kaetemi
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cc9faf3025
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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0bab3a907a
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ryzomcore/v0.10.0
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2014-09-12 10:57:31 +02:00 |
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kaetemi
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e75cdf55fc
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Add data_common to executables_dev batch
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2014-09-12 10:50:19 +02:00 |
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kaetemi
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f629bcbc3f
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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Laszlo Kis-Adam
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627cf4f131
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Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #79)
More studio changes
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2014-09-10 20:19:49 +02:00 |
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kaetemi
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5858a5025d
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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99e8b5c749
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kaetemi
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1ebe2c62b4
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Crashfix in case pacs_prim are exported into .ig
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2014-08-18 20:23:27 +02:00 |
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kaetemi
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8cf1c9907a
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Merge with default
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2014-08-16 15:05:32 +02:00 |
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kaetemi
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32aed9e995
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Maxscript selection clear fix
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2014-08-16 14:51:29 +02:00 |
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kaetemi
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c72d550b4d
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Zone light exporter adjust
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2014-08-16 14:51:29 +02:00 |
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shubham_meena
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c4ce26501c
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Merged in Gsoc14-ryzomAppImprovements (pull request #1)
Merging Gsoc 14 branch with default
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2014-08-15 01:05:39 +05:30 |
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kaetemi
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0eced32df5
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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f36faa55b6
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Non-functional direct to rift
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2014-08-07 05:09:11 +02:00 |
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kaetemi
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68c036cdb3
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GL: Fix switch from different resolution fullscreen to borderless display
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2014-08-07 04:45:14 +02:00 |
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kaetemi
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74aa40f277
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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2c9f1efc0b
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GL: Handle borderless fullscreen to specified monitor internally
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2014-08-07 04:18:17 +02:00 |
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kaetemi
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f65a9e835f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
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e4abdd69ad
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Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
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b62024f94c
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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eb89fe8da3
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OVR: Chroma factor
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2014-08-05 20:14:58 +02:00 |
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kaetemi
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49043f60fa
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OVR: Fix for debug devices
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2014-08-05 04:03:27 +02:00 |
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kaetemi
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5220692fe6
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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kaetemi
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420df031dc
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3D: Ensure correct fog handling for effects
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2014-08-05 02:58:55 +02:00 |
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dfighter1985
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3e3572c3ab
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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kaetemi
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95ffae003d
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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1eb4122cbd
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OVR: Test large render target
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2014-08-05 02:25:14 +02:00 |
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kaetemi
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f5c3f3ad45
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3D: Set matrix modes after changing render target in effect
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2014-08-05 02:24:11 +02:00 |
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kaetemi
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318798eeef
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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0c6907c995
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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93cd45919e
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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d699bf9f3c
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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925a11fc14
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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e89e7985ab
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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153856fb34
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
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6fc54b3ed1
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Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
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0835833c9e
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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09222fd4f6
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3D: Fix texture coords for FXAA on D3D
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2014-08-04 07:38:40 +02:00 |
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kaetemi
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24a3d1aaad
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Remove debug
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2014-08-04 06:19:03 +02:00 |
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kaetemi
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005b0d1b15
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3D: User higher quality FXAA version
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2014-08-04 06:11:47 +02:00 |
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kaetemi
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b9b497fc1f
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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2bd1d8a071
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Fix crash on AMD with legacy clouds
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2014-08-04 01:05:53 +02:00 |
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kaetemi
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ba88c3c19f
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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d71f4c28c8
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
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ab606fa7dd
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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kaetemi
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f4d83149a7
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
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dfighter1985
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8d7c974be6
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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kaetemi
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ef79c4abed
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
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011f340bf9
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3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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kaetemi
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d99645efe0
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GL: Share depth and stencil to get similar behaviour to D3D driver
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2014-08-03 18:59:19 +02:00 |
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