diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp index 9fe51ea1d..9514d938f 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp @@ -2751,7 +2751,7 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height) setWindowStyle(EWSFullscreen); // set the back buffer manually to match the desired rendering resolution - GLint dim[2] = { width, height }; + GLint dim[2] = { (GLint)width, (GLint)height }; CGLError error = CGLSetParameter( (CGLContextObj)[_ctx CGLContextObj], kCGLCPSurfaceBackingSize, dim);