Commit graph

447 commits

Author SHA1 Message Date
kaetemi
8473f15074 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
7d686dbee6 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:41:09 +02:00
kaetemi
36d69dd2eb Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:22:56 +02:00
kervala
5d2fc44ac1 Merge 2014-08-17 16:08:25 +02:00
kervala
a7bac6f67f Changed #172 XML floating point serialization not using neutral culture 2014-08-17 16:05:51 +02:00
kaetemi
5e668e5386 Additional fix #172 set _Locale to NULL after release 2014-08-17 16:02:51 +02:00
kaetemi
e4b7df9f06 Fix continent path bug 2014-08-17 15:58:42 +02:00
kervala
ffc821f641 Fixed #172 XML floating point serialization not using neutral culture 2014-08-17 15:39:30 +02:00
kaetemi
8cf1c9907a Merge with default 2014-08-16 15:05:32 +02:00
kaetemi
32aed9e995 Maxscript selection clear fix 2014-08-16 14:51:29 +02:00
kaetemi
c72d550b4d Zone light exporter adjust 2014-08-16 14:51:29 +02:00
dfighter1985
ae0d05f5a4 Use the string 'array size' as the name for the property holding the array size. 2014-08-16 03:46:52 +02:00
dfighter1985
5b8a8b855d Only add atoms to the property browser.. 2014-08-16 03:10:50 +02:00
dfighter1985
19210e350f Only add atoms to the property browser.. 2014-08-16 02:51:30 +02:00
dfighter1985
d5651ae591 Handle selected arrays too ( show size, changing it isn't implemented yet ). 2014-08-16 02:47:29 +02:00
dfighter1985
3cd0f3fd7c Only add atoms to the property browser. 2014-08-16 02:01:07 +02:00
dfighter1985
e208a130e2 Fixed a crash. Setting a value into a valueless Georges node doesn't assign a type, which leads to a crash when trying to poll the value directly from the node. However if the value is polled indirectly using the node's name the value can be retrieved without a crash. 2014-08-15 23:49:12 +02:00
botanic
13aa68778b updated hgignore 2014-08-15 03:55:49 -07:00
botanic
66bb473e1f updated doxygen 2014-08-15 03:49:39 -07:00
shubham_meena
c4ce26501c Merged in Gsoc14-ryzomAppImprovements (pull request #1)
Merging Gsoc 14 branch with default
2014-08-15 01:05:39 +05:30
shubham_meena
7277168baf code modified to accept request through Rest and sending achievments in response 2014-08-15 00:24:31 +05:30
shubham_meena
84a46bc255 bug fix in plugin installation 2014-08-15 00:13:00 +05:30
shubham_meena
b1482c512a added option for posting data in REST api 2014-08-14 22:25:16 +05:30
shubham_meena
fddec32184 BugFixes: achievements and API key management plugins 2014-08-14 22:20:05 +05:30
shubham_meena
87091a823a small bug fix: support group missing brackets at end 2014-08-13 18:32:13 +05:30
shubham_meena
a4aeb375ba Added few more options in REST api 2014-08-13 12:57:30 +05:30
kaetemi
d297667008 Snowballs update 2014-08-12 21:11:55 +02:00
dfighter1985
2b3cbe52a8 Apply changes. 2014-08-12 21:00:33 +02:00
dfighter1985
4dcbd2182d Shown properties can now be edited. 2014-08-12 20:17:10 +02:00
dfighter1985
a8b1a0eca3 First iteration of the property browser. 2014-08-12 19:26:55 +02:00
shubham_meena
aea9ae3c25 Bug Fix: delete plugin option available for inactive plugins 2014-08-12 12:46:22 +05:30
shubham_meena
6abb3ac265 API key management plugin for ams 2014-08-12 00:33:58 +05:30
shubham_meena
d721261c0f Achievements plugin integrated with ams 2014-08-12 00:33:11 +05:30
shubham_meena
48ff512f86 added API key mangement and Achievements plugin during installation of ams 2014-08-12 00:23:48 +05:30
shubham_meena
1873eb5253 Adding activated plugins to the main options list 2014-08-11 22:57:08 +05:30
dfighter1985
95c0bf3923 Don't enter edit mode in the treeview. 2014-08-10 15:25:59 +02:00
kaetemi
8e92f92c67 Use software cursor with attached display 2014-08-07 19:45:26 +02:00
kaetemi
0eced32df5 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
f36faa55b6 Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
68c036cdb3 GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
74aa40f277 Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
2c9f1efc0b GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
f65a9e835f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
dfighter1985
e4abdd69ad Merge default 2014-08-07 00:03:09 +02:00
dfighter1985
c17b8c32ab Add the property browser library to the CPack archive when generated. 2014-08-06 22:59:58 +02:00
dfighter1985
26be5f497c World Editor plugin Linux build fix. 2014-08-06 22:12:46 +02:00
dfighter1985
c1ab55acad GUI Editor Linux build fix 2014-08-06 22:10:11 +02:00
dfighter1985
ecca3ed63e Fixed qrc path. 2014-08-06 19:54:01 +02:00
dfighter1985
8da30e76e6 Update the tile list right away if the image is replaced. 2014-08-06 17:40:39 +02:00
dfighter1985
b313c4baa4 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128... 2014-08-06 17:14:59 +02:00
kaetemi
b62024f94c Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
dfighter1985
6286313877 Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup. 2014-08-06 13:25:50 +02:00
dfighter1985
06dd003836 Removed yet another unused variable. 2014-08-06 13:04:30 +02:00
dfighter1985
ecf461cced Removed unused variable. 2014-08-06 13:01:44 +02:00
kaetemi
eb89fe8da3 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
dfighter1985
8d7d85d440 Repaint immediately when the display channel is changed. 2014-08-05 16:01:45 +02:00
dfighter1985
7c0ea3b9a0 Save the last directory where we loaded a tile image from. 2014-08-05 15:34:29 +02:00
dfighter1985
c3984abbb4 Save the last directoy where we loaded a tilebank from. 2014-08-05 15:16:25 +02:00
dfighter1985
2fe02e3925 Rotation is now set in the tilebank wrapper and applied when replacing a tile. 2014-08-05 13:42:56 +02:00
dfighter1985
99d1d9c4c2 Line endings and copyright headers... 2014-08-05 13:18:41 +02:00
kaetemi
49043f60fa OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
5220692fe6 OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
dfighter1985
7912cbe7dc Set all images by default. 2014-08-05 03:35:10 +02:00
dfighter1985
066743bea0 Clear before loading the model data. 2014-08-05 03:20:30 +02:00
dfighter1985
1e76cd0f5e Makes no sense, but doesn't seem to be crashing anymore o.O 2014-08-05 03:17:29 +02:00
kaetemi
420df031dc 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
dfighter1985
3e3572c3ab Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
kaetemi
95ffae003d OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
1eb4122cbd OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
f5c3f3ad45 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
318798eeef 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
0c6907c995 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
93cd45919e OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
d699bf9f3c OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
925a11fc14 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
dfighter1985
4bb8b3373e Saving tilebank 2014-08-04 22:14:39 +02:00
dfighter1985
c4b770a7b6 Texture path. 2014-08-04 21:59:05 +02:00
dfighter1985
a2065bf746 Surface data. 2014-08-04 21:53:22 +02:00
dfighter1985
342cca7751 Oriented stuff. 2014-08-04 21:41:33 +02:00
dfighter1985
2f0acf32cb Vegetation set stuff. 2014-08-04 21:33:11 +02:00
dfighter1985
fa9cd4af24 Most of the functionality works with the new code. 2014-08-04 21:22:44 +02:00
kaetemi
e89e7985ab OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
153856fb34 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
6fc54b3ed1 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
0835833c9e Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
shubham_meena
dd2b2bbb3d rest api using curl 2014-08-04 14:05:11 +05:30
kaetemi
09222fd4f6 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
8007d2cf5e Add FXAA to Ryzom Client 2014-08-04 06:19:19 +02:00
kaetemi
24a3d1aaad Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
005b0d1b15 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
283363425d Cleanup snowballs2 2014-08-04 05:24:40 +02:00
kaetemi
b9b497fc1f 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
2bd1d8a071 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
ba88c3c19f Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
d71f4c28c8 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
ab606fa7dd Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
f4d83149a7 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
8d7c974be6 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
kaetemi
ef79c4abed 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
011f340bf9 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00