mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-24 09:58:46 +00:00
Changed: Compilation with VC++ 2010 without STLport
This commit is contained in:
parent
685ab0f488
commit
fbec2565e9
19 changed files with 24 additions and 18 deletions
|
@ -318,7 +318,7 @@ bool CDriverD3D::setupMaterial(CMaterial &mat)
|
||||||
if (!mat._MatDrvInfo)
|
if (!mat._MatDrvInfo)
|
||||||
{
|
{
|
||||||
// Insert into driver list. (so it is deleted when driver is deleted).
|
// Insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL);
|
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
|
||||||
|
|
||||||
*it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it);
|
*it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it);
|
||||||
|
|
||||||
|
|
|
@ -347,7 +347,7 @@ bool CDriverD3D::activeShader(CShader *shd)
|
||||||
if ( !shd->_DrvInfo )
|
if ( !shd->_DrvInfo )
|
||||||
{
|
{
|
||||||
// insert into driver list. (so it is deleted when driver is deleted).
|
// insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), NULL);
|
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), (NL3D::IShaderDrvInfos*)NULL);
|
||||||
// create and set iterator, for future deletion.
|
// create and set iterator, for future deletion.
|
||||||
shaderInfo = new CShaderDrvInfosD3D(this, it);
|
shaderInfo = new CShaderDrvInfosD3D(this, it);
|
||||||
*it= shd->_DrvInfo = shaderInfo;
|
*it= shd->_DrvInfo = shaderInfo;
|
||||||
|
|
|
@ -514,7 +514,7 @@ bool CDriverD3D::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded
|
||||||
if ( !tex.TextureDrvShare )
|
if ( !tex.TextureDrvShare )
|
||||||
{
|
{
|
||||||
// insert into driver list. (so it is deleted when driver is deleted).
|
// insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL);
|
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
|
||||||
// create and set iterator, for future deletion.
|
// create and set iterator, for future deletion.
|
||||||
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);
|
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);
|
||||||
|
|
||||||
|
|
|
@ -276,7 +276,7 @@ bool CDriverGL::setupMaterial(CMaterial& mat)
|
||||||
if (!mat._MatDrvInfo)
|
if (!mat._MatDrvInfo)
|
||||||
{
|
{
|
||||||
// insert into driver list. (so it is deleted when driver is deleted).
|
// insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL);
|
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
|
||||||
// create and set iterator, for future deletion.
|
// create and set iterator, for future deletion.
|
||||||
*it= mat._MatDrvInfo= new CShaderGL(this, it);
|
*it= mat._MatDrvInfo= new CShaderGL(this, it);
|
||||||
|
|
||||||
|
|
|
@ -626,7 +626,7 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
|
||||||
{
|
{
|
||||||
//nldebug("3D: creating CTextureDrvShare()");
|
//nldebug("3D: creating CTextureDrvShare()");
|
||||||
// insert into driver list. (so it is deleted when driver is deleted).
|
// insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL);
|
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
|
||||||
// create and set iterator, for future deletion.
|
// create and set iterator, for future deletion.
|
||||||
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);
|
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);
|
||||||
|
|
||||||
|
|
|
@ -140,7 +140,7 @@ bool CDriverGL::setupVertexBuffer(CVertexBuffer& VB)
|
||||||
// 1. Retrieve/Create driver shader.
|
// 1. Retrieve/Create driver shader.
|
||||||
//==================================
|
//==================================
|
||||||
// insert into driver list. (so it is deleted when driver is deleted).
|
// insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), NULL);
|
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), (NL3D::IVBDrvInfos*)NULL);
|
||||||
// create and set iterator, for future deletion.
|
// create and set iterator, for future deletion.
|
||||||
CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB);
|
CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB);
|
||||||
*it= VB.DrvInfos = info;
|
*it= VB.DrvInfos = info;
|
||||||
|
|
|
@ -111,7 +111,7 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Insert into driver list. (so it is deleted when driver is deleted).
|
// Insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
|
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
|
||||||
|
|
||||||
// Create a driver info
|
// Create a driver info
|
||||||
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
||||||
|
@ -1472,7 +1472,7 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// Insert into driver list. (so it is deleted when driver is deleted).
|
// Insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
|
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
|
||||||
|
|
||||||
// Create a driver info
|
// Create a driver info
|
||||||
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
||||||
|
@ -1554,7 +1554,7 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
|
||||||
*/
|
*/
|
||||||
|
|
||||||
// Insert into driver list. (so it is deleted when driver is deleted).
|
// Insert into driver list. (so it is deleted when driver is deleted).
|
||||||
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
|
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
|
||||||
|
|
||||||
// Create a driver info
|
// Create a driver info
|
||||||
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
||||||
|
|
|
@ -29,6 +29,7 @@
|
||||||
#include "nel/misc/bit_mem_stream.h"
|
#include "nel/misc/bit_mem_stream.h"
|
||||||
//
|
//
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <iterator>
|
||||||
//
|
//
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -836,7 +836,7 @@ void CAudioMixerUser::buildSampleBankList()
|
||||||
nlinfo("Compiling sample bank [%s]", bankname.c_str());
|
nlinfo("Compiling sample bank [%s]", bankname.c_str());
|
||||||
std::string filename = buildSampleBank(bankDir[i], sbp, bankname);
|
std::string filename = buildSampleBank(bankDir[i], sbp, bankname);
|
||||||
if (bankFile.size() < i + 1) bankFile.resize(i + 1);
|
if (bankFile.size() < i + 1) bankFile.resize(i + 1);
|
||||||
else bankFile.insert(bankFile.begin() + i, NULL);
|
else bankFile.insert(bankFile.begin() + i, std::string());
|
||||||
bankFile[i] = filename;
|
bankFile[i] = filename;
|
||||||
}
|
}
|
||||||
else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i]))
|
else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i]))
|
||||||
|
|
|
@ -77,7 +77,7 @@ void CSimpleSound::getSubSoundList(std::vector<std::pair<std::string, CSound*
|
||||||
{
|
{
|
||||||
// A little hack, we use the reference vector to tag unavailable sample.
|
// A little hack, we use the reference vector to tag unavailable sample.
|
||||||
if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0)
|
if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0)
|
||||||
subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", 0));
|
subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", (CSound*)NULL));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -36,6 +36,7 @@
|
||||||
#include <limits>
|
#include <limits>
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
#include "nel/misc/vector.h"
|
#include "nel/misc/vector.h"
|
||||||
#include "nel/misc/path.h"
|
#include "nel/misc/path.h"
|
||||||
|
|
|
@ -1156,7 +1156,7 @@ void CGroupSubMenu::addSeparatorAtIndex(uint index, const std::string &id)
|
||||||
tmp.CheckBox = NULL;
|
tmp.CheckBox = NULL;
|
||||||
tmp.RightArrow = NULL;
|
tmp.RightArrow = NULL;
|
||||||
_Lines.insert(_Lines.begin() + index, tmp);
|
_Lines.insert(_Lines.begin() + index, tmp);
|
||||||
_SubMenus.insert(_SubMenus.begin() + index, NULL);
|
_SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
|
||||||
_GroupMenu->invalidateCoords();
|
_GroupMenu->invalidateCoords();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1304,7 +1304,7 @@ CViewTextMenu* CGroupSubMenu::addLineAtIndex(uint index, const ucstring &name,
|
||||||
_Lines.insert(_Lines.begin() + index, tmp);
|
_Lines.insert(_Lines.begin() + index, tmp);
|
||||||
|
|
||||||
// Add an empty sub menu by default
|
// Add an empty sub menu by default
|
||||||
_SubMenus.insert(_SubMenus.begin() + index, NULL);
|
_SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
|
||||||
|
|
||||||
_GroupMenu->invalidateCoords();
|
_GroupMenu->invalidateCoords();
|
||||||
|
|
||||||
|
|
|
@ -155,7 +155,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
|
||||||
{
|
{
|
||||||
if(i==index)
|
if(i==index)
|
||||||
{
|
{
|
||||||
tabB->setId(string("tab") + count);
|
tabB->setId("tab" + NLMISC::toString(count));
|
||||||
tabB->setParentPos(lastTab);
|
tabB->setParentPos(lastTab);
|
||||||
if(i==0)
|
if(i==0)
|
||||||
tabB->setParentPosRef(Hotspot_TL);
|
tabB->setParentPosRef(Hotspot_TL);
|
||||||
|
@ -168,7 +168,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons[i]->setId(string("tab") + count);
|
buttons[i]->setId("tab" + NLMISC::toString(count));
|
||||||
buttons[i]->setParentPos(lastTab);
|
buttons[i]->setParentPos(lastTab);
|
||||||
if(i==0 && index!=0)
|
if(i==0 && index!=0)
|
||||||
buttons[i]->setParentPosRef(Hotspot_TL);
|
buttons[i]->setParentPosRef(Hotspot_TL);
|
||||||
|
@ -297,7 +297,7 @@ void CGroupTab::removeTab(sint index)
|
||||||
{
|
{
|
||||||
if(i!=index)
|
if(i!=index)
|
||||||
{
|
{
|
||||||
buttons[i]->setId(string("tab")+count);
|
buttons[i]->setId("tab"+NLMISC::toString(count));
|
||||||
buttons[i]->setParentPos(lastTab);
|
buttons[i]->setParentPos(lastTab);
|
||||||
if((i==0) || (index==0 && i==1))
|
if((i==0) || (index==0 && i==1))
|
||||||
buttons[i]->setParentPosRef(Hotspot_TL);
|
buttons[i]->setParentPosRef(Hotspot_TL);
|
||||||
|
|
|
@ -986,7 +986,7 @@ void CDisplayerVisualEntity::updateName()
|
||||||
}
|
}
|
||||||
std::string firstPart = "";
|
std::string firstPart = "";
|
||||||
if(actNb>0)
|
if(actNb>0)
|
||||||
firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + actNb;
|
firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + NLMISC::toString(actNb);
|
||||||
|
|
||||||
if (act->isString("Name"))
|
if (act->isString("Name"))
|
||||||
actName = act->toString("Name");
|
actName = act->toString("Name");
|
||||||
|
|
|
@ -37,6 +37,7 @@
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
#include <nel/misc/common.h>
|
#include <nel/misc/common.h>
|
||||||
#include <nel/misc/debug.h>
|
#include <nel/misc/debug.h>
|
||||||
|
|
|
@ -52,6 +52,7 @@
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include <deque>
|
#include <deque>
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
|
|
||||||
//----------------------------------------------------------------
|
//----------------------------------------------------------------
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
#include "nel/misc/types_nl.h"
|
#include "nel/misc/types_nl.h"
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
#include "nel/misc/common.h"
|
#include "nel/misc/common.h"
|
||||||
|
|
||||||
|
|
|
@ -1305,7 +1305,7 @@ void ItemNamesSave()
|
||||||
output = "i";
|
output = "i";
|
||||||
output += data.splitTo( "prospector", true );
|
output += data.splitTo( "prospector", true );
|
||||||
|
|
||||||
set<CSString, CUnsensitiveSStringLessPred>::iterator it = itemNames.begin();
|
CSortedStringSet::const_iterator it = itemNames.begin();
|
||||||
|
|
||||||
while ( it != itemNames.end() )
|
while ( it != itemNames.end() )
|
||||||
{
|
{
|
||||||
|
|
|
@ -78,6 +78,7 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
#include <iterator>
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace NLMISC;
|
using namespace NLMISC;
|
||||||
|
|
Loading…
Reference in a new issue