Fixed: build_interface currently only works with 32 bits bitmaps

This commit is contained in:
kervala 2014-08-02 10:58:50 +02:00
parent 8f7a050a9e
commit f63f7acfbd

View file

@ -258,16 +258,24 @@ int main(int nNbArg, char **ppArgs)
AllMaps.resize( mapSize ); AllMaps.resize( mapSize );
for(sint i = 0; i < mapSize; ++i ) for(sint i = 0; i < mapSize; ++i )
{ {
NLMISC::CBitmap *pBtmp = NULL;
try try
{ {
NLMISC::CBitmap *pBtmp = new NLMISC::CBitmap; pBtmp = new NLMISC::CBitmap;
NLMISC::CIFile inFile; NLMISC::CIFile inFile;
inFile.open( AllMapNames[i] ); if (!inFile.open( AllMapNames[i] )) throw NLMISC::Exception("Unable to open " + AllMapNames[i]);
pBtmp->load(inFile);
uint8 colors = pBtmp->load(inFile);
if (colors != 32) throw NLMISC::Exception(AllMapNames[i] + " is using " + toString(colors) + " bits colors, only 32 bit supported!");
AllMaps[i] = pBtmp; AllMaps[i] = pBtmp;
} }
catch (const NLMISC::Exception &e) catch (const NLMISC::Exception &e)
{ {
if (pBtmp) delete pBtmp;
outString (string("ERROR :") + e.what()); outString (string("ERROR :") + e.what());
return -1; return -1;
} }