kaetemi
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2315ae9c5a
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Prefer NPOT texture over RECT texture
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2013-07-02 18:43:15 +02:00 |
|
kaetemi
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a924479a5c
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Render left and right deformed view, re #43
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2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
6b8d43181d
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
|
kaetemi
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3a12aa5894
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
|
kaetemi
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3b630492aa
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Fix a render target issue, see #43
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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ffc91631e7
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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f25a9da718
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
|
kaetemi
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9960b9dfdb
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Cleanup
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2013-07-01 20:15:55 +02:00 |
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kaetemi
|
b04d278a27
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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d404c1228c
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
|
kaetemi
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2f4867ab78
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
|
kaetemi
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4a579d0af2
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Fix warning
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2013-06-26 20:10:30 +02:00 |
|
kaetemi
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eb196fd99a
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Adjust 2D interface shift, re #43
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2013-06-26 19:58:27 +02:00 |
|
kaetemi
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8230238b5f
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
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kaetemi
|
1b8ddaa87b
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
|
kaetemi
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78ae99731d
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Correctly adjust text to viewport, re #43
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2013-06-26 16:08:48 +02:00 |
|
kaetemi
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7672ab2812
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
|
kaetemi
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e51d9e15d9
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Render from multiple cameras, see #43
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2013-06-26 08:00:19 +02:00 |
|
kaetemi
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a7cf55c58e
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
|
kaetemi
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dc813a060e
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
|
kaetemi
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b45bdb88e6
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
|
kaetemi
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1f68025931
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Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
1ed0d46026
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Cleanup
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2013-06-19 23:34:40 +02:00 |
|
kaetemi
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aa3462b7bc
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Add support for fp40 with opengl
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2013-06-19 22:41:03 +02:00 |
|
kaetemi
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0d1e405d3e
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Activate textures for postprocessing material under direct3d
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2013-06-19 21:16:13 +02:00 |
|
kaetemi
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4cc4a84578
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Fix linux compile
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2013-06-19 16:18:09 +02:00 |
|
kaetemi
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3865e6e56f
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Add function to check which pixel program profiles are available on a driver
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2013-06-19 05:03:47 +02:00 |
|
kaetemi
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0c1bfe0f63
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Cleanup more unneeded code
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2013-06-19 02:36:57 +02:00 |
|
kaetemi
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72035e936a
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Removed unneeded parser related code from the opengl pixel program implementation
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2013-06-19 02:33:19 +02:00 |
|
kaetemi
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7dcc86c717
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Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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2013-06-19 02:10:38 +02:00 |
|
kaetemi
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acf8ec653c
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Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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2013-06-19 02:01:12 +02:00 |
|
kaetemi
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cb966505cc
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Add rest of the diff from the old nevrax code for pixel programs to NL3D
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2013-06-19 01:38:23 +02:00 |
|
kaetemi
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b5dfdbdd55
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Simplify CPixelProgram
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2013-06-19 01:19:45 +02:00 |
|
kaetemi
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fd42d61af9
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Add some files from old nevrax shader code for exposing pixel programs in the drivers
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2013-06-19 01:14:30 +02:00 |
|
kaetemi
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ad6cc747b9
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Backed out changeset ea4b76b7213a, bad approach
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2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
23e3393d2e
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Allow rendering with bloom to a user provided render target (untested) (#43)
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2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
09df2d8bef
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Remove silly heap allocation of a null pointer
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2013-06-16 23:49:45 +02:00 |
|
kaetemi
|
abdeee4b81
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
|
kervala
|
4f6cb3e329
|
Changed: Typo fixes (Thanks to DuDraig!)
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2013-02-12 17:35:51 +01:00 |
|
kervala
|
5794497a79
|
Changed: French comments translated to English
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2013-02-11 22:24:48 +01:00 |
|
kervala
|
8409d5a371
|
Changed: Typo fixes (thanks to Vagrant!)
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2013-02-09 10:05:32 +01:00 |
|
kervala
|
98606fb5b5
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-08 13:17:44 +01:00 |
|
kervala
|
0a2429c05e
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Changed: OpenGL headers not being found by PCH
|
2013-01-09 09:29:15 +01:00 |
|
kervala
|
2b4119c428
|
Fixed: Compilation with VC++ 2010 and 2012
|
2012-12-11 12:22:41 +01:00 |
|
kervala
|
ccc51e18b8
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Changed: Simplification of OpenGL ES driver
|
2012-12-06 10:48:46 +01:00 |
|
kervala
|
a1942b9dd4
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Changed: Updated OpenGL registries
|
2012-12-06 09:39:53 +01:00 |
|
kervala
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76b6d1de72
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Changed: Display HRESULT when D3DXCreateEffect fails
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2012-12-03 09:37:21 +01:00 |
|
kervala
|
930b80c749
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Changed: Replaced size() by !empty()
|
2012-12-03 09:36:45 +01:00 |
|
kervala
|
d68e03b816
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Changed: NPOT textures finally don't need that in D3D
|
2012-10-27 18:44:38 +02:00 |
|
kervala
|
40227ccec5
|
Fixed #1: Implement anisotropic filtering for textures
|
2012-10-27 17:46:13 +02:00 |
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