kaetemi
|
2d118078f7
|
Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
1fdde1e56d
|
Merge with default
|
2013-07-25 21:18:52 +02:00 |
|
kaetemi
|
b93ab158a5
|
Merge with default
|
2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
cbe1872eb8
|
Merge with default
|
2013-07-19 18:12:08 +02:00 |
|
kaetemi
|
a7970b17ac
|
Merge with default
|
2013-07-19 15:38:49 +02:00 |
|
kaetemi
|
efaf25fd95
|
Merge with default
|
2013-07-19 14:10:07 +02:00 |
|
kaetemi
|
f039c22f0c
|
Merge with default
|
2013-07-18 23:05:25 +02:00 |
|
kaetemi
|
7aed5b709d
|
Fix bad includes in snowballs, re #43
|
2013-07-06 21:58:26 +02:00 |
|
Michael Witrant
|
db58b68330
|
Fixed definition tests for optional LibOVR
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
1a397ec068
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
48cc5ac5fe
|
Added Win32 and Apple LibOVR build paths
|
2013-07-06 19:55:08 +02:00 |
|
Michael Witrant
|
6c049ae905
|
Fixed Linux build failure because a temporary pointer was passed, ref #43
|
2013-07-06 19:34:28 +02:00 |
|
Michael Witrant
|
c3490a2ee4
|
Added LibOVR finder and Linux support, ref #43
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
3f1a2fe6bd
|
Handle head orientation in ryzom client, ref #43
|
2013-07-05 04:09:53 +02:00 |
|
kaetemi
|
a0140fd551
|
Don't render to texture when in wireframe mode, re #43
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
fc663f210f
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
fbb9ec7379
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
358fe91bbf
|
Move some more updates out of the render code, see #43
|
2013-07-05 00:47:17 +02:00 |
|
kaetemi
|
df2835df4d
|
Some necessary changes to camera setting, re #43
|
2013-07-05 00:17:09 +02:00 |
|
kaetemi
|
5fdb44ce04
|
Some more cleanup
|
2013-07-04 23:41:46 +02:00 |
|
kaetemi
|
eebe0c6b4e
|
Make oversize screenshots be perfectly seamless
|
2013-07-04 23:11:15 +02:00 |
|
kaetemi
|
f7caadf8d8
|
Pull weather updates out of scene render
|
2013-07-04 22:39:05 +02:00 |
|
kaetemi
|
014ce65c70
|
Correctly apply bloom on oversize screenshots
|
2013-07-04 22:26:31 +02:00 |
|
kaetemi
|
c6daf905a3
|
Refactor fulldetail override
|
2013-07-04 22:18:19 +02:00 |
|
kaetemi
|
2e4a3c95b5
|
Merge with default
|
2013-07-04 21:12:34 +02:00 |
|
kaetemi
|
1ebc74f9d2
|
Distort 2D gui as well, ref #43
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
6b0c19b3d5
|
Correctly synchronize some more animation in snowballs, re #43
|
2013-07-04 20:43:49 +02:00 |
|
kaetemi
|
5fc257141c
|
Fix particles being animated twice in stereo render, see #43
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
834f478700
|
Add stereo debugger for visually comparing rendered frames, ref #43
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
7cd5a94e4c
|
Use width instead of height of screen for hmd fov, re #43
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
d700d01c6a
|
Add minimal head model and world scale, ref #43
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
783c15b072
|
Make bloom work together with render target used for the rift shader, ref #43
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
afe8b1a8e6
|
Remove unnecessary user render target code from bloom, see #43
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
20f9cbd215
|
Merge with default
|
2013-07-03 03:17:29 +02:00 |
|
kaetemi
|
8249a7d26b
|
Add arbfp1 and fp40 barrel fragment programs, see #43
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
72eb001b0a
|
Test arbfp1, see #43
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
813a7773c2
|
Properly scale seconds per frame graph in snowballs
|
2013-07-02 18:43:28 +02:00 |
|
kaetemi
|
3cb613b0d2
|
Prefer NPOT texture over RECT texture
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
13724ee1d4
|
Render left and right deformed view, re #43
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
5354a2851c
|
Test the barrel shader, see #43
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
e0435fbc06
|
Workaround in snowballs for fullscreen bug with opengl driver
|
2013-07-02 01:08:49 +02:00 |
|
kaetemi
|
9a5853a077
|
Render the scene to a target texture for the stereo rendering filter, ref #43
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
8990b521fd
|
Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
6b33f0c5b8
|
Create stereo render target, see #43
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
fcd9344ad5
|
Add interface for stereo display render targets, ref #43
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
1756adb303
|
Allow turning off bloom in snowballs
|
2013-07-01 20:38:18 +02:00 |
|
kaetemi
|
8818e886af
|
Cleanup
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
779d2c1892
|
Allow linking debug and release with same mysql lib if no specific debug lib.
|
2013-07-01 18:45:43 +02:00 |
|
kaetemi
|
e1397a0dc3
|
Create interface classes for stereo displays and head mounted displays, see #43
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
4ef8b7c109
|
Separate some camera related functions, ref #43
|
2013-06-27 04:11:09 +02:00 |
|
kaetemi
|
8b761cc830
|
Move some config stuff out of main_loop.cpp, see #43
|
2013-06-27 03:49:30 +02:00 |
|
kaetemi
|
03e9acfab3
|
Remove some unused includes, re #43
|
2013-06-27 03:16:53 +02:00 |
|
kaetemi
|
a7562a1059
|
Some more debug functions moved, see #43
|
2013-06-27 03:04:40 +02:00 |
|
kaetemi
|
c89810bcd8
|
Moved some temp code out of main_loop.cpp, ref #43
|
2013-06-27 02:43:51 +02:00 |
|
kaetemi
|
1ee82909c3
|
Take some debug render code out of main_loop.cpp, see #43
|
2013-06-27 02:13:48 +02:00 |
|
kaetemi
|
5bd6b5ee7a
|
Separate some profiling code from main_loop.cpp, see #43
|
2013-06-27 01:43:04 +02:00 |
|
kaetemi
|
0a2a08ce07
|
Pull CPing out of main_loop.cpp, refs #43
|
2013-06-27 01:23:53 +02:00 |
|
kaetemi
|
5665253af7
|
Return view as CQuat, see #43
|
2013-06-26 21:36:21 +02:00 |
|
kaetemi
|
a68f54b4e8
|
Create a clipping frustum, ref #43
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
922b0e67ad
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
641c651533
|
Fix warning
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
f4d337b413
|
Adjust 2D interface shift, re #43
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
9c84d9b56c
|
Move snowballs compass, see #43
|
2013-06-26 17:38:20 +02:00 |
|
kaetemi
|
b7685170a2
|
Add eye distance in 2D interface shift, re #43
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
e5d2958321
|
Add 2D interface shifting calculations, see #43
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
f7f611e6a6
|
Correctly adjust text to viewport, re #43
|
2013-06-26 16:08:48 +02:00 |
|
kaetemi
|
7afbbb3188
|
Add some comments, see #43
|
2013-06-26 15:55:39 +02:00 |
|
kaetemi
|
4c4640c954
|
Cleanup and make bloom work with stereo rendering, re #43
|
2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
826da99473
|
Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
4289248d56
|
Read sensor data and set camera in snowballs, ref #43
|
2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
8fad0e92b7
|
Add library name to device name, re #43
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
31e96ad6c5
|
List stereo devices, see #43
|
2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
1f972da834
|
Merge with default
|
2013-06-26 00:00:35 +02:00 |
|
kaetemi
|
26567a3ce8
|
Added some notes
|
2013-06-20 00:25:52 +02:00 |
|
kaetemi
|
95eb1499ee
|
Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
b7294b9246
|
Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
143ab99b89
|
Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
3ff6a3c640
|
Additional test, textures does not seem to work in ps_3_0
|
2013-06-19 21:31:29 +02:00 |
|
kaetemi
|
66d4a90892
|
Activate textures for postprocessing material under direct3d
|
2013-06-19 21:16:13 +02:00 |
|
kaetemi
|
7625336f1b
|
Test texture with postprocessing material, seems to work with opengl
|
2013-06-19 20:47:23 +02:00 |
|
kaetemi
|
7e78f66c20
|
Updated snowballs default config
|
2013-06-19 16:22:48 +02:00 |
|
kaetemi
|
3be1be1111
|
Fix linux compile
|
2013-06-19 16:18:09 +02:00 |
|
kaetemi
|
e1176c3198
|
Add function to check which pixel program profiles are available on a driver
|
2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
52b9637167
|
Add test for ps.1.1 pixel program in snowballs (it works too now)
|
2013-06-19 04:03:32 +02:00 |
|
kaetemi
|
7e35bea71f
|
Add test for ARBfp1.0 fragment program in snowballs (it works)
|
2013-06-19 02:59:32 +02:00 |
|
kaetemi
|
c5ccdf0787
|
Cleanup more unneeded code
|
2013-06-19 02:36:57 +02:00 |
|
kaetemi
|
e905a85436
|
Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
daccf30f15
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
|
2013-06-19 02:10:38 +02:00 |
|
kaetemi
|
301ea3f32e
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
|
a9af39fff7
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
c21a77fce0
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
|
kaetemi
|
4d79a06c79
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
6675a7ca93
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
5f4380e33b
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
1ef3a17207
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
923782eda7
|
Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
e082737da9
|
Allow stepping through the time delta in multiple passes in snowballs
|
2013-06-16 23:51:33 +02:00 |
|
kaetemi
|
fa109b3575
|
Remove silly heap allocation of a null pointer
|
2013-06-16 23:49:45 +02:00 |
|
kaetemi
|
5cd89b050e
|
Allow configuration of bloom settings from config files in snowballs
|
2013-06-16 23:48:40 +02:00 |
|
kaetemi
|
dfb302dafb
|
Add info structure for multipass camera rendering effects #43
|
2013-06-16 20:48:17 +02:00 |
|