kaetemi
5b0b668c66
Simplify GUI projection settings
2014-08-03 00:56:26 +02:00
kaetemi
e3b1648833
Off-center GUI cylinder
2014-08-02 20:11:28 +02:00
kaetemi
8d0227cbf3
Cylindrical GUI
2014-08-02 19:50:26 +02:00
kervala
59b1141d37
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
2014-08-02 11:18:24 +02:00
kervala
f63f7acfbd
Fixed: build_interface currently only works with 32 bits bitmaps
2014-08-02 10:58:50 +02:00
kervala
8f7a050a9e
Fixed: VC++ 2010 compiler bug in for loop variables reuse
2014-08-02 10:57:31 +02:00
kervala
8356b791d4
Fixed: Some NeL tools in 3d directory don't need NeL 3D
2014-08-01 17:17:53 +02:00
kervala
5cb991c1b0
Fixed: Compilation of PACS tools without NeL 3D
2014-08-01 17:00:08 +02:00
kaetemi
f94c65faa9
Project GUI into space
2014-08-01 15:44:12 +02:00
kaetemi
2d7eb321b0
Temporary crashfix, ref #68
2014-08-01 15:23:13 +02:00
kaetemi
f6483d45ef
Restore camera and scene viewport after disabling VR
2014-08-01 13:20:55 +02:00
kaetemi
ce2de7ec8e
Merge with default
2014-08-01 11:50:40 +02:00
kaetemi
f07994a8d4
Render target format (for alpha)
2014-07-31 18:25:50 +02:00
kaetemi
dade08fd31
Fix issue with render target in OpenGL when size not specified
2014-07-31 17:41:56 +02:00
kaetemi
ac4c9b7fc4
Mode2D selection
2014-07-31 03:53:38 +02:00
kaetemi
5d5674e1fa
Merge with game-device
2014-07-31 02:07:20 +02:00
kaetemi
3e44b75220
Add render target manager, issue #47
2014-07-31 00:46:00 +02:00
kaetemi
d0793b2e6b
Bugfix
2014-07-30 21:47:48 +02:00
kaetemi
597221ecef
Fix XRef ligo export
2014-07-30 20:56:28 +02:00
kaetemi
ca94c90ae6
Faster ligo export step
2014-07-30 20:56:28 +02:00
kaetemi
71d16b0e24
Crashfix for 3ds Max export
2014-07-30 20:56:28 +02:00
dfighter1985
47b85c3f8a
TileBank loading.
2014-07-30 10:54:08 +02:00
kaetemi
371b58b0f5
ryzomcore/v0.9.1
2014-07-29 19:21:25 +02:00
kaetemi
5ffea55bcc
Crash workaround in IG loading, ref #171
2014-07-31 19:50:25 +02:00
kaetemi
6b6f4fac2f
Cleanup
2014-07-29 16:48:14 +02:00
kaetemi
20acc5a48c
Fix Skin export interface issue, #169
2014-07-29 15:42:11 +02:00
kaetemi
7d79e75d1a
Add warning
2014-07-29 15:23:51 +02:00
kaetemi
00881eed6c
Crashfix Physique export
2014-07-29 15:23:06 +02:00
kaetemi
a3b0f16823
Remove a debug assert
2014-07-29 14:39:07 +02:00
kaetemi
5390f976cf
Bugfix
2014-07-29 14:25:28 +02:00
kaetemi
e854571ba5
Initialize object viewer viewport at correct size
2014-07-29 14:10:40 +02:00
kaetemi
661d5fd274
Compile fix
2014-07-29 14:09:08 +02:00
dfighter1985
a9a4f4eaa3
Merged default.
2014-07-22 00:15:50 +02:00
KISHAN GRIMOUT
bc45823645
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
2014-07-16 13:47:08 +02:00
kaetemi
f81032039a
Fix self illumination color widget in NeL Material script
2014-07-28 18:32:05 +02:00
kaetemi
27269065ab
Fix NeL Material script defaults, fix #166
2014-07-28 18:31:40 +02:00
kaetemi
6db922232e
Adjust 3ds Max plugin versioning info
2014-07-28 18:31:20 +02:00
kervala
a9b162b016
Fixed: Initialization of pointers in constructor
2014-07-19 14:02:43 +02:00
kervala
fb40a59387
Changed: Minor optimization and warning
2014-07-19 14:01:44 +02:00
kervala
f7d9b32051
Changed: Replaced tests with .size() by .empty() because faster
2014-07-19 14:01:03 +02:00
kervala
2508728714
Changed: Minor change
2014-07-19 11:24:07 +02:00
kervala
fd4376b1a4
Changed: Some Big endian swaps (for PowerPC especially)
2014-07-19 11:23:49 +02:00
kervala
2d4c4cd3cf
Fixed: Warning
2014-07-19 11:16:43 +02:00
kervala
7c95946416
Changed: Replaced atof by NLMISC::fromString
2014-07-19 11:14:38 +02:00
kaetemi
2ab62ae9b2
Trash DirectInput
2014-07-12 17:17:24 +02:00
dfighter1985
7e6b3ffa06
Texture chooser now supports atlas textures as well.
2014-07-09 21:07:12 +02:00
kaetemi
868ff2d106
Fix #162 : Center ingame mouse cursor after login
2014-07-09 12:31:22 +02:00
kaetemi
2efdca688e
Formatting: Use tabs
2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
b99dab48c6
fix windows 64bit build in mem_displayer.cpp
2014-07-09 13:41:43 +02:00
kaetemi
ec7e6a0188
Trash DirectInput
2014-07-08 22:21:11 +02:00
dfighter1985
2277dbb92b
CPath can now return the file list with a path filter.
2014-07-06 23:21:25 +02:00
shubham_meena
75cfa80376
branch updated
2014-07-07 02:12:40 +05:30
dfighter1985
a30caef9e1
Added facilities for viewing the loaded actions.
2014-07-02 22:27:04 +02:00
dfighter1985
31ee29c7dc
Quelled some compiler compliants.
2014-06-29 03:01:43 +02:00
dfighter1985
b65fd4b18b
tooltip parent is now changable using an enum.
2014-06-29 02:53:33 +02:00
dfighter1985
1269cb33b9
Tooltip posrefs are now enums in the GUI Editor.
2014-06-29 01:44:06 +02:00
dfighter1985
3ac5ecc59b
text posref is now an enum too.
2014-06-27 00:07:44 +02:00
dfighter1985
c004b02091
Posref can now be set as an enum, instead of a string in the property editor.
2014-06-21 18:25:14 +02:00
kaetemi
8172d78b1b
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
2014-06-21 06:41:14 +02:00
kaetemi
c5d8bd6ec4
Exit with error
2014-06-21 05:46:20 +02:00
kaetemi
e18ff04e15
Fix compile
2014-06-20 23:38:44 +02:00
kaetemi
46921fd76a
Fix compile
2014-06-20 23:24:54 +02:00
kaetemi
871fa848df
Compile fix
2014-06-20 17:53:38 +02:00
kaetemi
94c830db81
SSE2: Compile fix
2014-06-20 03:08:51 +02:00
kaetemi
25bbeb0ba5
SSE2: Replace prefetch
2014-06-14 01:09:05 +02:00
kaetemi
ebcf6af93c
SSE2: Ensure correct allocator is used
2014-06-14 00:38:35 +02:00
kaetemi
8ae9aea33c
SSE2: Remove dead code
2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047
SSE2: Fix for MinGW
2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6
Merge with default
2014-06-20 03:01:32 +02:00
kaetemi
5318a8e4ab
SSE2: Add macro for force inline
2014-06-13 20:25:45 +02:00
kaetemi
d6e1053a61
SSE2: Align CMatrix
2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503
SSE2: Implement alignment for arena allocator
2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4
SSE2: Add aligned allocators
2014-06-13 19:12:31 +02:00
kaetemi
b82af560ff
SSE2: Create branch
2014-06-12 19:27:09 +02:00
shubham_meena
58119cdda8
changes indentation and extra spaces
2014-06-01 19:52:54 +00:00
dfighter1985
4e8fb9f59c
Merged default
2014-05-14 18:01:15 +02:00
dfighter1985
7bf5acfb38
Moved ovqt to /code/studio
2014-05-06 01:30:28 +02:00
dfighter1985
25387c6cdc
Tile Editor crash fixes.
2014-04-23 02:10:14 +02:00
dfighter1985
bab02839d6
Build fixes.
2014-04-23 00:49:17 +02:00
dfighter1985
d58f96bd93
Merged Georges Editor branch.
2014-04-22 21:12:26 +02:00
dfighter1985
8ae9c92722
Merged default.
2014-04-22 21:10:19 +02:00
dfighter1985
37410a17d9
Merged default.
2014-04-22 21:02:34 +02:00
mattraykowski
9aca86757e
merge from default
2013-01-30 10:15:14 -06:00
mattraykowski
7267bcfc17
Changed: if-statements for context menu selection - no logic
2012-10-21 13:58:44 -07:00
mattraykowski
67a584d722
Changed: Enabled custom context menu signal to open a menu at the mouse position.
2012-10-21 13:48:02 -07:00
sfb
ac14c215f4
GEQt Plugin: Starting to add the context menu back.
2012-10-18 20:56:31 -05:00
sfb
f2d5492b0c
Changed: #1306 Fixed index bug with form array rename.
2012-09-28 09:50:44 -05:00
sfb
882b31546f
Changed: #1306 Moved creation of undo command for form array renames to the model.
2012-09-28 07:33:51 -05:00
sfb
65268b8226
Added: #1306 Added undo/redo action for renaming array entry names
2012-09-27 08:22:50 -05:00
sfb
4cb71eedf2
Changed: #1306 Radically changed the plugin in a new branch to match the way classic GE loads forms.
...
- Refactored the tree view to show only structs, arrays, vstructs and eliminated atoms from its view.
- Refactored the form view to have a Qt Properties Browser
- Refactored the loader to use the classic GE addStruct/addArray.
- Moved some functionality into CFormItem.
- Added icons from classic GE and configured model/item to return them appropriately.
- Getting read for changes via undo commands.
- Eliminating/ignoring the hold/slots business from classic GE code.
2012-09-20 16:39:21 -05:00
sfb
dafbfef00f
merging legacy dfn-based method into geqt. Warning: broke the build.
2012-09-17 15:12:01 -05:00
sfb
7598d90e90
merge from default
2012-09-13 08:39:36 -05:00
sfb
4c037b11a9
merge from default
2012-08-23 12:13:25 -05:00
sfb
ba436004dd
Added: #1306 Created branch to segregate my GEQt clutter from default.
2012-05-29 14:38:02 -05:00
sfb
2b781bddef
merge from default
2012-03-12 08:12:23 -05:00
sfb
808d446234
Changed: #1409 Adding zoom functionality to views, trying to fix icon size problem.
2012-03-02 14:17:38 -06:00
sfb
ff4a62b17a
Changed: #1409 Removing the tile item delegate, modifying the model with custom roles for view modes.
2012-02-27 08:40:23 -06:00
sfb
31892d736e
Changed: #1409 Added TileItemDelegate for rendering the icons at the correct size, adding tile set auto selects newest tile set, converted model items to accept role in their data for special handling, fixed column count bug, moved important enums centrally to TileModel.
2011-12-30 14:36:51 -06:00
sfb
ba4cc67101
Changed: #1409 Added hierarchy to the tile model, renamed the base class to 'Node'
2011-12-22 19:58:59 -06:00
sfb
8b9cfe5cd5
Changed: #1409 Fixed some things for a sane compiler (Linux/gcc)
2011-12-09 08:10:02 -06:00