mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-22 23:26:15 +00:00
Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version.
This commit is contained in:
parent
13032ad189
commit
fdc9738b28
1 changed files with 103 additions and 52 deletions
|
@ -328,26 +328,27 @@ plugin material NelMaterial
|
|||
classID:#(0x64c75fec, 0x222b9eb9)
|
||||
extends:standard
|
||||
replaceUI:true
|
||||
version:12.0
|
||||
version:14.0
|
||||
(
|
||||
local loadShader
|
||||
local globalUpdateUI
|
||||
local updateTextureName
|
||||
|
||||
local updateToVersion4 = false
|
||||
local updateToVersion14 = false
|
||||
|
||||
parameters nlbp rollout:nelBasicParameters
|
||||
(
|
||||
bTwoSided type:#boolean ui:cbTwoSided
|
||||
cAmbient type:#color ui:cpAmbient
|
||||
cDiffuse type:#color ui:cpDiffuse
|
||||
pOpacity type:#percent ui:spOpacity
|
||||
cSpecular type:#color ui:cpSpecular
|
||||
pSpecularLevel type:#percent ui:spSpecularLevel
|
||||
pGlossiness type:#percent ui:spGlossiness
|
||||
cSelfIllumColor type:#color ui:cpSelfIllumColor
|
||||
pSelfIllumAmount type:#percent ui:spSelfIllumAmount
|
||||
bUseSelfIllumColor type:#boolean ui:cbUseSelfIllumColor
|
||||
bTwoSided type:#boolean
|
||||
cAmbient type:#color
|
||||
cDiffuse type:#color
|
||||
pOpacity type:#percent
|
||||
cSpecular type:#color
|
||||
pSpecularLevel type:#percent
|
||||
pGlossiness type:#percent
|
||||
cSelfIllumColor type:#color
|
||||
pSelfIllumAmount type:#percent
|
||||
bUseSelfIllumColor type:#boolean
|
||||
)
|
||||
|
||||
parameters main rollout:NelParams
|
||||
|
@ -549,8 +550,8 @@ plugin material NelMaterial
|
|||
|
||||
group "Standard Lighting"
|
||||
(
|
||||
Label lblNlbpslA "Diffuse is the color in light, ambient in the dark." align:#right
|
||||
Label lblNlbpslB "Ambient and diffuse multiply with the textures and global sun." align:#right
|
||||
-- Label lblNlbpslA "Diffuse is the color in light, ambient in the dark." align:#right
|
||||
-- Label lblNlbpslB "Ambient and diffuse multiply with the textures and global sun." align:#right
|
||||
ColorPicker cpAmbient "Ambient" color:[63,63,63] align:#left across:3
|
||||
ColorPicker cpDiffuse "Diffuse" color:[127,127,127] align:#left
|
||||
Spinner spOpacity "Opacity" range:[0,100,100] type:#integer scale:1 align:#left
|
||||
|
@ -558,8 +559,8 @@ plugin material NelMaterial
|
|||
|
||||
group "Specular"
|
||||
(
|
||||
Label lblNlbpsA "Increase the specular level to see the specular color." align:#right
|
||||
Label lblNlbpsB "Multiplies with sun. Glossiness changes the size of the specular." align:#right
|
||||
-- Label lblNlbpsA "Increase the specular level to see the specular color." align:#right
|
||||
-- Label lblNlbpsB "Multiplies with sun. Glossiness changes the size of the specular." align:#right
|
||||
ColorPicker cpSpecular "Specular" color:[255,255,255] align:#left across:3
|
||||
Spinner spSpecularLevel "Level" range:[0,100,0] type:#integer scale:1 align:#left
|
||||
Spinner spGlossiness "Glossiness"range:[0,80,10] type:#integer scale:1 align:#left
|
||||
|
@ -567,64 +568,91 @@ plugin material NelMaterial
|
|||
|
||||
group "Self Illumination"
|
||||
(
|
||||
Label lblNlbpsiA "Set the self illumination by color or by amount." align:#right
|
||||
-- Label lblNlbpsiA "Set the self illumination by color or by amount." align:#right
|
||||
ColorPicker cpSelfIllumColor "Self Illum"color:[0,0,0] align:#left across:3
|
||||
Spinner spSelfIllumAmount "Self Illum" range:[0,100,0] type:#integer scale:1 align:#left
|
||||
CheckBox cbUseSelfIllumColor "Use Color" checked:false align:#right
|
||||
)
|
||||
|
||||
on cbTwoSided changed bval do
|
||||
delegate.twoSided = bval
|
||||
updateUI false
|
||||
|
||||
on cpAmbient changed cval do
|
||||
delegate.ambient = cval
|
||||
updateUI false
|
||||
|
||||
on cpDiffuse changed cval do
|
||||
delegate.diffuse = cval
|
||||
updateUI false
|
||||
|
||||
on spOpacity changed pval do
|
||||
delegate.opacity = pval
|
||||
updateUI false
|
||||
|
||||
on cpSpecular changed cval do
|
||||
delegate.specular = cval
|
||||
updateUI false
|
||||
|
||||
on spSpecularLevel changed pval do
|
||||
delegate.specularLevel = pval
|
||||
updateUI false
|
||||
|
||||
on spGlossiness changed pval do
|
||||
delegate.glossiness = pval
|
||||
updateUI false
|
||||
|
||||
on cpSelfIllumColor changed cval do
|
||||
delegate.selfIllumColor = cval
|
||||
updateUI false
|
||||
|
||||
on spSelfIllumAmount changed bval do
|
||||
delegate.selfIllumAmount = bval
|
||||
updateUI false
|
||||
|
||||
on cbUseSelfIllumColor changed bval do
|
||||
(
|
||||
delegate.useSelfIllumColor = bval
|
||||
spSelfIllumAmount.visible = not bval
|
||||
cpSelfIllumColor.visible = bval
|
||||
)
|
||||
updateUI false
|
||||
|
||||
Fn updateUI update =
|
||||
(
|
||||
cbTwoSided.checked = delegate.twoSided
|
||||
cpAmbient.color = delegate.ambient
|
||||
cpDiffuse.color = delegate.diffuse
|
||||
spOpacity.value = delegate.opacity
|
||||
cpSpecular.color = delegate.specular
|
||||
spSpecularLevel.value = delegate.specularLevel
|
||||
spGlossiness.value = delegate.glossiness
|
||||
cpSelfIllumColor.color = delegate.selfIllumColor
|
||||
spSelfIllumAmount.value = delegate.selfIllumAmount
|
||||
cbUseSelfIllumColor.checked = delegate.useSelfIllumColor
|
||||
|
||||
spSelfIllumAmount.visible = not delegate.useSelfIllumColor
|
||||
cpSelfIllumColor.visible = delegate.useSelfIllumColor
|
||||
delegate.adTextureLock = false
|
||||
delegate.adLock = false
|
||||
delegate.dsLock = false
|
||||
if (version >= 14) then
|
||||
(
|
||||
if update == true then
|
||||
(
|
||||
cbTwoSided.checked = bTwoSided
|
||||
cpAmbient.color = cAmbient
|
||||
cpDiffuse.color = cDiffuse
|
||||
spOpacity.value = pOpacity
|
||||
cpSpecular.color = cSpecular
|
||||
spSpecularLevel.value = pSpecularLevel
|
||||
spGlossiness.value = pGlossiness
|
||||
cpSelfIllumColor.color = cSelfIllumColor
|
||||
spSelfIllumAmount.value = pSelfIllumAmount
|
||||
cbUseSelfIllumColor.checked = bUseSelfIllumColor
|
||||
|
||||
spSelfIllumAmount.visible = not bUseSelfIllumColor
|
||||
cpSelfIllumColor.visible = bUseSelfIllumColor
|
||||
)
|
||||
else
|
||||
(
|
||||
bTwoSided = cbTwoSided.checked
|
||||
cAmbient = cpAmbient.color
|
||||
cDiffuse = cpDiffuse.color
|
||||
pOpacity = spOpacity.value
|
||||
cSpecular = cpSpecular.color
|
||||
pSpecularLevel = spSpecularLevel.value
|
||||
pGlossiness = spGlossiness.value
|
||||
cSelfIllumColor = cpSelfIllumColor.color
|
||||
pSelfIllumAmount = spSelfIllumAmount.value
|
||||
bUseSelfIllumColor = cbUseSelfIllumColor.checked
|
||||
|
||||
delegate.twoSided = bTwoSided
|
||||
delegate.ambient = cAmbient
|
||||
delegate.diffuse = cDiffuse
|
||||
delegate.opacity = pOpacity
|
||||
delegate.specular = cSpecular
|
||||
delegate.specularLevel = pSpecularLevel
|
||||
delegate.glossiness = pGlossiness
|
||||
delegate.selfIllumColor = cSelfIllumColor
|
||||
delegate.selfIllumAmount = pSelfIllumAmount
|
||||
delegate.useSelfIllumColor = bUseSelfIllumColor
|
||||
)
|
||||
|
||||
delegate.adTextureLock = false
|
||||
delegate.adLock = false
|
||||
delegate.dsLock = false
|
||||
)
|
||||
)
|
||||
|
||||
on nelBasicParameters open do
|
||||
|
@ -2050,16 +2078,16 @@ plugin material NelMaterial
|
|||
)
|
||||
|
||||
on load do
|
||||
(
|
||||
(
|
||||
-- Trap Patch
|
||||
if version >= 4 then
|
||||
if version >= 4 and version < 14 then
|
||||
(
|
||||
if (delegate.DiffuseMap != undefined) and (tTexture_1 == undefined) then
|
||||
(
|
||||
tTexture_1 = delegate.DiffuseMap
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
-- Update to version 4 ?
|
||||
if updateToVersion4 == true then
|
||||
(
|
||||
|
@ -2135,18 +2163,35 @@ plugin material NelMaterial
|
|||
)
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
updateToVersion4 = false
|
||||
|
||||
if updateToVersion14 == true then
|
||||
(
|
||||
bTwoSided = delegate.twoSided
|
||||
cAmbient = delegate.ambient
|
||||
cDiffuse = delegate.diffuse
|
||||
pOpacity = delegate.opacity
|
||||
cSpecular = delegate.specular
|
||||
pSpecularLevel = delegate.specularLevel
|
||||
pGlossiness = delegate.glossiness
|
||||
cSelfIllumColor = delegate.selfIllumColor
|
||||
pSelfIllumAmount = delegate.selfIllumAmount
|
||||
bUseSelfIllumColor = delegate.useSelfIllumColor
|
||||
)
|
||||
|
||||
updateToVersion14 = false
|
||||
|
||||
)
|
||||
|
||||
on create do
|
||||
(
|
||||
(
|
||||
-- Single shader
|
||||
loadShader ShaderSingleTexture
|
||||
)
|
||||
|
||||
on update do
|
||||
(
|
||||
(
|
||||
-- Initialise V3 fields.
|
||||
if (version < 3) and (version >= 1) then
|
||||
(
|
||||
|
@ -2168,10 +2213,16 @@ plugin material NelMaterial
|
|||
(
|
||||
updateToVersion4 = true
|
||||
)
|
||||
|
||||
if (version < 14) and (version >= 1) then
|
||||
(
|
||||
updateToVersion14 = true
|
||||
)
|
||||
)
|
||||
|
||||
fn globalUpdateUI update =
|
||||
(
|
||||
nelBasicParameters.updateUI update
|
||||
NelParams.updateUI update
|
||||
NelTexture.updateUI update
|
||||
NelMultitextureSlot1.updateUI update
|
||||
|
|
Loading…
Reference in a new issue