mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-23 07:36:16 +00:00
Added: CMake projects for ryzom MFC tools (georges edit and world editor plugins)
This commit is contained in:
parent
83ba94002b
commit
f1be1d9801
12 changed files with 158 additions and 5 deletions
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@ -12,6 +12,9 @@ IF(WIN32)
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ADD_SUBDIRECTORY(world_editor)
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ADD_SUBDIRECTORY(world_editor)
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IF(WITH_MFC)
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IF(WITH_MFC)
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ADD_SUBDIRECTORY(mission_compiler_fe)
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ADD_SUBDIRECTORY(mission_compiler_fe)
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ADD_SUBDIRECTORY(georges_dll)
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ADD_SUBDIRECTORY(georges_exe)
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ADD_SUBDIRECTORY(georges_plugin_sound)
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ENDIF(WITH_MFC)
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ENDIF(WITH_MFC)
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ENDIF(WIN32)
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ENDIF(WIN32)
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19
code/ryzom/tools/leveldesign/georges_dll/CMakeLists.txt
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19
code/ryzom/tools/leveldesign/georges_dll/CMakeLists.txt
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@ -0,0 +1,19 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(georges_dll SHARED ${SRC} georges_edit.rc)
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INCLUDE_DIRECTORIES(${NEL_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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TARGET_LINK_LIBRARIES(georges_dll nelmisc nelgeorges)
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NL_DEFAULT_PROPS(georges_dll "Ryzom, Tools, Georges: Georges Dll")
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NL_ADD_RUNTIME_FLAGS(georges_dll)
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NL_ADD_LIB_SUFFIX(georges_dll)
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ADD_DEFINITIONS(${MFC_DEFINITIONS} -DGEORGES_EXPORT)
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IF(WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(georges_dll ${CMAKE_CURRENT_SOURCE_DIR}/stdafx.h ${CMAKE_CURRENT_SOURCE_DIR}/stdafx.cpp)
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ENDIF(WITH_PCH)
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INSTALL(TARGETS georges_dll LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT libraries)
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@ -37,7 +37,7 @@ public:
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// From CDialog
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// From CDialog
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void OnOK () {}
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void OnOK () {}
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void OnCancel ()
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void OnCancel ();
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// Dialog Data
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// Dialog Data
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//{{AFX_DATA(COutputConsoleDlg)
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//{{AFX_DATA(COutputConsoleDlg)
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12
code/ryzom/tools/leveldesign/georges_exe/CMakeLists.txt
Normal file
12
code/ryzom/tools/leveldesign/georges_exe/CMakeLists.txt
Normal file
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@ -0,0 +1,12 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_DEFINITIONS(${MFC_DEFINITIONS})
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SET(CMAKE_MFC_FLAG 2)
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ADD_EXECUTABLE(georges_exe WIN32 ${SRC} georges_exe.rc)
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TARGET_LINK_LIBRARIES(georges_exe nelmisc nelgeorges georges_dll)
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NL_DEFAULT_PROPS(georges_exe "Ryzom, Tools, Georges: Georges Exe")
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NL_ADD_RUNTIME_FLAGS(georges_exe)
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INSTALL(TARGETS georges_exe RUNTIME DESTINATION bin COMPONENT tools)
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@ -0,0 +1,26 @@
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FILE(GLOB SRC *.cpp *.h)
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# Bugfix...
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IF (NOT DXSDK_INCLUDE_DIR)
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IF (DXSDK_DIR)
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SET(DXSDK_INCLUDE_DIR "${DXSDK_DIR}/Include")
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ENDIF (DXSDK_DIR)
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ENDIF (NOT DXSDK_INCLUDE_DIR)
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IF (NOT DXSDK_INCLUDE_DIR)
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message(FATAL_ERROR "Configuration bad, cannot find DirectX include.")
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ENDIF (NOT DXSDK_INCLUDE_DIR)
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ADD_LIBRARY(georges_plugin_sound SHARED ${SRC})
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INCLUDE_DIRECTORIES(georges_plugin_sound ${NEL_INCLUDE_DIR} ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(georges_plugin_sound nelmisc nelgeorges nelsound nelligo nelsnd_lowlevel georges_dll ${DXSDK_DSOUND_LIBRARY} ${DXSDK_GUID_LIBRARY})
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NL_DEFAULT_PROPS(georges_plugin_sound "Ryzom, Tools, Georges: Georges Plugin Sound")
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NL_ADD_RUNTIME_FLAGS(georges_plugin_sound)
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NL_ADD_LIB_SUFFIX(georges_plugin_sound)
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ADD_DEFINITIONS(${MFC_DEFINITIONS})
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INSTALL(TARGETS georges_plugin_sound LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT libraries)
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@ -68,6 +68,9 @@ CSoundPlugin::CSoundPlugin(IEdit *globalInterface)
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{
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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// Initialize without sheet id bin
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NLMISC::CSheetId::initWithoutSheet();
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CVector dir;
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CVector dir;
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_GlobalInterface = globalInterface;
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_GlobalInterface = globalInterface;
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@ -337,7 +340,7 @@ void CSoundPlugin::setActiveDocument(IEditDocument *pdoc)
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_Dialog.setName(_Filename);
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_Dialog.setName(_Filename);
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// 1st, try to found the sound in the preloaded sound bank.
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// 1st, try to found the sound in the preloaded sound bank.
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_Sound = _Mixer->getSoundId(CStringMapper::map(_Filename));
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_Sound = _Mixer->getSoundId(CSheetId(_Filename, "sound"));
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if (_Sound == NULL)
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if (_Sound == NULL)
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{
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{
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// not found, create a new one.
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// not found, create a new one.
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@ -537,7 +540,7 @@ void CSoundPlugin::play(std::string &filename)
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// point.Name = string("simulation-")+_Sound->getName()+"-000";
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// point.Name = string("simulation-")+_Sound->getName()+"-000";
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region.VPoints.push_back(point);
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region.VPoints.push_back(point);
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string name = string("simulation-")+CStringMapper::unmap(_Sound->getName())+"-000";
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string name = string("simulation-")+NLMISC::CFile::getFilenameWithoutExtension(_Sound->getName().toString())+"-000";
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if (region.VPoints.back().checkProperty("name"))
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if (region.VPoints.back().checkProperty("name"))
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region.VPoints.back().removePropertyByName("name");
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region.VPoints.back().removePropertyByName("name");
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@ -40,7 +40,7 @@
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/listener.h"
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#include "sound/driver/dsound/source_dsound.h"
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// #include "sound/driver/dsound/source_dsound.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "nel/sound/u_listener.h"
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#include "nel/sound/u_listener.h"
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@ -49,7 +49,7 @@
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class NLSOUND::IBuffer;
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class NLSOUND::IBuffer;
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class NLSOUND::IListener;
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class NLSOUND::IListener;
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class NLSOUND::USource;
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class NLSOUND::USource;
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class NLSOUND::CSourceDSound;
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// class NLSOUND::CSourceDSound;
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class NLSOUND::CSound;
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class NLSOUND::CSound;
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@ -3,7 +3,11 @@ ADD_SUBDIRECTORY(land_export_lib)
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IF(WITH_MFC)
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IF(WITH_MFC)
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ADD_SUBDIRECTORY(world_editor)
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ADD_SUBDIRECTORY(world_editor)
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ADD_SUBDIRECTORY(world_editor_fauna_graph_plugin)
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ADD_SUBDIRECTORY(world_editor_graph_plugin)
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ADD_SUBDIRECTORY(world_editor_primitive_plugin)
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ADD_SUBDIRECTORY(world_editor_primitive_plugin)
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ADD_SUBDIRECTORY(world_editor_shard_monitor_plugin)
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ADD_SUBDIRECTORY(world_editor_sound_plugin)
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ENDIF(WITH_MFC)
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ENDIF(WITH_MFC)
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# This is an old plugin and is deprecated. It doesn't even compile anymore.
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# This is an old plugin and is deprecated. It doesn't even compile anymore.
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@ -0,0 +1,21 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_fauna_graph_plugin SHARED ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_fauna_graph_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel)
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NL_DEFAULT_PROPS(world_editor_fauna_graph_plugin "Ryzom, Tools, World: World Editor Fauna Graph Plugin")
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NL_ADD_RUNTIME_FLAGS(world_editor_fauna_graph_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_fauna_graph_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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INSTALL(TARGETS world_editor_fauna_graph_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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@ -0,0 +1,22 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_graph_plugin SHARED ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_graph_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel
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ryzom_mission_compiler_lib)
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NL_DEFAULT_PROPS(world_editor_graph_plugin "Ryzom, Tools, World: World Editor Graph Plugin")
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NL_ADD_RUNTIME_FLAGS(world_editor_graph_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_graph_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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INSTALL(TARGETS world_editor_graph_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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@ -0,0 +1,22 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_shard_monitor_plugin SHARED ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_shard_monitor_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel
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ryzom_gameshare)
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NL_DEFAULT_PROPS(world_editor_shard_monitor_plugin "Ryzom, Tools, World: World Editor Shard Monitor Plugin")
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NL_ADD_RUNTIME_FLAGS(world_editor_shard_monitor_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_shard_monitor_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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INSTALL(TARGETS world_editor_shard_monitor_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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@ -0,0 +1,21 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_sound_plugin SHARED ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_sound_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel)
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NL_DEFAULT_PROPS(world_editor_sound_plugin "Ryzom, Tools, World: World Editor Sound Plugin")
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NL_ADD_RUNTIME_FLAGS(world_editor_sound_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_sound_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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INSTALL(TARGETS world_editor_sound_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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