Fixed: Wrong syntax for NL_I64

This commit is contained in:
kervala 2016-10-20 12:22:57 +02:00
parent ad4e1e4cdc
commit f8b7833e24

View file

@ -422,7 +422,7 @@ namespace NLGUI
{ {
nlassert(key); nlassert(key);
nlassert(isValid()); nlassert(isValid());
if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a value '%d" NL_I64 "' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename())); if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a value '%" NL_I64 "d' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename()));
CLuaStackChecker lsc(_LuaState); CLuaStackChecker lsc(_LuaState);
push(); push();
_LuaState->push(key); _LuaState->push(key);