kaetemi
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9edd54c446
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Add interface for HMD with player death support
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2014-04-01 13:14:44 +02:00 |
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kervala
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b118643bbd
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Changed: Aligned methods names
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2014-03-27 16:34:55 +01:00 |
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kaetemi
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9dce6793b2
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Fix thread lockup in zone lighter
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2014-02-07 02:01:23 +01:00 |
|
kaetemi
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7989e9e6bc
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Do not select stereo display debugger when HMD is set to Auto in Snowballs
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2014-02-04 20:52:15 +01:00 |
|
kaetemi
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ce88e5836a
|
Remove georges4cvs feature
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2014-02-03 00:16:35 +01:00 |
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kervala
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62e62d2e72
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Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
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2014-01-30 16:14:25 +01:00 |
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kervala
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37d36e0ab5
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Fixed: Compilation under Mac OS X 10.9
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2014-01-30 14:43:51 +01:00 |
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Nimetu
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f26e595ad3
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Fix typo (issue #70)
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2014-01-03 19:51:50 +02:00 |
|
kervala
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925a97ad85
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Fixed: Verbose warning
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2013-11-13 22:23:57 +01:00 |
|
kervala
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0b400ae0c2
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Fixed: Wrong algorithm
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2013-11-13 21:46:42 +01:00 |
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kervala
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df8c6e9b08
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Changed: Created NELID macro to fix warning "multi-character character constant"
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2013-09-22 13:10:57 +02:00 |
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kaetemi
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adcb3e032b
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Fix regression from stereo branch in wind tree
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2013-09-14 18:58:23 +02:00 |
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kaetemi
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4adbfd4e4e
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Update supportVertexProgram calls
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2013-09-14 16:43:36 +02:00 |
|
kaetemi
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7967709e0e
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Remove old interface
|
2013-09-14 16:45:00 +02:00 |
|
kaetemi
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102f0080af
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Cleanup unused code
|
2013-09-14 16:23:11 +02:00 |
|
kaetemi
|
0386673d13
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Rename
|
2013-09-14 00:46:10 +02:00 |
|
kaetemi
|
08f37643b7
|
Cleanup
|
2013-09-14 00:36:06 +02:00 |
|
kaetemi
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93b5536036
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Merge with default
|
2013-09-13 23:24:13 +02:00 |
|
kaetemi
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4f193231a1
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Fix compile errors caused by missing includes
|
2013-09-13 23:23:19 +02:00 |
|
kaetemi
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edec14807f
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Use named uniform indices for lighted vertex program
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2013-09-13 21:31:47 +02:00 |
|
kaetemi
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a0fbb152ee
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Updated wind tree program container
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2013-09-13 20:45:06 +02:00 |
|
kaetemi
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ba945f30a8
|
Use lighted vertex program container for per pixel light program
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2013-09-13 20:00:20 +02:00 |
|
kaetemi
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482c13fd1a
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Add container for lighted vertex program
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2013-09-13 19:03:05 +02:00 |
|
kaetemi
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2f384d9789
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Update veget implementation
|
2013-09-13 17:09:05 +02:00 |
|
kaetemi
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a798aecd71
|
Partial update of veget vp
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2013-09-10 19:52:14 +02:00 |
|
kaetemi
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26f4073ad7
|
Simplify
|
2013-09-10 15:59:31 +02:00 |
|
kaetemi
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4de5eeb586
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Adjust landscape vertex program to use new interface
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2013-09-10 15:42:42 +02:00 |
|
kaetemi
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32288eabe8
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Use new program interface for water vertex program
|
2013-09-10 02:07:16 +02:00 |
|
kaetemi
|
c9a2f9dbfc
|
Some fixes
|
2013-09-10 01:29:53 +02:00 |
|
kaetemi
|
680f260803
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Use CSmartPtr for vertex program
|
2013-09-10 00:31:26 +02:00 |
|
kaetemi
|
f46ef4fd07
|
Fix incorrectly removed line
|
2013-09-09 23:03:52 +02:00 |
|
kaetemi
|
b6fde3c706
|
Missed file in last commit
|
2013-09-09 23:01:43 +02:00 |
|
kaetemi
|
1447e2f2d8
|
Replace temporary CMaterial code
|
2013-09-09 21:44:14 +02:00 |
|
kaetemi
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0bcb0d6ffd
|
Add glsl pixel program for stereo distortion
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2013-09-09 20:49:59 +02:00 |
|
kaetemi
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057eab4680
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Cleanup abstract gpu program interface
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2013-09-09 18:33:38 +02:00 |
|
kaetemi
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99a48d5511
|
Implement new driver interface in OpenGL driver
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2013-09-09 14:43:10 +02:00 |
|
kaetemi
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ea25e5375d
|
Expand parameter interface
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2013-09-09 12:18:20 +02:00 |
|
kaetemi
|
0cf5dbab8a
|
Reduce function duplication
|
2013-09-09 02:03:40 +02:00 |
|
kaetemi
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060bd3035e
|
Builtin parameter set functions
|
2013-09-09 01:53:02 +02:00 |
|
kaetemi
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c512dfbb3d
|
Separate count and size
|
2013-09-09 01:31:15 +02:00 |
|
kaetemi
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7be6891bd7
|
Cleanup driver interface
|
2013-09-08 21:57:27 +02:00 |
|
kaetemi
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48493b225d
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Add additional set functions
|
2013-09-08 01:49:34 +02:00 |
|
kaetemi
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58a8982ba5
|
Add gpu program params storage structure
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2013-09-08 01:36:01 +02:00 |
|
kaetemi
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f4d05d25c5
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Implement new gpu program interface in direct3d driver
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2013-09-07 22:00:07 +02:00 |
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kaetemi
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f4fccab548
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Implement new gpu program interface in opengl driver
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2013-09-07 21:30:40 +02:00 |
|
kaetemi
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47716d7247
|
Make gpu programs use abstract gpu program class
|
2013-09-07 20:41:07 +02:00 |
|
kaetemi
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d54774f978
|
Add abstract gpu program and source classes
|
2013-09-07 18:33:18 +02:00 |
|
Thibaut Girka
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a45299bfe5
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Add support for LibVR
|
2013-08-28 08:08:22 +02:00 |
|
kaetemi
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9dc9acd68f
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Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
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bbe4ea4ba8
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Add some basic prediction to CCDBNodeBranch::find
|
2013-08-01 22:47:46 +02:00 |
|
kaetemi
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b09e28e9e0
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Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
|
2013-07-28 05:10:07 +02:00 |
|
kaetemi
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70f83e1fb9
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Parse action handler condition for interface link in advance
|
2013-07-28 03:02:07 +02:00 |
|
kaetemi
|
36c969252b
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
|
2013-07-28 00:48:34 +02:00 |
|
kaetemi
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fd285cc703
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Merge with default
|
2013-07-25 00:37:00 +02:00 |
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kervala
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bd8a606341
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Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
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2013-07-24 18:47:04 +02:00 |
|
Michael Witrant
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59dc1a6c16
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Fixed definition tests for optional LibOVR
|
2013-07-06 20:40:42 +02:00 |
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Michael Witrant
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69c194f57f
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LibOVR is optional, and is disabled by default
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2013-07-06 20:05:19 +02:00 |
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kaetemi
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541f75920b
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Init/release VR interfaces in ryzom client, ref #43
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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4b2ea661cc
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Fix particles being animated twice in stereo render, see #43
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2013-07-04 00:42:06 +02:00 |
|
kaetemi
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fd1d606154
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Add stereo debugger for visually comparing rendered frames, ref #43
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2013-07-04 00:09:10 +02:00 |
|
kaetemi
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a531535dfa
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Add minimal head model and world scale, ref #43
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2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
299b3ec401
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Make bloom work together with render target used for the rift shader, ref #43
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2013-07-03 03:53:32 +02:00 |
|
kaetemi
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9516851bee
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Remove unnecessary user render target code from bloom, see #43
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2013-07-03 03:21:57 +02:00 |
|
kaetemi
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a924479a5c
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Render left and right deformed view, re #43
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2013-07-02 03:34:49 +02:00 |
|
kaetemi
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6b8d43181d
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
|
kaetemi
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3a12aa5894
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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3b630492aa
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Fix a render target issue, see #43
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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ffc91631e7
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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f25a9da718
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
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kaetemi
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b04d278a27
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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d404c1228c
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
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kaetemi
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2f4867ab78
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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8230238b5f
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
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kaetemi
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1b8ddaa87b
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
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kaetemi
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cbd72f73ff
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Add some comments, see #43
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2013-06-26 15:55:39 +02:00 |
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kaetemi
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7672ab2812
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
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kaetemi
|
e51d9e15d9
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Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
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kaetemi
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a7cf55c58e
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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dc813a060e
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
|
kaetemi
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b45bdb88e6
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
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kaetemi
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982bf804de
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Added some notes
|
2013-06-20 00:25:52 +02:00 |
|
kaetemi
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1f68025931
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Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
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1ed0d46026
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Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
aa3462b7bc
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Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
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kaetemi
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cfb9827b2c
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Test texture with postprocessing material, seems to work with opengl
|
2013-06-19 20:47:23 +02:00 |
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kaetemi
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3865e6e56f
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Add function to check which pixel program profiles are available on a driver
|
2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
9c5fabf615
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Add test for ps.1.1 pixel program in snowballs (it works too now)
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2013-06-19 04:03:32 +02:00 |
|
kaetemi
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72035e936a
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Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
acf8ec653c
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
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cb966505cc
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
7da48d8866
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
|
kaetemi
|
9f6b60a920
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
b5dfdbdd55
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
fd42d61af9
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
ad6cc747b9
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
23e3393d2e
|
Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
abdeee4b81
|
Add info structure for multipass camera rendering effects #43
|
2013-06-16 20:48:17 +02:00 |
|
kaetemi
|
5fa4beab46
|
Fixes to compile Ryzom Client with lua 5.2
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2013-06-16 03:43:45 +02:00 |
|
kaetemi
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7bb6775261
|
Compile NLGUI with lua 5.2
|
2013-06-16 02:33:04 +02:00 |
|
dfighter1985
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c030ad755d
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When adding a new widget, the correct widget is now instantiated. Also added some checks.
|
2013-05-09 23:57:48 +02:00 |
|