Fixed: V coordinates are inverted

This commit is contained in:
kervala 2017-01-03 13:42:32 +01:00
parent ede299924f
commit fcee44b388

View file

@ -312,7 +312,8 @@ int main(int argc, char **argv)
NLMISC::fromString(tokens[1], u);
NLMISC::fromString(tokens[2], v);
verticeTextureCoords.push_back(NLMISC::CUV(u * (float)TextureSize, v * (float)TextureSize));
// V coordinates are inverted
verticeTextureCoords.push_back(NLMISC::CUV(u * (float)TextureSize, (1.f - v) * (float)TextureSize));
}
else
{