Commit graph

2159 commits

Author SHA1 Message Date
SirCotare
139b05e22d #1470 base class update; AVL trees added; some cleanup 2012-07-01 20:04:01 +02:00
kaetemi
e0da8b7f56 Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
0d4f6da330 Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
SirCotare
3c8cdc1a54 #1470 monday's push_all 2012-06-25 22:00:02 +02:00
SirCotare
75cbc3d815 #1470 achievement API for external data access 2012-06-25 21:16:42 +02:00
SirCotare
7391d526c1 #1470 admin tool workprint; menu admin almost complete; wip!! 2012-06-25 15:04:51 +02:00
SirCotare
dd4a7f1fd9 #1470 major update; these changes were necessary for the admin tool; currently untested - need new testserver with php 5.4 2012-06-25 15:03:14 +02:00
SirCotare
899e5a90d3 #1470 some minor rendering fixes; Parentum is now abstract class; various adaptations to allow admin functions to inherit from these base classes 2012-06-24 12:44:24 +02:00
SirCotare
09a48363d3 #1470 Parentum interface debugged... 2012-06-21 22:45:27 +02:00
SirCotare
12884dac30 #1470 interface for inheritable child generation added 2012-06-21 22:28:51 +02:00
SirCotare
b08d256297 #1470 config options added; some cleanup 2012-06-21 22:03:36 +02:00
SirCotare
30677cfe4a #1470 and here comes the ingame rendering 2012-06-21 20:55:52 +02:00
SirCotare
a84b0aae5e #1470 XMLApi connector initially finished; testing needed 2012-06-18 21:17:44 +02:00
SirCotare
89c0071156 #1470: data retrieval updates, though untested 2012-06-18 19:49:40 +02:00
SirCotare
d007fbab24 #1470 added dev flags 2012-06-14 11:23:52 +02:00
SirCotare
7f192c3ed7 #1470 achievement admin initial 2012-06-11 18:53:04 +02:00
SirCotare
f0fa5191f9 #1470 monday's commit: update on parser (still incomplete); wip datasources; initial monitoring cronjob (done); various minor changes, fixes and so 2012-06-11 18:52:19 +02:00
kaetemi
2e01e8c4bf Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
08e3f3c180 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
72fc210dd0 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
SirCotare
653c18d879 #1470 monday's push_all 2012-06-04 21:23:14 +02:00
kaetemi
87585588fc Reverted: Unnecessary changes to config and data from merge 2012-06-04 15:03:40 +02:00
kaetemi
fd524ca5cc Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance) 2012-06-04 14:53:50 +02:00
kaetemi
3fc8a264b5 Fixed: Bad serialization of sound name in background sounds 2012-06-04 13:28:03 +02:00
kaetemi
cb1d9a9f73 Changed: Assign sane type id to temporary sound sheet ids 2012-06-04 13:27:12 +02:00
kaetemi
c54acdb6d2 Changed: Tool build_soundbank can also work without sheet id bin 2012-06-04 12:37:56 +02:00
kaetemi
cb0cbdff89 Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
SirCotare
39e5da62e6 #1470 initial achievement tracker 2012-06-04 00:34:26 +02:00
SirCotare
c0778e9fd9 #1470 minor bugfixes with app rendering; added Tieable interface 2012-06-03 23:03:33 +02:00
SirCotare
945b3d695e #1470 bugfix in tie logics while rendering 2012-06-03 20:53:01 +02:00
kaetemi
6cfb10a275 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
SirCotare
fccddfd3b2 #1470 tied achievements added 2012-06-03 15:04:04 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
a2c2d78fe8 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ea6ede03ba Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
caf00a5b7c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
b7d687d0c0 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00
kaetemi
7bd37858ff Merged: From gsoc2012-fabien r2211 to sound_dev 2012-06-02 10:57:01 +02:00
SirCotare
c1b5cf3cb2 #1470 class files moved; some rendering improvements; 2012-05-31 15:15:36 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
SirCotare
fe077f3e49 #1470 Achievement summary added; improved menu handling; Class scheme (UML) added; 2012-05-28 21:09:44 +02:00
SirCotare
938f2a9509 #1470 working frontend + demo data; ingame rendering not included 2012-05-27 21:08:28 +02:00
Fabien_HENON
67a05e8c28 Changed: #1469 StringId conversion to CSheetId for sounds 2012-05-26 23:40:27 +02:00