kaetemi
|
59a5cb7e6b
|
Fix crash with patch mesh attach
--HG--
branch : hotfix
|
2014-12-04 13:21:12 +01:00 |
|
kaetemi
|
6b1ea30f9c
|
ryzomcore/v0.11.1
--HG--
branch : hotfix
|
2014-11-24 14:57:36 +01:00 |
|
kaetemi
|
0c1ff0df2a
|
ryzomcore/v0.11.0
--HG--
branch : develop
|
2014-11-10 23:34:41 +01:00 |
|
kaetemi
|
902a873e78
|
Add resave scripts
--HG--
branch : develop
|
2014-09-18 17:40:07 +02:00 |
|
kaetemi
|
5e9c3b82fc
|
Add particle system path fixing script
--HG--
branch : develop
|
2014-09-18 14:10:03 +02:00 |
|
kaetemi
|
e347b2a97f
|
ryzomcore/v0.10.0
|
2014-09-12 10:57:31 +02:00 |
|
kaetemi
|
8e7a3b27d7
|
ryzomcore/v0.9.1
|
2014-07-29 19:21:25 +02:00 |
|
kaetemi
|
c8dcfe8d05
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
9061eb8389
|
Cleanup
|
2014-07-29 16:48:14 +02:00 |
|
kaetemi
|
f49e9c5df1
|
Fix Skin export interface issue, #169
|
2014-07-29 15:42:11 +02:00 |
|
kaetemi
|
a9e3804011
|
Add warning
|
2014-07-29 15:23:51 +02:00 |
|
kaetemi
|
7d8e803f7a
|
Crashfix Physique export
|
2014-07-29 15:23:06 +02:00 |
|
kaetemi
|
9f19ade30c
|
Bugfix
|
2014-07-29 14:25:28 +02:00 |
|
kaetemi
|
12aa02585f
|
Fix self illumination color widget in NeL Material script
|
2014-07-28 18:32:05 +02:00 |
|
kaetemi
|
3b4e1a32cb
|
Fix NeL Material script defaults, fix #166
|
2014-07-28 18:31:40 +02:00 |
|
kaetemi
|
6e3827928b
|
Adjust 3ds Max plugin versioning info
|
2014-07-28 18:31:20 +02:00 |
|
kervala
|
8d2db7bc85
|
Changed: Replaced atof by NLMISC::fromString
|
2014-07-19 11:14:38 +02:00 |
|
kaetemi
|
b1c485fde0
|
Cleanup
|
2014-02-09 22:35:01 +01:00 |
|
kaetemi
|
451a82e59e
|
Cleanup
|
2014-02-09 22:21:30 +01:00 |
|
kaetemi
|
4f2a1b7db2
|
Fix the bug that caused the shape exporter to crash
|
2014-02-09 22:12:44 +01:00 |
|
kaetemi
|
90c9028170
|
Cleanup
|
2014-02-09 21:53:49 +01:00 |
|
kaetemi
|
ada9e8da5d
|
Fix export of NeL Flare
|
2014-02-09 17:26:26 +01:00 |
|
kaetemi
|
680dfbd738
|
Remove duplicate tool
--HG--
branch : build_pipeline_py
|
2014-02-07 02:17:42 +01:00 |
|
kervala
|
86dfd0350b
|
Fixed: Integer 32 bits conversion to 64 bits pointer
|
2013-09-06 14:51:21 +02:00 |
|
kaetemi
|
9f185ce38d
|
Fix an error in 3ds Max with the material script
|
2013-07-18 18:15:53 +02:00 |
|
kervala
|
4f8b62acb4
|
Changed: Typo fixes (Thanks to DuDraig!)
|
2013-02-12 17:35:51 +01:00 |
|
kervala
|
671827225d
|
Changed: French comments translated to English
|
2013-02-11 22:24:48 +01:00 |
|
kervala
|
6e498aefad
|
Changed: Typo fixes (thanks to Vagrant!)
|
2013-02-09 10:05:32 +01:00 |
|
kervala
|
45c8b20f39
|
Changed: Typo fixes (thanks to Vagrant!)
|
2013-02-08 13:17:44 +01:00 |
|
kervala
|
eb6ccdaad8
|
Fixed: MFC tools compilation with STLport
|
2012-10-28 13:41:50 +01:00 |
|
kervala
|
34bf41082f
|
Fixed: Compilation with 64 bits MFC
|
2012-10-28 12:22:30 +01:00 |
|
kervala
|
b7be696848
|
Move all PACS headers in nel/include/pacs directory (fixes #2)
|
2012-10-28 11:55:21 +01:00 |
|
kervala
|
7a04e920e1
|
Fixed: #1493 MultiArch support
|
2012-09-22 22:57:38 +02:00 |
|
sfb
|
af454dd1cf
|
Fixed EOL issues and added .hgeol file.
|
2012-05-29 08:31:11 -05:00 |
|
kaetemi
|
0953ada8c3
|
Patched: #1387 Wrong includes in some max plugins
|
2012-03-02 22:29:06 +01:00 |
|
kaetemi
|
8c10508b0f
|
Added: #1092 Some extra log info.
|
2011-09-20 18:11:51 +02:00 |
|
kaetemi
|
a61b82fe1e
|
Changed: #1092 Fixed several issues concerning export with lightmaps.
|
2011-09-20 16:21:37 +02:00 |
|
kaetemi
|
d98511337d
|
Fixed: #1333 Support 3ds Max 2012 SDK.
|
2011-08-13 23:36:37 +02:00 |
|
kervala
|
714bb3aa3b
|
Changed: #878 Fix typos in comments/code
|
2011-06-03 15:17:23 +02:00 |
|
kervala
|
ed64aaeb62
|
Changed: #1231 Remove VC++ projects and solutions which are not needed by Nevrax Linux makefiles
|
2011-01-10 13:50:07 +01:00 |
|
kervala
|
8155320149
|
Fixed: nel_export compilation
|
2010-11-05 13:39:08 +01:00 |
|
sfb
|
5672f44e5d
|
Changed: Fixed the MAX plugin build for CMake.
|
2010-10-27 12:07:58 -05:00 |
|
kaetemi
|
d6c99a6d9c
|
Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process.
|
2010-09-26 17:12:45 +02:00 |
|
kaetemi
|
5d9db22b91
|
Changed: #1092 Reliability improvements for batched anim export from max
|
2010-09-26 17:00:01 +02:00 |
|
kervala
|
08bcbc3451
|
Changed: Updated CMake projects
|
2010-09-25 22:53:33 +02:00 |
|
kervala
|
c86d923901
|
Changed: #841 Change the wrong header in the source code
|
2010-09-25 16:12:26 +02:00 |
|
kaetemi
|
7f739bed8a
|
Changed: #1092 Reliability improvements for 3dsmax nel export
|
2010-09-21 00:44:02 +02:00 |
|
kaetemi
|
411f2893c8
|
Changed: #964 Max asset batch converter now also shows maps in older max versions.
|
2010-09-03 12:33:08 +02:00 |
|
kaetemi
|
c8ee84fbe4
|
Changed: #964 Some more rules for batched max convert paths.
|
2010-09-01 15:15:55 +02:00 |
|
kaetemi
|
f362c9363b
|
Changed: #964 Skip over deleted bones in skinning when exporting from max.
|
2010-09-01 15:15:30 +02:00 |
|