From f2dd6083fa8e5fa230aec1deca227180e871243a Mon Sep 17 00:00:00 2001 From: kaetemi Date: Sat, 2 Aug 2014 19:50:26 +0200 Subject: [PATCH] Cylindrical GUI --HG-- branch : multipass-stereo --- code/nel/src/3d/stereo_ovr.cpp | 62 ++++++++++++++++++++++++++++++++-- 1 file changed, 60 insertions(+), 2 deletions(-) diff --git a/code/nel/src/3d/stereo_ovr.cpp b/code/nel/src/3d/stereo_ovr.cpp index 789d48926..a8dfffe50 100644 --- a/code/nel/src/3d/stereo_ovr.cpp +++ b/code/nel/src/3d/stereo_ovr.cpp @@ -692,6 +692,9 @@ void CStereoOVR::renderGUI() m_Driver->getWindowSize(winw, winh); float width = height * (float)winw / (float)winh; + float bottom = -(height * 0.5f); + float top = (height * 0.5f); + NLMISC::CQuadUV quadUV; quadUV.V0 = CVector(-(width * 0.5f), distance, -(height * 0.5f)); quadUV.V1 = CVector((width * 0.5f), distance, -(height * 0.5f)); @@ -701,8 +704,63 @@ void CStereoOVR::renderGUI() quadUV.Uv1 = CUV(1.f, 0.f); quadUV.Uv2 = CUV(1.f, 1.f); quadUV.Uv3 = CUV(0.f, 1.f); + + const uint nbQuads = 128; + static CVertexBuffer vb; + static CIndexBuffer ib; + + vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag); + vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false); + vb.setNumVertices((nbQuads + 1) * 2); - m_Driver->drawQuad(quadUV, umat); + { + CVertexBufferReadWrite vba; + vb.lock(vba); + float relWidth = width / distance; + float quadWidth = relWidth / (float)nbQuads; + for (uint i = 0; i < nbQuads + 1; ++i) + { + uint vi0 = i * 2; + uint vi1 = vi0 + 1; + float lineH = -(relWidth * 0.5f) + quadWidth * (float)i; + float lineUV = (float)i / (float)(nbQuads + 1); + float left = sin(lineH) * distance; + float forward = cos(lineH) * distance; + vba.setVertexCoord(vi0, left, forward, bottom); + vba.setTexCoord(vi0, 0, lineUV, 0.0f); + vba.setVertexCoord(vi1, left, forward, top); + vba.setTexCoord(vi1, 0, lineUV, 1.0f); + } + } + + ib.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT); + ib.setPreferredMemory(CIndexBuffer::RAMVolatile, false); + ib.setNumIndexes(nbQuads * 6); + + { + CIndexBufferReadWrite iba; + ib.lock(iba); + for (uint i = 0; i < nbQuads; ++i) + { + uint ti0 = i * 2; + uint ti1 = ti0 + 1; + uint bl = ti0; + uint tl = ti0 + 1; + uint br = ti0 + 2; + uint tr = ti0 + 3; + iba.setTri(ti0 * 3, bl, tl, br); + iba.setTri(ti1 * 3, br, tl, tr); + } + } + + IDriver *driver = static_cast(m_Driver)->getDriver(); + // m_Driver->setPolygonMode(UDriver::Line); + driver->activeVertexBuffer(vb); + driver->activeIndexBuffer(ib); + driver->renderTriangles(*umat.getObjectPtr(), 0, nbQuads * 2); //renderRawQuads(umat, 0, 128); + // m_Driver->setPolygonMode(UDriver::Filled); + + // m_Driver->drawQuad(quadUV, umat); m_Driver->deleteMaterial(umat); } @@ -712,7 +770,7 @@ void CStereoOVR::renderGUI() NL3D::UMaterial mat = m_Driver->createMaterial(); mat.setZWrite(false); - mat.setZFunc(UMaterial::always); + // mat.setZFunc(UMaterial::always); // Not nice! mat.setDoubleSided(true); mat.setColor(NLMISC::CRGBA::Red); mat.setBlend(false);