Commit graph

266 commits

Author SHA1 Message Date
kaetemi
7e6f6c3e5a Fixed: Compile error when using 3ds Max 2011 SDK. 2010-05-14 15:15:29 +02:00
kervala
3c6c83bf03 Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:37:09 +02:00
kervala
cecb9d646b Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:33:22 +02:00
kervala
2c88d837e3 Fixed: removed MFC dependencies 2010-05-13 23:31:05 +02:00
kervala
cb39bf549d Changed: #825 Remove all warning when compiling Ryzom on Linux 2010-05-13 23:29:42 +02:00
kervala
cdc1dde0aa Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing) 2010-05-13 23:27:35 +02:00
kervala
29a57b3efe Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
kervala
0ad6f116b1 Changed: #860 Remove/convert/update old projects 2010-05-09 14:36:03 +02:00
kervala
0391b3fad6 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kaetemi@users.sourceforge.net
1d7f0999b8 Removed: Some files generated by VS compiler. 2010-05-08 15:31:00 +02:00
kaetemi@users.sourceforge.net
a9c74710fe Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi@users.sourceforge.net
1a162a7fb9 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
acemtp@users.sourceforge.net
29b38937a5 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi@users.sourceforge.net
4d3a73dfc4 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi@users.sourceforge.net
670a95686a Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp@users.sourceforge.net
d5c601ffa5 initial version 2010-05-06 02:08:41 +02:00