFriendListByEntityId(eid);
|
||||
c->addPlayerToIgnoreList(eid);
|
||||
|
@ -1124,15 +1123,14 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
|
|||
else
|
||||
{
|
||||
// player not found => message
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_OFFLINE");
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_NOTEXIST");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NLMISC::CEntityId eid= c->getIgnoreByContactId(contactIdOrigin);
|
||||
// allows the whole operation or nothing if player is not present
|
||||
CCharacter * other = PlayerManager.getChar( eid );
|
||||
if(other)
|
||||
if(eid != CEntityId::Unknown)
|
||||
{
|
||||
c->removePlayerFromIgnoreListByEntityId(eid);
|
||||
c->addPlayerToFriendList(eid);
|
||||
|
@ -1140,7 +1138,7 @@ void cbClientMoveInContactLists( NLNET::CMessage& msgin, const std::string &serv
|
|||
else
|
||||
{
|
||||
// player not found => message
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_OFFLINE");
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( c->getEntityRowId(), "OPERATION_NOTEXIST");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2544,7 +2542,7 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
return;
|
||||
}
|
||||
|
||||
bool havePriv = p->havePriv(":DEV:SGM:GM:");
|
||||
bool havePriv = p->havePriv(":DEV:SGM:GM:EM:");
|
||||
bool hasChannel = false;
|
||||
nbAnswers = 0;
|
||||
|
||||
|
@ -2578,9 +2576,10 @@ void cbClientWho( NLNET::CMessage& msgin, const std::string &serviceName, NLNET:
|
|||
|
||||
if (!playerNames.empty())
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_INTRO" );
|
||||
//playerNames = "Players in channel \"" + opt + "\":" + playerNames;
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal = opt;
|
||||
CCharacter::sendDynamicSystemMessage( id, "WHO_CHANNEL_INTRO", params);
|
||||
//playerNames = "Players in channel \"" + opt + "\":" + playerNames;
|
||||
params[0].Literal = playerNames;
|
||||
CCharacter::sendDynamicSystemMessage( id, "LITERAL", params );
|
||||
return;
|
||||
|
|
|
@ -2060,9 +2060,9 @@ uint32 CCreature::tickUpdate()
|
|||
setBars();
|
||||
}
|
||||
|
||||
// test again as effects can kill the entity (dots...)
|
||||
if (isDead())
|
||||
{
|
||||
// test again as effects can kill the entity (dots...)
|
||||
if (isDead())
|
||||
{
|
||||
deathOccurs();
|
||||
}
|
||||
|
||||
|
|
|
@ -253,7 +253,7 @@ void CChangeCreatureHPImp::callback(const string &, NLNET::TServiceId sid)
|
|||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CChangeCreatureMaxHPImp ::callback()
|
||||
// CCreatureSetUrlImp ::callback()
|
||||
//--------------------------------------------------------------
|
||||
void CCreatureSetUrlImp::callback(const string &, NLNET::TServiceId sid)
|
||||
{
|
||||
|
|
|
@ -504,6 +504,7 @@ void cbClientReady( CMessage& msgin, const std::string &serviceName, NLNET::TSer
|
|||
if (!IsRingShard && player->havePriv(AlwaysInvisiblePriv))
|
||||
{
|
||||
c->setWhoSeesMe(uint64(0));
|
||||
c->setInvisibility(true);
|
||||
}
|
||||
|
||||
TheDataset.declareEntity( entityIndex ); // after the writing of properties to mirror
|
||||
|
@ -676,8 +677,26 @@ void finalizeClientReady( uint32 userId, uint32 index )
|
|||
|
||||
// for GM player, trigger a 'infos' command to remember their persistent state
|
||||
if (!PlayerManager.getPlayer(uint32(c->getId().getShortId())>>4)->getUserPriv().empty())
|
||||
CCommandRegistry::getInstance().execute(toString("infos %s", c->getId().toString().c_str()).c_str(), InfoLog(), true);
|
||||
{
|
||||
string res = toString("infos %s", c->getId().toString().c_str()).c_str();
|
||||
CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer");
|
||||
CLog *CmdLogger = new CLog( CLog::LOG_NO );
|
||||
CmdLogger->addDisplayer( CmdDisplayer );
|
||||
NLMISC::ICommand::execute(res, *CmdLogger, true);
|
||||
const std::deque<std::string> &strs = CmdDisplayer->lockStrings ();
|
||||
for (uint i = 0; i < strs.size(); i++)
|
||||
{
|
||||
InfoLog->displayNL("%s", trim(strs[i]).c_str());
|
||||
|
||||
SM_STATIC_PARAMS_1(params,STRING_MANAGER::literal);
|
||||
params[0].Literal = trim(strs[i]);
|
||||
CCharacter::sendDynamicSystemMessage( c->getId(), "LITERAL", params );
|
||||
}
|
||||
CmdDisplayer->unlockStrings();
|
||||
CmdLogger->removeDisplayer (CmdDisplayer);
|
||||
delete CmdDisplayer;
|
||||
delete CmdLogger;
|
||||
}
|
||||
c->setFinalized(true);
|
||||
|
||||
} // finalizeClientReady //
|
||||
|
|
|
@ -88,6 +88,13 @@ bool CExchangeView::putItemInExchange(uint32 bagSlot, uint32 exchangeSlot, uint3
|
|||
if (item->getLockedByOwner())
|
||||
return false;
|
||||
|
||||
// You cannot exchange genesis named items
|
||||
if (item->getPhraseId().find("genesis_") == 0)
|
||||
{
|
||||
nlwarning("Character %s tries to sell '%s'", getCharacter()->getId().toString().c_str(), item->getPhraseId().c_str() );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( getCharacter()->isAnActiveXpCatalyser(item) )
|
||||
return false;
|
||||
|
||||
|
|
|
@ -953,6 +953,14 @@ void CGuild::putItem( CCharacter * user, uint32 slot, uint32 quantity, uint16 se
|
|||
return;
|
||||
}
|
||||
|
||||
// You cannot exchange genesis named items
|
||||
if (item->getPhraseId().find("genesis_") == 0)
|
||||
{
|
||||
nlwarning("Character %s tries to put in guild '%s'", user->getId().toString().c_str(), item->getPhraseId().c_str() );
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(),"GUILD_ITEM_CANT_BE_PUT" );
|
||||
return;
|
||||
}
|
||||
|
||||
// try to move the required quantity of the item
|
||||
if ( CInventoryBase::moveItem(
|
||||
user->getInventory(INVENTORIES::bag), slot,
|
||||
|
|
|
@ -98,10 +98,29 @@ class CMissionStepTalk : public IMissionStepTemplate
|
|||
|
||||
uint processEvent( const TDataSetRow & userRow, const CMissionEvent & event,uint subStepIndex,const TDataSetRow & giverRow )
|
||||
{
|
||||
string webAppUrl;
|
||||
|
||||
_User = PlayerManager.getChar(getEntityIdFromRow(userRow));
|
||||
|
||||
if (_IsDynamic && _User != NULL)
|
||||
{
|
||||
vector<string> params = _User->getCustomMissionParams(_Dynamic);
|
||||
if (params.size() < 2)
|
||||
{
|
||||
LOGMISSIONSTEPERROR("talk_to : invalid npc name");
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
webAppUrl = params[0];
|
||||
}
|
||||
}
|
||||
|
||||
// not check here : they are done befor. If a talk event comes here, the step is complete
|
||||
if( event.Type == CMissionEvent::Talk )
|
||||
{
|
||||
if (!webAppUrl.empty() && _User != NULL)
|
||||
_User->validateDynamicMissionStep(webAppUrl);
|
||||
LOGMISSIONSTEPSUCCESS("talk_to");
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -29,6 +29,8 @@
|
|||
#include "team_manager/team_manager.h"
|
||||
#include "player_manager/player_manager.h"
|
||||
#include "player_manager/player.h"
|
||||
#include "creature_manager/creature_manager.h"
|
||||
#include "creature_manager/creature.h"
|
||||
#include "phrase_manager/area_effect.h"
|
||||
#include "aura_effect.h"
|
||||
|
||||
|
@ -213,6 +215,15 @@ bool CAuraRootEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *crea
|
|||
return true;
|
||||
}
|
||||
|
||||
CCreature * creature = CreatureManager.getCreature( entity->getId() );
|
||||
if (creature && creator)
|
||||
{
|
||||
if (creature->checkFactionAttackable( creator->getId() ))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}// isEntityValidTarget //
|
||||
|
||||
|
|
|
@ -28,9 +28,13 @@
|
|||
#include "player_manager/character.h"
|
||||
#include "player_manager/player_manager.h"
|
||||
#include "player_manager/player.h"
|
||||
#include "creature_manager/creature_manager.h"
|
||||
#include "creature_manager/creature.h"
|
||||
#include "range_selector.h"
|
||||
#include "phrase_manager/effect_factory.h"
|
||||
|
||||
extern CCreatureManager CreatureManager;
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
using namespace NLNET;
|
||||
|
@ -76,7 +80,7 @@ void CBounceEffect::removed()
|
|||
//--------------------------------------------------------------
|
||||
// CBounceEffect::getTargetForBounce()
|
||||
//--------------------------------------------------------------
|
||||
CEntityBase *CBounceEffect::getTargetForBounce() const
|
||||
CEntityBase *CBounceEffect::getTargetForBounce(CEntityBase *actor) const
|
||||
{
|
||||
// get entities around
|
||||
if (!_AffectedEntity)
|
||||
|
@ -99,7 +103,7 @@ CEntityBase *CBounceEffect::getTargetForBounce() const
|
|||
|
||||
for (uint i = 0; i < entities.size() ; ++i)
|
||||
{
|
||||
if ( entities[i] && ( entities[i] != (CEntityBase*)(_AffectedEntity) ) && isEntityValidTarget(entities[i]) )
|
||||
if ( entities[i] && ( entities[i] != (CEntityBase*)(_AffectedEntity) ) && isEntityValidTarget(entities[i], actor) )
|
||||
{
|
||||
selectedEntities.push_back(entities[i]);
|
||||
}
|
||||
|
@ -118,18 +122,30 @@ CEntityBase *CBounceEffect::getTargetForBounce() const
|
|||
//--------------------------------------------------------------
|
||||
// CBounceEffect::isEntityValidTarget()
|
||||
//--------------------------------------------------------------
|
||||
bool CBounceEffect::isEntityValidTarget(CEntityBase *entity) const
|
||||
bool CBounceEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const
|
||||
{
|
||||
#ifdef NL_DEBUG
|
||||
nlassert(entity);
|
||||
#endif
|
||||
|
||||
if (entity->isDead())
|
||||
return false;
|
||||
|
||||
if (entity->getId().getType() == RYZOMID::player)
|
||||
return true;
|
||||
|
||||
if ( entity->getContextualProperty().getValue().attackable() )
|
||||
return true;
|
||||
|
||||
CCreature * creature = CreatureManager.getCreature( entity->getId() );
|
||||
if (creature && actor)
|
||||
{
|
||||
if (creature->checkFactionAttackable( actor->getId() ))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
} // checkTargetValidity //
|
||||
|
||||
|
|
|
@ -61,11 +61,11 @@ public:
|
|||
virtual void removed();
|
||||
|
||||
/// get entity on which the attack is redirected
|
||||
CEntityBase *getTargetForBounce() const;
|
||||
CEntityBase *getTargetForBounce(CEntityBase *actor) const;
|
||||
|
||||
private:
|
||||
/// check entity is a valid target
|
||||
bool isEntityValidTarget(CEntityBase *entity) const;
|
||||
bool isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const;
|
||||
|
||||
private:
|
||||
/// affected entity
|
||||
|
|
|
@ -4633,7 +4633,7 @@ void CCombatPhrase::applyBounceEffect(CEntityBase *actingEntity, sint32 attacker
|
|||
}
|
||||
#endif
|
||||
|
||||
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce();
|
||||
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(actingEntity);
|
||||
if (!bounceTarget)
|
||||
return;
|
||||
|
||||
|
|
|
@ -28,6 +28,8 @@
|
|||
#include "player_manager/character.h"
|
||||
#include "player_manager/player_manager.h"
|
||||
#include "player_manager/player.h"
|
||||
#include "creature_manager/creature_manager.h"
|
||||
#include "creature_manager/creature.h"
|
||||
#include "range_selector.h"
|
||||
#include "phrase_manager/effect_factory.h"
|
||||
|
||||
|
@ -68,14 +70,15 @@ bool CDamageAuraEffect::update(CTimerEvent * event, bool applyEffect)
|
|||
{
|
||||
// get entities in surrouding area
|
||||
CRangeSelector entitiesSelector;
|
||||
entitiesSelector.buildDisc( CEntityBaseManager::getEntityBasePtr(getCreatorRowId()), _AffectedEntity->getX(), _AffectedEntity->getY(), _AuraRadius, EntityMatrix, true );
|
||||
CEntityBase * actor = CEntityBaseManager::getEntityBasePtr(getCreatorRowId());
|
||||
entitiesSelector.buildDisc( actor, _AffectedEntity->getX(), _AffectedEntity->getY(), _AuraRadius, EntityMatrix, true );
|
||||
|
||||
// create or update effect on entities returned
|
||||
const vector<CEntityBase*> &entities = entitiesSelector.getEntities();
|
||||
const uint size = (uint)entities.size();
|
||||
for (uint i = 0; i < size ; ++i)
|
||||
{
|
||||
if (entities[i] && (entities[i] != (CEntityBase*)_AffectedEntity) && isEntityValidTarget(entities[i]) )
|
||||
if (entities[i] && (entities[i] != (CEntityBase*)_AffectedEntity) && isEntityValidTarget(entities[i], actor) )
|
||||
{
|
||||
CEntityBase *entity = entities[i];
|
||||
|
||||
|
@ -133,7 +136,7 @@ void CDamageAuraEffect::removed()
|
|||
//--------------------------------------------------------------
|
||||
// CDamageAuraEffect::removed()
|
||||
//--------------------------------------------------------------
|
||||
bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity) const
|
||||
bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const
|
||||
{
|
||||
#ifdef NL_DEBUG
|
||||
nlassert(entity);
|
||||
|
@ -153,6 +156,15 @@ bool CDamageAuraEffect::isEntityValidTarget(CEntityBase *entity) const
|
|||
else
|
||||
retValue = false;
|
||||
|
||||
CCreature * creature = CreatureManager.getCreature( entity->getId() );
|
||||
if (retValue == false && creature && actor)
|
||||
{
|
||||
if (creature->checkFactionAttackable( actor->getId() ))
|
||||
{
|
||||
retValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (retValue)
|
||||
{
|
||||
// check entity isn't invulnerable
|
||||
|
|
|
@ -82,7 +82,7 @@ public:
|
|||
|
||||
private:
|
||||
/// check entity is a valid target
|
||||
bool isEntityValidTarget(CEntityBase *entity) const;
|
||||
bool isEntityValidTarget(CEntityBase *entity, CEntityBase *actor) const;
|
||||
|
||||
private:
|
||||
/// cycle lenght in ticks
|
||||
|
|
|
@ -704,7 +704,7 @@ void CMagicActionBasicDamage::launch(
|
|||
{
|
||||
CBounceEffect *bounceEffect = safe_cast<CBounceEffect *> (& (*effect));
|
||||
bool bounce = false;
|
||||
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce();
|
||||
CEntityBase *bounceTarget = bounceEffect->getTargetForBounce(actor);
|
||||
if (bounceTarget)
|
||||
{
|
||||
bounce = true;
|
||||
|
|
|
@ -1547,15 +1547,21 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
|
|||
return true;
|
||||
else
|
||||
{
|
||||
CEntityBase* actor = CreatureManager.getCreature( actorId );
|
||||
CCreature* actor = CreatureManager.getCreature( actorId );
|
||||
if (!actor)
|
||||
return false;
|
||||
|
||||
if (!actor->getContextualProperty().directAccessForStructMembers().attackable())
|
||||
{
|
||||
// actor is a guard or similar so cannot harm a player or a non attackable creature
|
||||
// actor is a guard or similar so cannot harm a player or a non attackable creature, unless faction attackable
|
||||
if (targetId.getType() == RYZOMID::player || !target->getContextualProperty().directAccessForStructMembers().attackable())
|
||||
{
|
||||
if ( actor->checkFactionAttackable( targetId ) )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
@ -1570,7 +1576,9 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
|
|||
}
|
||||
}
|
||||
|
||||
switch ( targetId.getType() )
|
||||
|
||||
RYZOMID::TTypeId targetType = (RYZOMID::TTypeId)targetId.getType();
|
||||
switch ( targetType )
|
||||
{
|
||||
case RYZOMID::player:
|
||||
{
|
||||
|
@ -1593,7 +1601,8 @@ bool testOffensiveActionAllowed( const NLMISC::CEntityId &actorId, const NLMISC:
|
|||
case RYZOMID::mount:
|
||||
case RYZOMID::npc:
|
||||
{
|
||||
if (actorId.getType() == RYZOMID::player)
|
||||
RYZOMID::TTypeId type = (RYZOMID::TTypeId)actorId.getType();
|
||||
if (type == RYZOMID::player)
|
||||
{
|
||||
CCharacter* actor = PlayerManager.getChar( actorId );
|
||||
if ( ! actor )
|
||||
|
@ -1718,7 +1727,11 @@ bool validateSpellTarget( const TDataSetRow &actorRowId, const TDataSetRow &targ
|
|||
// player can only heal other players
|
||||
if ( getEntityIdFromRow(actorRowId).getType() == RYZOMID::player && target->getId().getType() != RYZOMID::player )
|
||||
{
|
||||
if (target->getContextualProperty().directAccessForStructMembers().attackable() )
|
||||
CEntityBase * actor = CEntityBaseManager::getEntityBasePtr( actorRowId );
|
||||
CCreature * creature = CreatureManager.getCreature( target->getId() );
|
||||
bool bFactionAttackable = (actor && creature && creature->checkFactionAttackable( actor->getId()));
|
||||
|
||||
if (bFactionAttackable || target->getContextualProperty().directAccessForStructMembers().attackable() )
|
||||
{
|
||||
errorCode = "MAGIC_CANNOT_CAST_ON_ENEMY";
|
||||
// nldebug("validateSpellTarget for entity %s returning false because %s MAGIC_CANNOT_CAST_ON_ENEMY",getEntityIdFromRow(actorRowId).toString().c_str(),TheDataset.getEntityId(targetRowId).toString().c_str());
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
#include "player_manager/character.h"
|
||||
#include "world_instances.h"
|
||||
#include "player_manager/player.h"
|
||||
|
||||
#include "creature_manager/creature_manager.h"
|
||||
#include "egs_sheets/egs_sheets.h"
|
||||
|
||||
//////////////
|
||||
|
@ -49,6 +49,7 @@ using namespace NLNET;
|
|||
//////////////
|
||||
extern CRandom RandomGenerator;
|
||||
extern CPlayerManager PlayerManager;
|
||||
extern CCreatureManager CreatureManager;
|
||||
|
||||
|
||||
//--------------------------------------------------------------
|
||||
|
@ -130,10 +131,14 @@ bool CSpecialPowerTaunt::validate(std::string &errorCode)
|
|||
}
|
||||
if (!entity->getContextualProperty().directAccessForStructMembers().attackable())
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "POWER_TAUNT_TARGET_NOT_ATTACKABLE");
|
||||
CCreature * creature = CreatureManager.getCreature( entity->getId() );
|
||||
if ( ! creature->checkFactionAttackable(actor->getId()))
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage(_ActorRowId, "POWER_TAUNT_TARGET_NOT_ATTACKABLE");
|
||||
|
||||
DEBUGLOG("<CSpecialPowerTaunt::validate> Target not attackable");
|
||||
return false;
|
||||
DEBUGLOG("<CSpecialPowerTaunt::validate> Target not attackable");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -596,6 +596,8 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
_CurrentParryLevel = 1;
|
||||
_BaseParryLevel = 1;
|
||||
|
||||
_BaseResistance = 1;
|
||||
|
||||
_SkillUsedForDodge = SKILLS::SF;
|
||||
_CurrentParrySkill = BarehandCombatSkill;
|
||||
|
||||
|
@ -671,6 +673,8 @@ CCharacter::CCharacter(): CEntityBase(false),
|
|||
|
||||
_CustomMissionsParams.clear();
|
||||
|
||||
_FriendVisibility = VisibleToAll;
|
||||
|
||||
initDatabase();
|
||||
} // CCharacter //
|
||||
|
||||
|
@ -1414,6 +1418,7 @@ uint32 CCharacter::tickUpdate()
|
|||
}
|
||||
}
|
||||
|
||||
bool updatePVP = false;
|
||||
{
|
||||
H_AUTO(CharacterUpdateOutpost);
|
||||
|
||||
|
@ -1425,6 +1430,7 @@ uint32 CCharacter::tickUpdate()
|
|||
{
|
||||
stopOutpostLeavingTimer();
|
||||
setOutpostAlias(0);
|
||||
updatePVP = true;
|
||||
}
|
||||
|
||||
CSmartPtr<COutpost> outpost = COutpostManager::getInstance().getOutpostFromAlias( outpostAlias );
|
||||
|
@ -1435,10 +1441,12 @@ uint32 CCharacter::tickUpdate()
|
|||
{
|
||||
stopOutpostLeavingTimer();
|
||||
setOutpostAlias(0);
|
||||
updatePVP = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
outpost->fillCharacterOutpostDB(this);
|
||||
updatePVP = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1447,26 +1455,27 @@ uint32 CCharacter::tickUpdate()
|
|||
{
|
||||
H_AUTO(CharacterUpdatePVPMode);
|
||||
|
||||
if (_PVPSafeLastTimeChange + 20 < CTickEventHandler::getGameCycle())
|
||||
if (_PVPSafeLastTimeChange + 20 < CTickEventHandler::getGameCycle() || updatePVP)
|
||||
{
|
||||
bool update = false;
|
||||
_PVPSafeLastTimeChange = CTickEventHandler::getGameCycle();
|
||||
|
||||
if (_PVPSafeLastTime != getSafeInPvPSafeZone())
|
||||
{
|
||||
_PVPSafeLastTime = !_PVPSafeLastTime;
|
||||
update = true;
|
||||
updatePVP = true;
|
||||
}
|
||||
|
||||
if (_PVPInSafeZoneLastTime != CPVPManager2::getInstance()->inSafeZone(getPosition()))
|
||||
{
|
||||
_PVPInSafeZoneLastTime = !_PVPInSafeZoneLastTime;
|
||||
update = true;
|
||||
updatePVP = true;
|
||||
}
|
||||
|
||||
if (update) {
|
||||
if (updatePVP)
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPModeInMirror(this);
|
||||
updatePVPClanVP();
|
||||
_HaveToUpdatePVPMode = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1484,7 +1493,7 @@ uint32 CCharacter::tickUpdate()
|
|||
|
||||
if( getPvPRecentActionFlag() == false )
|
||||
{
|
||||
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, TheDataset.getDataSetRow(_Id), DSPropertyPVP_MODE );
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, TheDataset.getDataSetRow(_Id), DSPropertyEVENT_FACTION_ID );
|
||||
if( propPvpMode.getValue()&PVP_MODE::PvpFactionFlagged )
|
||||
{
|
||||
CPVPManager2::getInstance()->setPVPModeInMirror(this);
|
||||
|
@ -1721,6 +1730,8 @@ void CCharacter::deathOccurs( void )
|
|||
|
||||
CPVPManager2::getInstance()->playerDies(this);
|
||||
|
||||
CBuildingManager::getInstance()->removeTriggerRequest(getEntityRowId());
|
||||
|
||||
if( _TimeDeath < CTickEventHandler::getGameTime() )
|
||||
{
|
||||
if (_Mode.getValue().Mode == MBEHAV::DEATH)
|
||||
|
@ -2878,14 +2889,7 @@ void CCharacter::postLoadTreatment()
|
|||
{
|
||||
tickets[ slot ] = true;
|
||||
|
||||
// init pet inventory
|
||||
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
|
||||
const uint32 petMaxBulk = _PlayerPets[ i ].getAnimalMaxBulk();
|
||||
|
||||
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(i + INVENTORIES::pet_animal);
|
||||
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
|
||||
if (petInventory)
|
||||
petInventory->initPetInventory( i, petMaxWeight, petMaxBulk );
|
||||
initPetInventory(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3000,6 +3004,13 @@ void CCharacter::postLoadTreatment()
|
|||
computeMiscBonus();
|
||||
}
|
||||
|
||||
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
|
||||
if (!p->isTrialPlayer())
|
||||
{
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 250);
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 999);
|
||||
}
|
||||
|
||||
{
|
||||
H_AUTO(CItemServiceManager);
|
||||
CItemServiceManager::getInstance()->initPersistentServices(this);
|
||||
|
@ -5200,15 +5211,10 @@ bool CCharacter::addCharacterAnimal( const CSheetId& PetTicket, uint32 Price, CG
|
|||
pet.Slot = ptr->getInventorySlot();
|
||||
|
||||
// init pet inventory
|
||||
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
|
||||
const uint32 petMaxBulk = _PlayerPets[ i ].getAnimalMaxBulk();
|
||||
|
||||
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(i + INVENTORIES::pet_animal);
|
||||
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
|
||||
if (petInventory)
|
||||
petInventory->initPetInventory( i, petMaxWeight, petMaxBulk );
|
||||
else
|
||||
if ( ! initPetInventory( i ))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return spawnCharacterAnimal( i );
|
||||
}
|
||||
|
@ -6356,7 +6362,7 @@ void CCharacter::removePetCharacterAfterDeath( uint32 index )
|
|||
{
|
||||
TLogContext_Item_PetDespawn logContext(_Id);
|
||||
// pet founded
|
||||
if( index < MAX_PACK_ANIMAL )
|
||||
if( index < MAX_INVENTORY_ANIMAL )
|
||||
{
|
||||
// reset despawn timer
|
||||
// _PropertyDatabase.setProp( _DataIndexReminder->PACK_ANIMAL.BEAST[index].DESPAWN, 0 );
|
||||
|
@ -6766,11 +6772,14 @@ void CCharacter::setAnimalName( uint8 petIndex, ucstring customName )
|
|||
animal.setCustomName(customName);
|
||||
sendPetCustomNameToClient(petIndex);
|
||||
|
||||
TDataSetRow row = animal.SpawnedPets;
|
||||
NLNET::CMessage msgout("CHARACTER_NAME");
|
||||
msgout.serial(row);
|
||||
msgout.serial(customName);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
if ( ! customName.empty())
|
||||
{
|
||||
TDataSetRow row = animal.SpawnedPets;
|
||||
NLNET::CMessage msgout("CHARACTER_NAME");
|
||||
msgout.serial(row);
|
||||
msgout.serial(customName);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -6932,7 +6941,10 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
|
|||
uint32 ringCatalyserLvl = 0;
|
||||
uint32 ringCatalyserCount = 0;
|
||||
|
||||
if( addXpMode != AddXpToSkillBranch )
|
||||
// Don't take away cats if free trial limit reached and there is no DP.
|
||||
bool bConsumeCats = ! ( bFreeTrialLimitReached && _DeathPenalties->isNull() );
|
||||
|
||||
if( bConsumeCats && (addXpMode != AddXpToSkillBranch) )
|
||||
{
|
||||
if( _XpCatalyserSlot != INVENTORIES::INVALID_INVENTORY_SLOT )
|
||||
{
|
||||
|
@ -6952,6 +6964,12 @@ double CCharacter::addXpToSkillInternal( double XpGain, const std::string& ContS
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!p->isTrialPlayer())
|
||||
{
|
||||
xpBonus = XpGain;
|
||||
}
|
||||
|
||||
XpGain += xpBonus + ringXpBonus;
|
||||
|
||||
// update death penalty
|
||||
|
@ -8869,7 +8887,7 @@ void CCharacter::setDatabase()
|
|||
_IneffectiveAuras.activate();
|
||||
_ConsumableOverdoseEndDates.activate();
|
||||
// init the RRPs
|
||||
//RingRewarsdPoints.initDb();
|
||||
//RingRewardPoints.initDb();
|
||||
|
||||
}// setDatabase //
|
||||
|
||||
|
@ -8931,7 +8949,8 @@ void CCharacter::startTradeItemSession( uint16 session )
|
|||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
fame = MinFameToTrade;
|
||||
}
|
||||
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
|
||||
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -8939,6 +8958,9 @@ void CCharacter::startTradeItemSession( uint16 session )
|
|||
npcTellToPlayerEx( bot->getEntityRowId(),_EntityRowId,txt );
|
||||
return;
|
||||
}
|
||||
else if (bot->getOrganization() != 0 && bot->getOrganization() == getOrganization())
|
||||
fame = 0;
|
||||
|
||||
|
||||
float fameFactor = 1.0f;
|
||||
if(bot->getForm()->getFaction() != CStaticFames::INVALID_FACTION_INDEX)
|
||||
|
@ -9036,7 +9058,8 @@ void CCharacter::startTradePhrases(uint16 session)
|
|||
{
|
||||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
}
|
||||
if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
|
||||
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -9045,7 +9068,6 @@ void CCharacter::startTradePhrases(uint16 session)
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
// *** Set right rolemaster flags and race in Database
|
||||
uint8 flags = 0;
|
||||
if( bot->isSellingCharacteristics() )
|
||||
|
@ -9806,7 +9828,8 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
|
|||
nlwarning("fame %u is INVALID",(uint)bot->getRace() );
|
||||
fame = MinFameToTrade;
|
||||
}
|
||||
else if ( fame < MinFameToTrade && bot->getOrganization() != getOrganization() )
|
||||
|
||||
if ( (bot->getOrganization() == 0 && fame < MinFameToTrade) || (bot->getOrganization() != 0 && bot->getOrganization() != getOrganization()) )
|
||||
{
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::bot);
|
||||
params[0].setEIdAIAlias( _CurrentInterlocutor, CAIAliasTranslator::getInstance()->getAIAlias(_CurrentInterlocutor) );
|
||||
|
@ -9818,6 +9841,8 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
|
|||
|
||||
return;
|
||||
}
|
||||
else if (bot->getOrganization() != 0 && bot->getOrganization() == getOrganization())
|
||||
fame = 0;
|
||||
|
||||
CInventoryPtr child = _Inventory[ inv ];
|
||||
if( child->getSlotCount() > slot && child->getItem( slot ) != NULL )
|
||||
|
@ -9853,6 +9878,13 @@ void CCharacter::sellItem( INVENTORIES::TInventory inv, uint32 slot, uint32 quan
|
|||
return;
|
||||
}
|
||||
|
||||
// You cannot exchange genesis named items
|
||||
if (item->getPhraseId().find("genesis_") == 0)
|
||||
{
|
||||
nlwarning("Character %s tries to sell '%s'", _Id.toString().c_str(), item->getPhraseId().c_str() );
|
||||
return;
|
||||
}
|
||||
|
||||
if( ! ITEMFAMILY::isSellableByPlayer( itemForm->Family ) )
|
||||
{
|
||||
nlwarning("<CCharacter sellItem> character %s try to sell an unsealable item %s, must not permited by client", _Id.toString().c_str(), sheet.toString().c_str() );
|
||||
|
@ -10206,7 +10238,7 @@ void CCharacter::setOrganizationStatus(uint32 status)
|
|||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::changeOrganizationStatus(sint32 status)
|
||||
{
|
||||
if (status < 0 && abs(status) > _OrganizationStatus)
|
||||
if (status < 0 && abs(status) > (sint32)_OrganizationStatus)
|
||||
_OrganizationStatus = 0;
|
||||
else
|
||||
_OrganizationStatus += status;
|
||||
|
@ -10216,7 +10248,7 @@ void CCharacter::changeOrganizationStatus(sint32 status)
|
|||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::changeOrganizationPoints(sint32 points)
|
||||
{
|
||||
if (points < 0 && abs(points) > _OrganizationPoints)
|
||||
if (points < 0 && abs(points) > (sint32)_OrganizationPoints)
|
||||
_OrganizationPoints = 0;
|
||||
else
|
||||
_OrganizationPoints += points;
|
||||
|
@ -11161,14 +11193,14 @@ bool CCharacter::validateExchange()
|
|||
sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET ) - _ExchangeView->getPetTicketExchanged( ITEM_TYPE::MEKTOUB_PACKER_TICKET );
|
||||
if( !checkAnimalCount( packerSheet, false, ticketDelta ) )
|
||||
{
|
||||
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()");
|
||||
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
|
||||
c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
|
||||
invalidateExchange();
|
||||
return false;
|
||||
}
|
||||
if( !c->checkAnimalCount( packerSheet, false, -ticketDelta ) )
|
||||
{
|
||||
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()");
|
||||
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
|
||||
sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
|
||||
invalidateExchange();
|
||||
return false;
|
||||
|
@ -11180,14 +11212,14 @@ bool CCharacter::validateExchange()
|
|||
sint32 ticketDelta = c->_ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET) - _ExchangeView->getPetTicketExchanged(ITEM_TYPE::MEKTOUB_MOUNT_TICKET);
|
||||
if( !checkAnimalCount( mountSheet, false, ticketDelta ) )
|
||||
{
|
||||
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()");
|
||||
sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
|
||||
c->sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
|
||||
invalidateExchange();
|
||||
return false;
|
||||
}
|
||||
if( !c->checkAnimalCount( mountSheet, false, -ticketDelta ) )
|
||||
{
|
||||
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX()");
|
||||
c->sendDynamicSystemMessage(getId(), "ANIMAL_PLAYER_HAVE_MAX");
|
||||
sendDynamicSystemMessage(c->getId(), "ANIMAL_INTERLOCUTOR_HAVE_MAX");
|
||||
invalidateExchange();
|
||||
return false;
|
||||
|
@ -11285,21 +11317,23 @@ void CCharacter::removeExchangeItems(vector<CGameItemPtr >& itemRemoved, vector<
|
|||
// addExchangeItems
|
||||
//
|
||||
//-----------------------------------------------
|
||||
void CCharacter::addExchangeItems(CCharacter* trader,vector<CGameItemPtr >& itemToAdd, vector< CPetAnimal >& playerPetsAdd)
|
||||
void CCharacter::addExchangeItems(CCharacter* trader,vector<CGameItemPtr >& itemToAdd, vector< CPetAnimal >& playerPetsAdded)
|
||||
{
|
||||
// inform AI
|
||||
CPetSetOwner msgAI;
|
||||
|
||||
bool updatePetDataBase = false;
|
||||
|
||||
for( uint32 p = 0; p < playerPetsAdd.size(); ++p )
|
||||
for( uint32 p = 0; p < playerPetsAdded.size(); ++p )
|
||||
{
|
||||
sint32 i = getFreePetSlot();
|
||||
if( i >= 0 )
|
||||
{
|
||||
_PlayerPets[ i ] = playerPetsAdd[ p ];
|
||||
_PlayerPets[ i ] = playerPetsAdded[ p ];
|
||||
_PlayerPets[ i ].OwnerId = _Id;
|
||||
|
||||
initPetInventory(i);
|
||||
|
||||
if( _PlayerPets[ i ].PetStatus == CPetAnimal::waiting_spawn )
|
||||
{
|
||||
spawnCharacterAnimal( i );
|
||||
|
@ -13567,7 +13601,7 @@ void CCharacter::sendUrl(const string &url, const string &salt)
|
|||
if (!salt.empty())
|
||||
{
|
||||
string checksum = salt+url;
|
||||
control = "&hmac="+getHMacSHA1((uint8*)&url[0], (uint32)url.size(), (uint8*)&salt[0], (uint32)salt.size()).toString();;
|
||||
control = "&hmac="+getHMacSHA1((uint8*)&url[0], (uint32)url.size(), (uint8*)&salt[0], (uint32)salt.size()).toString();
|
||||
}
|
||||
|
||||
nlinfo(url.c_str());
|
||||
|
@ -14309,16 +14343,14 @@ void CCharacter::setAuraFlagDates()
|
|||
const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle();
|
||||
|
||||
uint32 flag = BRICK_FLAGS::Aura - BRICK_FLAGS::BeginPowerFlags;
|
||||
if ( (_ForbidAuraUseEndDate > time) && (_ForbidAuraUseEndDate - time < 72000) )
|
||||
{
|
||||
_PowerFlagTicks[flag].StartTick = _ForbidAuraUseStartDate;
|
||||
_PowerFlagTicks[flag].EndTick = _ForbidAuraUseEndDate;
|
||||
}
|
||||
else
|
||||
{
|
||||
_PowerFlagTicks[flag].StartTick = 0;
|
||||
_PowerFlagTicks[flag].EndTick = 0;
|
||||
if ( (_ForbidAuraUseEndDate < time) || (_ForbidAuraUseEndDate - time > 72000) )
|
||||
{
|
||||
_ForbidAuraUseStartDate = 0;
|
||||
_ForbidAuraUseEndDate = 0;
|
||||
}
|
||||
_PowerFlagTicks[flag].StartTick = _ForbidAuraUseStartDate;
|
||||
_PowerFlagTicks[flag].EndTick = _ForbidAuraUseEndDate;
|
||||
|
||||
} // setAuraFlagDates //
|
||||
|
||||
|
||||
|
@ -14605,28 +14637,32 @@ uint32 CCharacter::getCarriedWeight()
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::getResistScore()
|
||||
// CCharacter::getMagicResistance()
|
||||
//--------------------------------------------------------------
|
||||
uint32 CCharacter::getMagicResistance(RESISTANCE_TYPE::TResistanceType magicResistanceType) const
|
||||
{
|
||||
uint32 val = getUnclampedMagicResistance(magicResistanceType);
|
||||
NLMISC::clamp( val, (uint32)0, (uint32)((_BaseResistance + MaxMagicResistanceBonus) * 100) );
|
||||
return val;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::getMagicResistance()
|
||||
//--------------------------------------------------------------
|
||||
uint32 CCharacter::getMagicResistance(EFFECT_FAMILIES::TEffectFamily effectFamily)
|
||||
{
|
||||
RESISTANCE_TYPE::TResistanceType resistanceType = EFFECT_FAMILIES::getAssociatedResistanceType(effectFamily);
|
||||
if(resistanceType==RESISTANCE_TYPE::None)
|
||||
return 0;
|
||||
else
|
||||
return _MagicResistance[resistanceType];
|
||||
} // getResistScore //
|
||||
return getMagicResistance(resistanceType);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::getResistScore()
|
||||
// CCharacter::getMagicResistance()
|
||||
//--------------------------------------------------------------
|
||||
uint32 CCharacter::getMagicResistance(DMGTYPE::EDamageType dmgType)
|
||||
{
|
||||
RESISTANCE_TYPE::TResistanceType resistanceType = DMGTYPE::getAssociatedResistanceType(dmgType);
|
||||
if(resistanceType==RESISTANCE_TYPE::None)
|
||||
return 0;
|
||||
else
|
||||
return _MagicResistance[resistanceType];
|
||||
} // getResistScore //
|
||||
return getMagicResistance(resistanceType);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// addPlayerToFriendList
|
||||
|
@ -14650,20 +14686,52 @@ void CCharacter::addPlayerToIgnoreList(const ucstring &name)
|
|||
TCharConnectionState CCharacter::isFriendCharVisualyOnline(const NLMISC::CEntityId &friendId)
|
||||
{
|
||||
TCharConnectionState ret = ccs_offline;
|
||||
|
||||
if (CEntityIdTranslator::getInstance()->isEntityOnline(friendId))
|
||||
{
|
||||
if ( PlayerManager.hasBetterCSRGrade(friendId, _Id, true))
|
||||
{
|
||||
// better CSR grade return always 'offline' status
|
||||
return ccs_offline;
|
||||
}
|
||||
|
||||
ret = ccs_online;
|
||||
}
|
||||
|
||||
// Handle friend preference setting
|
||||
CCharacter *friendChar = PlayerManager.getChar(friendId);
|
||||
if (friendChar != NULL)
|
||||
{
|
||||
volatile TFriendVisibility friendMode = friendChar->getFriendVisibility();
|
||||
switch (friendMode)
|
||||
{
|
||||
case VisibleToGuildOnly:
|
||||
{
|
||||
uint32 fgid = friendChar->getGuildId();
|
||||
uint32 mgid = this->getGuildId();
|
||||
bool inSameGuild = (mgid != 0) && (fgid == mgid);
|
||||
if ( ! inSameGuild)
|
||||
{
|
||||
return ccs_offline;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case VisibleToGuildAndFriends:
|
||||
if (this->isIgnoredBy(friendId))
|
||||
{
|
||||
return ccs_offline;
|
||||
}
|
||||
break;
|
||||
case VisibleToAll: // fallthrough
|
||||
default:
|
||||
break; // no-op
|
||||
}
|
||||
}
|
||||
|
||||
// Additional online check for ring shard :
|
||||
// - a contact is online only if it is in the same ring session
|
||||
if (ret == ccs_online && IsRingShard)
|
||||
{
|
||||
CCharacter *friendChar = PlayerManager.getChar(friendId);
|
||||
if (friendChar == NULL) // not found ! set offline
|
||||
ret = ccs_offline;
|
||||
else
|
||||
|
@ -14849,7 +14917,7 @@ void CCharacter::addPlayerToFriendList(const NLMISC::CEntityId &id)
|
|||
// if player not found
|
||||
if (id == CEntityId::Unknown)
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE");
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -14921,12 +14989,12 @@ void CCharacter::addPlayerToLeagueList(const NLMISC::CEntityId &id)
|
|||
// if player not found
|
||||
if (id == CEntityId::Unknown)
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE");
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
|
||||
return;
|
||||
}
|
||||
|
||||
// check not already in list
|
||||
const uint size = _LeagueList.size();
|
||||
const uint size = (uint)_LeagueList.size();
|
||||
for ( uint i =0 ; i < size ; ++i)
|
||||
{
|
||||
if ( _LeagueList[i].EntityId.getShortId() == id.getShortId())
|
||||
|
@ -14990,14 +15058,12 @@ void CCharacter::addPlayerToLeagueList(const NLMISC::CEntityId &id)
|
|||
//--------------------------------------------------------------
|
||||
void CCharacter::addPlayerToIgnoreList(const NLMISC::CEntityId &id)
|
||||
{
|
||||
// if player not found
|
||||
// Boris 2006-09-19 : allow adding offline player to ignore list
|
||||
// if (id == CEntityId::Unknown || PlayerManager.getChar(id)==NULL)
|
||||
// {
|
||||
// // player not found => message
|
||||
// PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_OFFLINE");
|
||||
// return;
|
||||
// }
|
||||
if (id == CEntityId::Unknown)
|
||||
{
|
||||
// player not found => message
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "OPERATION_NOTEXIST");
|
||||
return;
|
||||
}
|
||||
|
||||
// check not already ignored
|
||||
const uint size = (uint)_IgnoreList.size();
|
||||
|
@ -15416,25 +15482,50 @@ void CCharacter::contactListRefChange(const NLMISC::CEntityId &id, TConctactList
|
|||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::isIgnoredBy()
|
||||
//--------------------------------------------------------------
|
||||
bool CCharacter::isIgnoredBy(const NLMISC::CEntityId &id)
|
||||
{
|
||||
const uint size = (uint)_IsIgnoredBy.size();
|
||||
for (uint i = 0; i < size; ++i)
|
||||
{
|
||||
if (_IsIgnoredBy[i].getShortId() == id.getShortId())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::isFriendOf()
|
||||
//--------------------------------------------------------------
|
||||
bool CCharacter::isFriendOf(const NLMISC::CEntityId &id)
|
||||
{
|
||||
const uint size = (uint)_IsFriendOf.size();
|
||||
for (uint i = 0 ; i < size ; ++i)
|
||||
{
|
||||
if (_IsFriendOf[i].getShortId() == id.getShortId())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// CCharacter::referencedAsFriendBy()
|
||||
//--------------------------------------------------------------
|
||||
void CCharacter::referencedAsFriendBy( const NLMISC::CEntityId &id)
|
||||
{
|
||||
// check this entity isn't already in the list
|
||||
const uint size = (uint)_IsFriendOf.size();
|
||||
for ( uint i =0 ; i < size ; ++i)
|
||||
if (isFriendOf(id))
|
||||
{
|
||||
if ( _IsFriendOf[i].getShortId() == id.getShortId())
|
||||
{
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// not found -> add it
|
||||
_IsFriendOf.push_back(id);
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
|
@ -17454,6 +17545,18 @@ void CCharacter::pvpActionMade()
|
|||
//-----------------------------------------------------------------------------
|
||||
void CCharacter::setPVPFlagDatabase()
|
||||
{
|
||||
// Fix for when negative ticks were saved
|
||||
if ( (_PVPRecentActionTime > CTickEventHandler::getGameCycle())
|
||||
|| (_PVPFlagLastTimeChange > CTickEventHandler::getGameCycle())
|
||||
|| (_PVPFlagTimeSettedOn > CTickEventHandler::getGameCycle() + TimeForSetPVPFlag) )
|
||||
{
|
||||
_PVPRecentActionTime = 0;
|
||||
_PVPFlagLastTimeChange = 0;
|
||||
_PVPFlagTimeSettedOn = 0;
|
||||
_PVPSafeLastTimeChange = 0;
|
||||
_PVPFlag = false;
|
||||
}
|
||||
|
||||
uint32 activationTime;
|
||||
if( _PVPFlag == true )
|
||||
activationTime = _PVPFlagLastTimeChange + TimeForSetPVPFlag;
|
||||
|
@ -17788,6 +17891,7 @@ void CCharacter::setOutpostAlias( uint32 id )
|
|||
CBankAccessor_PLR::getCHARACTER_INFO().getPVP_OUTPOST().setRIGHT_TO_BANISH(_PropertyDatabase, hasRightToBanish );
|
||||
|
||||
CPVPManager2::getInstance()->setPVPModeInMirror(this);
|
||||
updatePVPClanVP();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -18539,48 +18643,49 @@ void CCharacter::updateMagicProtectionAndResistance()
|
|||
_MaxAbsorption = (getSkillBaseValue(getBestSkill()) * MaxAbsorptionFactor) / 100;
|
||||
|
||||
// magic resistance
|
||||
sint32 baseResistance = (sint32)(_Skills._Skills[SKILLS::SF].MaxLvlReached * MagicResistFactorForCombatSkills) + MagicResistSkillDelta;
|
||||
if( baseResistance < ((sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta) )
|
||||
baseResistance = (sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta;
|
||||
if( baseResistance < ((sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta) )
|
||||
baseResistance = (sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta;
|
||||
clamp(baseResistance, 0, 225);
|
||||
_BaseResistance = (sint32)(_Skills._Skills[SKILLS::SF].MaxLvlReached * MagicResistFactorForCombatSkills) + MagicResistSkillDelta;
|
||||
|
||||
sint32 magicResist = ((sint32)(_Skills._Skills[SKILLS::SM].MaxLvlReached * MagicResistFactorForMagicSkills) + MagicResistSkillDelta);
|
||||
_BaseResistance = max(_BaseResistance, magicResist);
|
||||
|
||||
sint32 forageResist = ((sint32)(_Skills._Skills[SKILLS::SH].MaxLvlReached * MagicResistFactorForForageSkills) + MagicResistSkillDelta);
|
||||
_BaseResistance = max(_BaseResistance, forageResist);
|
||||
|
||||
clamp(_BaseResistance, 0, 225);
|
||||
|
||||
// set up base
|
||||
for( uint32 i = 0; i < RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i )
|
||||
{
|
||||
_MagicResistance[i]= (uint32)baseResistance * 100;
|
||||
_MagicResistance[i]= (uint32)_BaseResistance * 100;
|
||||
}
|
||||
|
||||
switch(i)
|
||||
{
|
||||
case RESISTANCE_TYPE::Desert:
|
||||
if( _Race == EGSPD::CPeople::Fyros )
|
||||
{
|
||||
_MagicResistance[i] += HominRacialResistance * 100;
|
||||
}
|
||||
// correct for race
|
||||
switch ( _Race)
|
||||
{
|
||||
case EGSPD::CPeople::Fyros:
|
||||
_MagicResistance[RESISTANCE_TYPE::Desert] += HominRacialResistance * 100;
|
||||
break;
|
||||
case RESISTANCE_TYPE::Forest:
|
||||
if( _Race == EGSPD::CPeople::Matis )
|
||||
{
|
||||
_MagicResistance[i] += HominRacialResistance * 100;
|
||||
}
|
||||
|
||||
case EGSPD::CPeople::Matis:
|
||||
_MagicResistance[RESISTANCE_TYPE::Forest] += HominRacialResistance * 100;
|
||||
break;
|
||||
case RESISTANCE_TYPE::Lacustre:
|
||||
if( _Race == EGSPD::CPeople::Tryker )
|
||||
{
|
||||
_MagicResistance[i] += HominRacialResistance * 100;
|
||||
}
|
||||
|
||||
case EGSPD::CPeople::Tryker:
|
||||
_MagicResistance[RESISTANCE_TYPE::Lacustre] += HominRacialResistance * 100;
|
||||
break;
|
||||
case RESISTANCE_TYPE::Jungle:
|
||||
if( _Race == EGSPD::CPeople::Zorai )
|
||||
{
|
||||
_MagicResistance[i] += HominRacialResistance * 100;
|
||||
}
|
||||
|
||||
case EGSPD::CPeople::Zorai:
|
||||
_MagicResistance[RESISTANCE_TYPE::Jungle] += HominRacialResistance * 100;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// correct for current region
|
||||
for( uint32 i = 0; i < RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i )
|
||||
{
|
||||
_MagicResistance[i] = (uint32)((sint32)max( (sint32)0, ((sint32)_MagicResistance[i]) + getRegionResistanceModifier((RESISTANCE_TYPE::TResistanceType)i) * (sint32)100));
|
||||
clamp( _MagicResistance[i], (uint32)0, (uint32)((baseResistance + MaxMagicResistanceBonus) * 100) );
|
||||
}
|
||||
|
||||
// protection
|
||||
|
@ -18663,7 +18768,7 @@ void CCharacter::updateMagicProtectionAndResistance()
|
|||
|
||||
for (uint i=0; i<RESISTANCE_TYPE::NB_RESISTANCE_TYPE; ++i)
|
||||
{
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getMAGIC_RESISTANCE().getArray(i).setVALUE(_PropertyDatabase, checkedCast<uint16>(_MagicResistance[i]));
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getMAGIC_RESISTANCE().getArray(i).setVALUE(_PropertyDatabase, checkedCast<uint16>(getUnclampedMagicResistance((RESISTANCE_TYPE::TResistanceType)i)));
|
||||
}
|
||||
// _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Desert", _MagicResistance[RESISTANCE_TYPE::Desert]);
|
||||
// _PropertyDatabase.setProp("CHARACTER_INFO:MAGIC_RESISTANCE:Forest", _MagicResistance[RESISTANCE_TYPE::Forest]);
|
||||
|
@ -20120,7 +20225,9 @@ void CCharacter::setEnterCriticalZoneProposalQueueId(uint32 queueId)
|
|||
|
||||
uint32 CCharacter::getMagicProtection( PROTECTION_TYPE::TProtectionType magicProtectionType ) const
|
||||
{
|
||||
uint32 val = getUnclampedMagicProtection(magicProtectionType); NLMISC::clamp( val, (uint32)0, MaxMagicProtection ); return val;
|
||||
uint32 val = getUnclampedMagicProtection(magicProtectionType);
|
||||
NLMISC::clamp( val, (uint32)0, MaxMagicProtection );
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
|
@ -20612,3 +20719,21 @@ void CCharacter::sendNpcMissionGiverTimer(bool force)
|
|||
CUnifiedNetwork::getInstance()->send( NLNET::TServiceId(_Id.getDynamicId()), msgout );
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
bool CCharacter::initPetInventory(uint8 index)
|
||||
{
|
||||
// init pet inventory
|
||||
const uint32 petMaxWeight = 0xFFFFFFFF; // no weight limit
|
||||
const uint32 petMaxBulk = _PlayerPets[ index ].getAnimalMaxBulk();
|
||||
|
||||
const INVENTORIES::TInventory petInvId = (INVENTORIES::TInventory)(index + INVENTORIES::pet_animal);
|
||||
CPetInventory *petInventory = dynamic_cast<CPetInventory*> ((CInventoryBase*)_Inventory[petInvId]);
|
||||
if (petInventory)
|
||||
{
|
||||
petInventory->initPetInventory( index, petMaxWeight, petMaxBulk );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
|
@ -395,6 +395,15 @@ struct CXpProgressInfos
|
|||
}
|
||||
};
|
||||
|
||||
enum TFriendVisibility
|
||||
{
|
||||
VisibleToAll = 0, // Visible to all people who have me on their friends list, even if I am ignoring them.
|
||||
VisibleToGuildAndFriends, // Visible to people in my guild and those that have me on their friends list.
|
||||
VisibleToGuildOnly, // Only visible to people in my guild.
|
||||
NB_FRIEND_VISIBILITY
|
||||
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* CCharacter
|
||||
|
@ -1023,14 +1032,14 @@ public:
|
|||
// Same but nearly empty
|
||||
void setDummyStartCharacteristics();
|
||||
|
||||
/**
|
||||
* Eval Specialization for return Characteristics value
|
||||
*
|
||||
* \param value is the value to parse.
|
||||
* \param result is the result to fill if the value has been succesfully parsed.
|
||||
* \return UnknownValue if the value is not known, ValueError is the value evaluation failed or NoError
|
||||
* if it has been parsed.
|
||||
*/
|
||||
/**
|
||||
* Eval Specialization for return Characteristics value
|
||||
*
|
||||
* \param value is the value to parse.
|
||||
* \param result is the result to fill if the value has been succesfully parsed.
|
||||
* \return UnknownValue if the value is not known, ValueError is the value evaluation failed or NoError
|
||||
* if it has been parsed.
|
||||
*/
|
||||
virtual TReturnState evalValue (const char *value, double &result, uint32 userData);
|
||||
|
||||
/// Add a pact
|
||||
|
@ -2259,6 +2268,9 @@ public:
|
|||
// return unclamped magic resistance of a character
|
||||
uint32 getUnclampedMagicResistance( RESISTANCE_TYPE::TResistanceType magicResistanceType ) const;
|
||||
|
||||
// return clamped magic resistance of a character
|
||||
uint32 getMagicResistance(RESISTANCE_TYPE::TResistanceType magicResistanceType) const;
|
||||
|
||||
/// return NbNonNullClassificationTypesSkillMod
|
||||
uint8 getNbNonNullClassificationTypesSkillMod() const;
|
||||
|
||||
|
@ -2381,6 +2393,7 @@ public:
|
|||
uint32 getLastConnectedDate() const;
|
||||
uint32 getPlayedTime() const;
|
||||
uint32 getOrganization() const;
|
||||
uint32 getOrganizationStatus() const;
|
||||
const std::list<TCharacterLogTime>& getLastLogStats() const;
|
||||
void updateConnexionStat();
|
||||
void setDisconnexionTime();
|
||||
|
@ -2692,6 +2705,10 @@ private:
|
|||
|
||||
void contactListRefChange(const NLMISC::CEntityId &id, TConctactListAction actionType);
|
||||
|
||||
/// return true if player is ignored by the given entity
|
||||
bool isIgnoredBy(const NLMISC::CEntityId &id);
|
||||
/// return true if given entity has player on friend list
|
||||
bool isFriendOf(const NLMISC::CEntityId &id);
|
||||
/// player is referenced as friend by the given entity
|
||||
void referencedAsFriendBy( const NLMISC::CEntityId &id);
|
||||
/// player is no longer referenced as friend by the given entity
|
||||
|
@ -2767,7 +2784,7 @@ private:
|
|||
void removeExchangeItems(std::vector<CGameItemPtr>& itemRemoved, std::vector< CPetAnimal >& PlayerPetsRemoved);
|
||||
|
||||
// add the items gained during an exchange
|
||||
void addExchangeItems(CCharacter* trader,std::vector<CGameItemPtr>& itemToAdd, std::vector< CPetAnimal >& PlayerPetsAdd);
|
||||
void addExchangeItems(CCharacter* trader,std::vector<CGameItemPtr>& itemToAdd, std::vector< CPetAnimal >& PlayerPetsAdded);
|
||||
|
||||
/// get creator name dynamic string Id
|
||||
uint32 getCreatorNameId( const NLMISC::CEntityId &creatorId);
|
||||
|
@ -2895,6 +2912,9 @@ private:
|
|||
*/
|
||||
double addXpToSkillInternal( double XpGain, const std::string& ContSkill, TAddXpToSkillMode addXpMode, std::map<SKILLS::ESkills,CXpProgressInfos> &gainBySkill );
|
||||
|
||||
/// Initialize the specified pet inventory, if it is valid
|
||||
bool initPetInventory(uint8 index);
|
||||
|
||||
///////////////////
|
||||
// Public members
|
||||
///////////////////
|
||||
|
@ -2948,6 +2968,12 @@ public:
|
|||
void setFinalized(bool isFinalized) { _LoadingFinish = isFinalized; };
|
||||
bool isFinalized() const { return _LoadingFinish; };
|
||||
|
||||
void setFriendVisibility(TFriendVisibility val) { _FriendVisibility = val; }
|
||||
const TFriendVisibility& getFriendVisibility() const { return _FriendVisibility; }
|
||||
|
||||
void setFriendVisibilitySave(uint8 val) { if (val < NB_FRIEND_VISIBILITY) _FriendVisibility = (TFriendVisibility)val; }
|
||||
uint8 getFriendVisibilitySave() const { return (uint8)_FriendVisibility; }
|
||||
|
||||
//////////////////
|
||||
// Private members
|
||||
//////////////////
|
||||
|
@ -3407,6 +3433,8 @@ private:
|
|||
// current resistance for each type of magic resistance
|
||||
uint32 _MagicResistance[RESISTANCE_TYPE::NB_RESISTANCE_TYPE];
|
||||
|
||||
sint32 _BaseResistance;
|
||||
|
||||
/// currently consumed item slot
|
||||
sint32 _ConsumedItemSlot;
|
||||
/// currently consumed item inventory
|
||||
|
@ -3516,6 +3544,8 @@ private:
|
|||
|
||||
TAIAlias _LastCreatedNpcGroup;
|
||||
|
||||
TFriendVisibility _FriendVisibility;
|
||||
|
||||
// :KLUDGE: ICDBStructNode non-const 'coz getName and getParent are not
|
||||
// const methods. See CCDBSynchronised::getICDBStructNodeFromName for more
|
||||
// info.
|
||||
|
|
|
@ -902,6 +902,12 @@ inline uint32 CCharacter::getOrganization() const
|
|||
}
|
||||
|
||||
|
||||
inline uint32 CCharacter::getOrganizationStatus() const
|
||||
{
|
||||
return _OrganizationStatus;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline const std::list<TCharacterLogTime>& CCharacter::getLastLogStats() const
|
||||
|
|
|
@ -822,6 +822,13 @@ void CCharacter::moveItem(INVENTORIES::TInventory srcInvId, uint32 srcSlot, INVE
|
|||
if ((!srcForm->DropOrSell && !canPutNonDropableItemInInventory(dstInvId)) || isAnActiveXpCatalyser(srcItem))
|
||||
return;
|
||||
|
||||
// You cannot exchange genesis named items
|
||||
if (srcItem->getPhraseId().find("genesis_") == 0 && !canPutNonDropableItemInInventory(dstInvId))
|
||||
{
|
||||
nlwarning("Character %s tries to move '%s' to inv %u", _Id.toString().c_str(), srcItem->getPhraseId().c_str(), dstInvId );
|
||||
return;
|
||||
}
|
||||
|
||||
// cannot move a pet animal ticket
|
||||
if (srcForm->Family == ITEMFAMILY::PET_ANIMAL_TICKET)
|
||||
return;
|
||||
|
@ -3035,12 +3042,16 @@ void CCharacter::stopUseItem( bool isRingCatalyser )
|
|||
}
|
||||
else
|
||||
{
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "XP_CATALYSER_NO_MORE_ACTIVE");
|
||||
_RingXpCatalyserSlot = INVENTORIES::INVALID_INVENTORY_SLOT;
|
||||
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Level", 0 );
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 0 );
|
||||
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Count", 0 );
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 0 );
|
||||
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
|
||||
BOMB_IF(p == NULL,"Failed to find player record for character: "<<getId().toString(),return);
|
||||
if (p->isTrialPlayer()) {
|
||||
PHRASE_UTILITIES::sendDynamicSystemMessage( _EntityRowId, "XP_CATALYSER_NO_MORE_ACTIVE");
|
||||
_RingXpCatalyserSlot = INVENTORIES::INVALID_INVENTORY_SLOT;
|
||||
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Level", 0 );
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setLevel(_PropertyDatabase, 0 );
|
||||
// _PropertyDatabase.setProp( "CHARACTER_INFO:RING_XP_CATALYSER:Count", 0 );
|
||||
CBankAccessor_PLR::getCHARACTER_INFO().getRING_XP_CATALYSER().setCount(_PropertyDatabase, 0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -570,6 +570,7 @@ static void prepareCharacterPositionForStore ( COfflineEntityState & state, cons
|
|||
PROP2(Invisible, bool, getInvisibility(), setInvisibility(val)) \
|
||||
PROP2(Aggroable, sint8, getAggroableSave(), setAggroableSave(val)) \
|
||||
PROP2(GodMode, bool, getGodModeSave(), setGodModeSave(val)) \
|
||||
PROP2(FriendVisibility, uint8, getFriendVisibilitySave(), setFriendVisibilitySave(val)) \
|
||||
|
||||
|
||||
//#pragma message( PERSISTENT_GENERATION_MESSAGE )
|
||||
|
|
|
@ -2597,6 +2597,7 @@ NLMISC_COMMAND(setPriv,"set a privilege to a user using his user id, must be in
|
|||
else if (p->havePriv(AlwaysInvisiblePriv))
|
||||
{
|
||||
c->setWhoSeesMe(uint64(0));
|
||||
c->setInvisibility(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1203,7 +1203,7 @@ void CDamageScoreManager::playerDeath(CCharacter * victimChar, const CCharacter
|
|||
CCharacter * winnerChar = PlayerManager.getChar(players[k]);
|
||||
BOMB_IF(winnerChar == NULL, "invalid winner!", continue);
|
||||
|
||||
PVP_CLAN::TPVPClan winnerFaction;
|
||||
PVP_CLAN::TPVPClan winnerFaction = PVP_CLAN::None;
|
||||
bool winnerGainFactionPoints = true;
|
||||
|
||||
if (!canPlayerWinPoints(winnerChar, victimChar))
|
||||
|
|
|
@ -231,7 +231,7 @@ void CPVPInterface::setPVPModeInMirror() const
|
|||
if ( !TheDataset.isAccessible(_Owner->getEntityRowId()) )
|
||||
return;
|
||||
|
||||
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, _Owner->getEntityRowId(), DSPropertyPVP_MODE );
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, _Owner->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
|
||||
|
||||
if (_PVPSession)
|
||||
{
|
||||
|
|
|
@ -393,9 +393,10 @@ void CPVPManager2::sendChannelUsers(TChanID channel, CCharacter * user, bool out
|
|||
TDataSetRow senderRow = TheDataset.getDataSetRow(user->getId());
|
||||
if (outputToSys)
|
||||
{
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(), "WHO_CHANNEL_INTRO" );
|
||||
//players = "Players in channel \"" + getUserDynChannel(channel) + "\": " + players;
|
||||
string channelName = DynChatEGS.getChanNameFromID(channel);
|
||||
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
||||
params[0].Literal = channelName;
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(), "WHO_CHANNEL_INTRO" );
|
||||
params[0].Literal = players;
|
||||
CCharacter::sendDynamicSystemMessage( user->getId(), "LITERAL", params );
|
||||
}
|
||||
|
@ -522,14 +523,14 @@ void CPVPManager2::removeFactionChannelForCharacter(TChanID channel, CCharacter
|
|||
_CharacterUserChannels.insert(make_pair(user->getId(), currentChannels));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TChannelsCharacter::iterator cit = _UserChannelCharacters.find(channel);
|
||||
if (cit != _UserChannelCharacters.end())
|
||||
{
|
||||
std::vector<NLMISC::CEntityId> lst = _UserChannelCharacters[channel];
|
||||
lst.erase(find(lst.begin(), lst.end(), user->getId()));
|
||||
_UserChannelCharacters[channel] = lst;
|
||||
}
|
||||
TChannelsCharacter::iterator cit = _UserChannelCharacters.find(channel);
|
||||
if (cit != _UserChannelCharacters.end())
|
||||
{
|
||||
std::vector<NLMISC::CEntityId> lst = _UserChannelCharacters[channel];
|
||||
lst.erase(find(lst.begin(), lst.end(), user->getId()));
|
||||
_UserChannelCharacters[channel] = lst;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -642,13 +643,11 @@ void CPVPManager2::setPVPModeInMirror( const CCharacter * user ) const
|
|||
}
|
||||
}
|
||||
|
||||
CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyPVP_MODE );
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode2( TheDataset, user->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
|
||||
//CMirrorPropValue<TYPE_PVP_MODE> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyPVP_MODE );
|
||||
CMirrorPropValue<TYPE_EVENT_FACTION_ID> propPvpMode( TheDataset, user->getEntityRowId(), DSPropertyEVENT_FACTION_ID );
|
||||
if (propPvpMode.getValue() != pvpMode)
|
||||
{
|
||||
nlinfo("New pvp Mode : %d", pvpMode);
|
||||
propPvpMode = pvpMode;
|
||||
propPvpMode2 = pvpMode;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -775,7 +774,6 @@ bool CPVPManager2::isCurativeActionValid( CCharacter * actor, CEntityBase * targ
|
|||
|
||||
PVP_RELATION::TPVPRelation pvpRelation = getPVPRelation( actor, target, true );
|
||||
bool actionValid;
|
||||
nlinfo("Pvp relation = %d", pvpRelation);
|
||||
switch( pvpRelation )
|
||||
{
|
||||
case PVP_RELATION::Ally :
|
||||
|
|
|
@ -45,6 +45,74 @@ using namespace NLNET;
|
|||
|
||||
namespace GUS
|
||||
{
|
||||
//-----------------------------------------------------------------------------
|
||||
// cleanPath - convert a path to standardised format
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
CSString cleanPath(const CSString& path,bool addTrailingSlash)
|
||||
{
|
||||
CSString result;
|
||||
|
||||
// split the path up into its component elements
|
||||
CVectorSString pathComponents;
|
||||
path.unquoteIfQuoted().splitByOneOfSeparators("/\\",pathComponents,false,false,true,false,true);
|
||||
|
||||
// iterate over path components collapsing '.' and '..' entries
|
||||
for (uint32 i=0;i<pathComponents.size();++i)
|
||||
{
|
||||
// skip "." entries
|
||||
if (pathComponents[i]==".")
|
||||
{
|
||||
pathComponents[i].clear();
|
||||
continue;
|
||||
}
|
||||
|
||||
// deal with ".."
|
||||
if (pathComponents[i]=="..")
|
||||
{
|
||||
// run back through our component list looking for an element to remove
|
||||
uint32 j;
|
||||
for (j=i;j--;)
|
||||
{
|
||||
if (!pathComponents[j].empty())
|
||||
break;
|
||||
}
|
||||
// if we found an element then remove it and the '..' as well
|
||||
if (j!=~0u)
|
||||
{
|
||||
pathComponents[j].clear();
|
||||
pathComponents[i].clear();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// treat the special case where oriinal path started with a '/' or '//'
|
||||
if (path.left(1)=="/" || path.left(1)=="\\")
|
||||
{
|
||||
result= (path.left(2).right(1)=="/" || path.left(2).right(1)=="\\")? "//": "/";
|
||||
}
|
||||
|
||||
// concatenate the path bits
|
||||
for (uint32 i=0;i<pathComponents.size();++i)
|
||||
{
|
||||
if (!pathComponents[i].empty())
|
||||
{
|
||||
result+= pathComponents[i];
|
||||
result+= '/';
|
||||
}
|
||||
}
|
||||
|
||||
// if we're not supposed to have a trailing slash then get rid of the one that's added by default
|
||||
if (addTrailingSlash==false && path.right(1)!='/' && path.right(1)!='\\')
|
||||
{
|
||||
result.resize(result.size()-1);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// private routines for layer 5 service tracking
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
@ -39,6 +39,27 @@ namespace GUS
|
|||
// handy utilities
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Clean a path performing the following operations:
|
||||
// - convert '\\' characters to '/'
|
||||
// - replace '//' strings in the middle of the path with '/'
|
||||
// - remove '.' directory entries
|
||||
// - colapse '..' directory entries (removing parent entries)
|
||||
// - append a final '/' (optionally)
|
||||
//
|
||||
// examples:
|
||||
// - a:/bcd/efg/ => a:/bcd/efg/ (no change)
|
||||
// - a:\bcd\efg => a:/bcd/efg/
|
||||
// - \bcd\\efg => /bcd/efg/
|
||||
// - \\bcd\efg => //bcd/efg/
|
||||
// - \bcd\.\efg => /bcd/efg/
|
||||
// - \bcd\..\efg => /efg/
|
||||
// - bcd\..\efg => efg/
|
||||
// - bcd\..\..\efg => ../efg/
|
||||
// - \bcd\..\..\efg => /efg/ (NOTE: the redundant '..' entry is lost due to leading '\')
|
||||
//
|
||||
NLMISC::CSString cleanPath(const NLMISC::CSString& path,bool addTrailingSlash);
|
||||
|
||||
|
||||
// execute a command on a remote service
|
||||
void executeRemoteCommand(NLNET::TServiceId sid,const NLMISC::CSString& cmdLine);
|
||||
void executeRemoteCommand(const char* serviceName,const NLMISC::CSString& cmdLine);
|
||||
|
|
Loading…
Reference in a new issue