mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-11 01:40:13 +00:00
Progressbar should look nicer on the splash screen now.
This commit is contained in:
parent
5861858532
commit
fade341c20
2 changed files with 4 additions and 6 deletions
Binary file not shown.
Before Width: | Height: | Size: 135 KiB After Width: | Height: | Size: 151 KiB |
|
@ -27,7 +27,7 @@ QSplashScreen()
|
||||||
progress = 0;
|
progress = 0;
|
||||||
textX = 5;
|
textX = 5;
|
||||||
textY = 20;
|
textY = 20;
|
||||||
pbLeft = 0;
|
pbLeft = 2;
|
||||||
pbTop = 0;
|
pbTop = 0;
|
||||||
pbWidth = 100;
|
pbWidth = 100;
|
||||||
pbHeight = 20;
|
pbHeight = 20;
|
||||||
|
@ -42,14 +42,12 @@ void SplashScreen::setPixmap( const QPixmap &pixmap )
|
||||||
QSplashScreen::setPixmap( pixmap );
|
QSplashScreen::setPixmap( pixmap );
|
||||||
|
|
||||||
if( this->pixmap().width() > 0 )
|
if( this->pixmap().width() > 0 )
|
||||||
pbWidth = this->pixmap().width();
|
pbWidth = this->pixmap().width() - 4;
|
||||||
|
|
||||||
if( this->pixmap().height() > 0 )
|
if( this->pixmap().height() > 0 )
|
||||||
pbTop = this->pixmap().height();
|
pbTop = this->pixmap().height() - pbHeight - 2;
|
||||||
|
|
||||||
textY = pbTop - pbHeight / 2;
|
textY = pbTop - pbHeight / 2;
|
||||||
|
|
||||||
resize( pbWidth, pbTop + pbHeight );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::setText( const QString &text )
|
void SplashScreen::setText( const QString &text )
|
||||||
|
@ -92,7 +90,7 @@ void SplashScreen::drawContents( QPainter *painter )
|
||||||
pbStyle.maximum = 100;
|
pbStyle.maximum = 100;
|
||||||
pbStyle.progress = progress;
|
pbStyle.progress = progress;
|
||||||
pbStyle.invertedAppearance = false;
|
pbStyle.invertedAppearance = false;
|
||||||
pbStyle.rect = QRect( 0, pbTop, pbWidth, pbHeight );
|
pbStyle.rect = QRect( pbLeft, pbTop, pbWidth, pbHeight );
|
||||||
|
|
||||||
style()->drawControl( QStyle::CE_ProgressBar, &pbStyle, painter, this );
|
style()->drawControl( QStyle::CE_ProgressBar, &pbStyle, painter, this );
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue