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Changed: Include PCH
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1 changed files with 1 additions and 3 deletions
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@ -14,7 +14,7 @@
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// You should have received a copy of the GNU Affero General Public License
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include "stdpch.h"
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#include "send_chat.h"
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#include "send_chat.h"
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/**
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/**
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@ -81,7 +81,6 @@ void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupT
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sendMessageViaMirror("IOS", msgout);
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sendMessageViaMirror("IOS", msgout);
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}
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}
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/**
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/**
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* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
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* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
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* Chat group can be constructed from CChatGroup class.
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* Chat group can be constructed from CChatGroup class.
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@ -169,7 +168,6 @@ void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId,
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sendMessageViaMirror("IOS", msgout);
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sendMessageViaMirror("IOS", msgout);
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}
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}
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/**
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/**
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* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
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* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
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* phraseId is a phrase id obtained through the string manager
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* phraseId is a phrase id obtained through the string manager
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