Commit graph

1321 commits

Author SHA1 Message Date
dfighter1985
a1e2c5667a A little crash fix.
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branch : dfighter-tools
2014-10-08 21:28:20 +02:00
dfighter1985
bec078af25 Sizes should remain the same when ungrouping.
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branch : dfighter-tools
2014-10-08 21:00:56 +02:00
dfighter1985
3ffe56b862 Added support for ungrouping.
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branch : dfighter-tools
2014-10-08 20:36:16 +02:00
dfighter1985
d7d62e690c Make group selection optional.
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branch : dfighter-tools
2014-10-08 18:45:17 +02:00
dfighter1985
08b6675b3d Only select a group first in editor mode.
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branch : dfighter-tools
2014-10-08 18:00:54 +02:00
dfighter1985
ad9e9839fb Don't try to handle the right mouse button actions in editor mode.
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branch : dfighter-tools
2014-10-08 17:59:39 +02:00
dfighter1985
64571abd47 When moving a group draw it's children too.
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branch : dfighter-tools
2014-10-08 17:52:56 +02:00
dfighter1985
97ddd3573d Select groups first.
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branch : dfighter-tools
2014-10-08 17:37:05 +02:00
kaetemi
ec68d2c317 Fix rendering of specially sized window highlights
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branch : develop
2014-10-08 09:31:13 +02:00
kaetemi
ec6ea26323 Fix when tx_b and tx_b_open have different heights
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branch : develop
2014-10-08 09:30:59 +02:00
kaetemi
88a9a809a9 Add inset_t parameter to layer options, allows putting header graphics in top texture
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branch : develop
2014-10-04 01:43:27 +02:00
kaetemi
25f1aa6247 Fix a bad copy paste in NLGUI
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branch : develop
2014-10-04 01:43:13 +02:00
kaetemi
bb9d0d91d3 Fix #207, FXAA orientation under D3D
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branch : develop
2014-10-01 23:24:56 +02:00
Jan Boon
980b855de9 Merged in nimetu/ryzomcore/html-maxlength-attr (pull request #84)
Add maxlength attribute to input and textarea tags

--HG--
branch : develop
2014-10-01 23:18:33 +02:00
dfighter1985
d2587df8c1 From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped.
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branch : dfighter-tools
2014-09-29 20:29:04 +02:00
dfighter1985
4571038fa6 Update CCtrlTextButton's CViewText's coords after updating it's own coords.
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branch : dfighter-tools
2014-09-29 17:38:24 +02:00
dfighter1985
86007c9156 Posref changes in the editor should apply...
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branch : dfighter-tools
2014-09-29 17:23:22 +02:00
dfighter1985
2603ad3a2b Refactoring. Added CInterfaceFactory.
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branch : dfighter-tools
2014-09-27 21:48:51 +02:00
dfighter1985
0055e2dd91 A little refactoring.
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branch : dfighter-tools
2014-09-27 20:15:46 +02:00
dfighter1985
4797b150d8 Move the text too with the text button.
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branch : dfighter-tools
2014-09-27 19:54:19 +02:00
dfighter1985
d053bb51c2 Merged develop
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branch : dfighter-tools
2014-09-27 18:22:44 +02:00
dfighter1985
c6df57adf1 Initialize struct member before use...
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branch : develop
2014-09-27 18:20:29 +02:00
Nimetu
0d62650159 Add maxlength attribute to input and textarea tags
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branch : html-maxlength-attr
2014-09-27 15:55:57 +03:00
dfighter1985
c92d084600 Merged develop.
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branch : dfighter-tools
2014-09-27 00:08:06 +02:00
dfighter1985
938c36027d Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
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branch : develop
2014-09-26 23:29:38 +02:00
dfighter1985
006f87278b Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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branch : dfighter-tools
2014-09-24 23:32:24 +02:00
dfighter1985
a658be39b7 No need for free floating elements when we can simply reparent to the top window...
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branch : dfighter-tools
2014-09-24 22:59:40 +02:00
dfighter1985
e7ab56beea Orphaned widgets won't get stuck.
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branch : dfighter-tools
2014-09-24 20:40:37 +02:00
dfighter1985
bd7cb1eea3 Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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branch : dfighter-tools
2014-09-24 18:45:52 +02:00
dfighter1985
f9dbef7df7 Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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branch : dfighter-tools
2014-09-24 16:31:26 +02:00
dfighter1985
62744db86d Dragged elements will no longer disappear.
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branch : dfighter-tools
2014-09-24 16:20:25 +02:00
kaetemi
6551881171 Handle GUI event only once
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branch : develop
2014-09-23 19:47:06 +02:00
dfighter1985
f61438d7d9 Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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branch : dfighter-tools
2014-09-22 23:24:48 +02:00
dfighter1985
447aac5821 Merged develop
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branch : dfighter-tools
2014-09-19 20:10:00 +02:00
kaetemi
c1b8ea9bd0 Backed out incomplete changes to GL driver
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branch : develop
2014-09-18 11:31:19 +02:00
dfighter1985
7a4d9e2cdc Merged the gui-editor branch.
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branch : dfighter-tools
2014-09-17 21:12:14 +02:00
kaetemi
d12ccf194e Merge with develop
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branch : multipass-stereo
2014-09-12 15:19:12 +02:00
kaetemi
0d7c9fd4bf When in Rome, do as the Romans do 2014-09-11 10:36:41 +02:00
dfighter1985
46e3242557 Merged default.
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branch : dfighter-tools
2014-09-05 22:28:11 +02:00
dfighter1985
ff0df2bf50 Added support for manipulating atoms.
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branch : dfighter-tools
2014-09-05 20:28:43 +02:00
kervala
ff370bb49f Changed: Code formatting 2014-09-05 15:42:53 +02:00
dfighter1985
c51b519845 Implemented add and remove buttons.
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branch : dfighter-tools
2014-09-02 19:26:02 +02:00
dfighter1985
f1a6a8d9cd Apply changes.
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branch : dfighter-tools
2014-09-02 14:54:07 +02:00
kervala
bb324e80b4 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 2014-08-27 11:19:20 +02:00
kaetemi
573fb44088 Link group_wheel.cpp, ref #176 2014-08-25 14:56:29 +02:00
kaetemi
da5558d50a Merge with default
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branch : multipass-stereo
2014-08-19 15:43:49 +02:00
dfighter1985
a810b29ec7 Merged default.
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branch : gsoc2014-dfighter
2014-08-19 00:33:03 +02:00
kaetemi
d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kervala
31e9934ba7 Changed #172 XML floating point serialization not using neutral culture 2014-08-17 16:05:51 +02:00
kervala
41f6e70dc9 Fixed #172 XML floating point serialization not using neutral culture 2014-08-17 15:39:30 +02:00
kaetemi
38abf2193f Project client loading screens into 3D space for HMD
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branch : multipass-stereo
2014-08-07 18:49:05 +02:00
kaetemi
38a418503d Non-functional direct to rift
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branch : multipass-stereo
2014-08-07 05:09:11 +02:00
kaetemi
aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
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branch : multipass-stereo
2014-08-07 04:45:14 +02:00
kaetemi
e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
2014-08-07 04:36:51 +02:00
kaetemi
400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
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branch : multipass-stereo
2014-08-07 04:18:17 +02:00
kaetemi
7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
2014-08-07 01:04:58 +02:00
dfighter1985
0f7e1c022a Merge default
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branch : gsoc2014-dfighter
2014-08-07 00:03:09 +02:00
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
2014-08-05 02:58:55 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
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branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
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branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
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branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
2014-08-04 18:30:25 +02:00
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
d56047bde6 Remove debug
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branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
ec4762f669 3D: Add FXAA
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branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
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branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 20:35:05 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
503292065c Simplify GUI projection settings
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branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kaetemi
c11706feb8 Project GUI into space
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branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
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branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
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branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
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branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
2014-07-31 00:46:00 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00