kaetemi
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0eced32df5
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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74aa40f277
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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f65a9e835f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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kaetemi
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b62024f94c
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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5220692fe6
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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kaetemi
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95ffae003d
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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318798eeef
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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0c6907c995
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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93cd45919e
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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d699bf9f3c
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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925a11fc14
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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e89e7985ab
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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153856fb34
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
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6fc54b3ed1
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Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
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0835833c9e
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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b9b497fc1f
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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ba88c3c19f
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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d71f4c28c8
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
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ab606fa7dd
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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kaetemi
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ef79c4abed
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
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011f340bf9
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3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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kervala
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59b1141d37
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Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
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kaetemi
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f94c65faa9
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Project GUI into space
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2014-08-01 15:44:12 +02:00 |
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kaetemi
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f6483d45ef
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Restore camera and scene viewport after disabling VR
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2014-08-01 13:20:55 +02:00 |
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kaetemi
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f07994a8d4
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Render target format (for alpha)
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2014-07-31 18:25:50 +02:00 |
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kaetemi
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ac4c9b7fc4
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Mode2D selection
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2014-07-31 03:53:38 +02:00 |
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kaetemi
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5d5674e1fa
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Merge with game-device
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2014-07-31 02:07:20 +02:00 |
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kaetemi
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3e44b75220
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Add render target manager, issue #47
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2014-07-31 00:46:00 +02:00 |
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KISHAN GRIMOUT
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bc45823645
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fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
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2014-07-16 13:47:08 +02:00 |
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kaetemi
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2ab62ae9b2
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Trash DirectInput
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2014-07-12 17:17:24 +02:00 |
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kaetemi
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868ff2d106
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Fix #162: Center ingame mouse cursor after login
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2014-07-09 12:31:22 +02:00 |
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kaetemi
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ec7e6a0188
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Trash DirectInput
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2014-07-08 22:21:11 +02:00 |
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kaetemi
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46921fd76a
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Fix compile
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2014-06-20 23:24:54 +02:00 |
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kaetemi
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94c830db81
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SSE2: Compile fix
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2014-06-20 03:08:51 +02:00 |
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kaetemi
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ebcf6af93c
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SSE2: Ensure correct allocator is used
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2014-06-14 00:38:35 +02:00 |
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kaetemi
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8ae9aea33c
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SSE2: Remove dead code
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2014-06-13 22:21:07 +02:00 |
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kaetemi
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bd16b94047
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SSE2: Fix for MinGW
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2014-06-19 00:05:43 +02:00 |
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kaetemi
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75b167d8a6
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Merge with default
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2014-06-20 03:01:32 +02:00 |
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kaetemi
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5318a8e4ab
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SSE2: Add macro for force inline
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2014-06-13 20:25:45 +02:00 |
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kaetemi
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d6e1053a61
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SSE2: Align CMatrix
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2014-06-13 19:33:09 +02:00 |
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kaetemi
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2b9a54a503
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SSE2: Implement alignment for arena allocator
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2014-06-13 19:26:22 +02:00 |
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kaetemi
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641f8552e4
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SSE2: Add aligned allocators
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2014-06-13 19:12:31 +02:00 |
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kaetemi
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b82af560ff
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SSE2: Create branch
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2014-06-12 19:27:09 +02:00 |
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