Commit graph

2106 commits

Author SHA1 Message Date
kervala
4d8cde70b2 Added: shape2obj project to convert NeL .shape to standard .obj file format 2012-09-19 19:38:37 +02:00
kervala
9cd35a8a5d Fixed: Compilation under unices (syslog.h included before chat_displayer.h creates a conflict with LOG_WARNING) 2012-09-18 09:11:23 +02:00
sfb
15dd01caf7 Fixed: #1490 Added a 'no context' object in the createNamedItemInBag admin function. 2012-09-12 14:25:01 -05:00
kervala
13c5b17e61 Changed: Reverted another previous fix (sorry again) 2012-09-11 23:15:56 +02:00
kervala
d6d7f75c68 Changed: Reverted a previous fix (sorry) 2012-09-11 22:50:10 +02:00
kervala
972a8d79a5 Changed: Synchronization with SVN 2012-09-11 21:49:37 +02:00
kervala
fc892c0424 Changed: Synchronization with SVN 2012-09-11 21:39:30 +02:00
kervala
78fe1850f1 Changed: Synchronization with SVN 2012-09-11 20:26:36 +02:00
kervala
4134da5f79 Changed: Updated some object_viewer_qt french translations 2012-09-11 20:17:16 +02:00
kervala
993969d1de Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kervala
964630ddef Fixed: cmake Xcode project generation broken 2012-09-05 15:08:12 +02:00
kaetemi
4739dfef9b Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
kaetemi
9e1702af57 Fixed: Typos 2012-07-28 11:31:28 +02:00
kaetemi
9b6537458c Added: Implementation of timer tests for linux 2012-07-28 01:32:48 +02:00
kaetemi
1710b9bb6a Fixed: Missed something 2012-07-27 22:51:38 +02:00
kaetemi
e09573ee81 Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
b03895fff7 Changed: Use the high resolution local time function instead of the funky code when getting the local time in the client. Use the timer probe function to check if it is necessary to set the cpu mask in the client 2012-07-27 22:35:26 +02:00
kaetemi
986148af4e Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
8560e1c146 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
0b749547b8 Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
f1be1d9801 Added: CMake projects for ryzom MFC tools (georges edit and world editor plugins) 2012-07-27 12:36:36 +02:00
kaetemi
83ba94002b Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId 2012-07-25 10:15:04 +02:00
kaetemi
f4f7965550 Fixed: Compile error in mfc world editor primitive plugin 2012-07-25 10:13:58 +02:00
sfb
c15d594548 merge 2012-07-23 12:33:55 -05:00
sfb
aa309fd144 Additional build path ignore. 2012-07-23 12:26:38 -05:00
kervala
8a1af615a1 Fixed: Bad path in ryzom.desktop.in 2012-07-20 18:51:50 +02:00
kaetemi
e0da8b7f56 Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
0d4f6da330 Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
kaetemi
2e01e8c4bf Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
08e3f3c180 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
72fc210dd0 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
87585588fc Reverted: Unnecessary changes to config and data from merge 2012-06-04 15:03:40 +02:00
kaetemi
fd524ca5cc Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance) 2012-06-04 14:53:50 +02:00
kaetemi
3fc8a264b5 Fixed: Bad serialization of sound name in background sounds 2012-06-04 13:28:03 +02:00
kaetemi
cb1d9a9f73 Changed: Assign sane type id to temporary sound sheet ids 2012-06-04 13:27:12 +02:00
kaetemi
c54acdb6d2 Changed: Tool build_soundbank can also work without sheet id bin 2012-06-04 12:37:56 +02:00
kaetemi
cb0cbdff89 Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
kaetemi
6cfb10a275 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
a2c2d78fe8 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ea6ede03ba Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
caf00a5b7c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
b7d687d0c0 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00