Commit graph

153 commits

Author SHA1 Message Date
kaetemi
5b0b668c66 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
e3b1648833 Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
8d0227cbf3 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kervala
59b1141d37 Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
f63f7acfbd Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
8f7a050a9e Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
8356b791d4 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
5cb991c1b0 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
f94c65faa9 Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
2d7eb321b0 Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
f6483d45ef Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
ce2de7ec8e Merge with default 2014-08-01 11:50:40 +02:00
kaetemi
f07994a8d4 Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
dade08fd31 Fix issue with render target in OpenGL when size not specified 2014-07-31 17:41:56 +02:00
kaetemi
ac4c9b7fc4 Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
5d5674e1fa Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
3e44b75220 Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
kaetemi
d0793b2e6b Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
597221ecef Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
ca94c90ae6 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
71d16b0e24 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
dfighter1985
47b85c3f8a TileBank loading. 2014-07-30 10:54:08 +02:00
kaetemi
371b58b0f5 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
5ffea55bcc Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
6b6f4fac2f Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
20acc5a48c Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
7d79e75d1a Add warning 2014-07-29 15:23:51 +02:00
kaetemi
00881eed6c Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
a3b0f16823 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
5390f976cf Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
e854571ba5 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
661d5fd274 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
a9a4f4eaa3 Merged default. 2014-07-22 00:15:50 +02:00
KISHAN GRIMOUT
bc45823645 fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
f81032039a Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
27269065ab Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
6db922232e Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kervala
a9b162b016 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
fb40a59387 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
f7d9b32051 Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
2508728714 Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
fd4376b1a4 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
2d4c4cd3cf Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
7c95946416 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
kaetemi
2ab62ae9b2 Trash DirectInput 2014-07-12 17:17:24 +02:00
dfighter1985
7e6b3ffa06 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi
868ff2d106 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
2efdca688e Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
b99dab48c6 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
ec7e6a0188 Trash DirectInput 2014-07-08 22:21:11 +02:00
dfighter1985
2277dbb92b CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
shubham_meena
75cfa80376 branch updated 2014-07-07 02:12:40 +05:30
dfighter1985
a30caef9e1 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985
31ee29c7dc Quelled some compiler compliants. 2014-06-29 03:01:43 +02:00
dfighter1985
b65fd4b18b tooltip parent is now changable using an enum. 2014-06-29 02:53:33 +02:00
dfighter1985
1269cb33b9 Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
dfighter1985
3ac5ecc59b text posref is now an enum too. 2014-06-27 00:07:44 +02:00
dfighter1985
c004b02091 Posref can now be set as an enum, instead of a string in the property editor. 2014-06-21 18:25:14 +02:00
kaetemi
8172d78b1b Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
c5d8bd6ec4 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
e18ff04e15 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
46921fd76a Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
871fa848df Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
94c830db81 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
25bbeb0ba5 SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
ebcf6af93c SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
8ae9aea33c SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047 SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6 Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
5318a8e4ab SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
d6e1053a61 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
b82af560ff SSE2: Create branch 2014-06-12 19:27:09 +02:00
shubham_meena
58119cdda8 changes indentation and extra spaces 2014-06-01 19:52:54 +00:00
dfighter1985
4e8fb9f59c Merged default 2014-05-14 18:01:15 +02:00
dfighter1985
7bf5acfb38 Moved ovqt to /code/studio 2014-05-06 01:30:28 +02:00
dfighter1985
25387c6cdc Tile Editor crash fixes. 2014-04-23 02:10:14 +02:00
dfighter1985
bab02839d6 Build fixes. 2014-04-23 00:49:17 +02:00
dfighter1985
d58f96bd93 Merged Georges Editor branch. 2014-04-22 21:12:26 +02:00
dfighter1985
8ae9c92722 Merged default. 2014-04-22 21:10:19 +02:00
dfighter1985
37410a17d9 Merged default. 2014-04-22 21:02:34 +02:00
mattraykowski
9aca86757e merge from default 2013-01-30 10:15:14 -06:00
mattraykowski
7267bcfc17 Changed: if-statements for context menu selection - no logic 2012-10-21 13:58:44 -07:00
mattraykowski
67a584d722 Changed: Enabled custom context menu signal to open a menu at the mouse position. 2012-10-21 13:48:02 -07:00
sfb
ac14c215f4 GEQt Plugin: Starting to add the context menu back. 2012-10-18 20:56:31 -05:00
sfb
f2d5492b0c Changed: #1306 Fixed index bug with form array rename. 2012-09-28 09:50:44 -05:00
sfb
882b31546f Changed: #1306 Moved creation of undo command for form array renames to the model. 2012-09-28 07:33:51 -05:00
sfb
65268b8226 Added: #1306 Added undo/redo action for renaming array entry names 2012-09-27 08:22:50 -05:00
sfb
4cb71eedf2 Changed: #1306 Radically changed the plugin in a new branch to match the way classic GE loads forms.
- Refactored the tree view to show only structs, arrays, vstructs and eliminated atoms from its view.
- Refactored the form view to have a Qt Properties Browser
- Refactored the loader to use the classic GE addStruct/addArray.
- Moved some functionality into CFormItem.
- Added icons from classic GE and configured model/item to return them appropriately.
- Getting read for changes via undo commands.
- Eliminating/ignoring the hold/slots business from classic GE code.
2012-09-20 16:39:21 -05:00
sfb
dafbfef00f merging legacy dfn-based method into geqt. Warning: broke the build. 2012-09-17 15:12:01 -05:00
sfb
7598d90e90 merge from default 2012-09-13 08:39:36 -05:00
sfb
4c037b11a9 merge from default 2012-08-23 12:13:25 -05:00
sfb
ba436004dd Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sfb
2b781bddef merge from default 2012-03-12 08:12:23 -05:00
sfb
808d446234 Changed: #1409 Adding zoom functionality to views, trying to fix icon size problem. 2012-03-02 14:17:38 -06:00
sfb
ff4a62b17a Changed: #1409 Removing the tile item delegate, modifying the model with custom roles for view modes. 2012-02-27 08:40:23 -06:00
sfb
31892d736e Changed: #1409 Added TileItemDelegate for rendering the icons at the correct size, adding tile set auto selects newest tile set, converted model items to accept role in their data for special handling, fixed column count bug, moved important enums centrally to TileModel. 2011-12-30 14:36:51 -06:00
sfb
ba4cc67101 Changed: #1409 Added hierarchy to the tile model, renamed the base class to 'Node' 2011-12-22 19:58:59 -06:00
sfb
8b9cfe5cd5 Changed: #1409 Fixed some things for a sane compiler (Linux/gcc) 2011-12-09 08:10:02 -06:00