Commit graph

917 commits

Author SHA1 Message Date
vl
3e238bb754 Added: in static driver, include ogg vorbis in the ryzom client 2010-09-23 16:14:37 +02:00
vl
4903c738ab Fixed: missing endline 2010-09-23 16:03:49 +02:00
vl
4f25a32a40 Added: in static, we don't compile fmod since it only exists in dynlib 2010-09-23 15:51:24 +02:00
vl
2605a167f1 Added: case for static version of the driver 2010-09-23 15:50:44 +02:00
acemtp
42909cd9f3 Added: include dir of zlib because game_share need zlib 2010-09-23 15:48:20 +02:00
acemtp
62a956f6cf Changed: order of the lib to make it link in static 2010-09-23 15:47:31 +02:00
kervala
9ba4f60306 Changed: #825 Remove all warnings when compiling Ryzom (patch provided by abelgar) 2010-09-23 15:08:52 +02:00
kervala
742304e29e Fixed: #1096 Build error with gcc 2010-09-23 13:36:21 +02:00
kervala
66c6137eed Changed: #1096 Build error with gcc (patch provided by abelgar) 2010-09-23 13:04:08 +02:00
Matt Raykowski
e6a67d807a Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
Matt Raykowski
87475bcfb0 merge 2010-09-21 14:51:36 -05:00
Matt Raykowski
4b202154d2 Changed: Altered build to allow CI builds to be submitted to CDash 2010-09-21 14:50:10 -05:00
mattraykowski
f4e9aebcce Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
e98b950077 Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
1eca7ae170 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
9f4295cc1b merge 2010-09-21 07:03:17 -05:00
mattraykowski
d9d97126b3 Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
7db407c521 Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
vl
9b1a601c02 Fixed: a bug with interface due to the static keyword 2010-09-21 12:18:24 +02:00
vl
c24f90fc26 Fixed: compile on linux 2010-09-21 09:25:53 +02:00
vl
4611acc5b7 Added: define the toString() for size_t 2010-09-21 08:55:31 +02:00
vl
beb3649ec3 Added: warning when we cannot open a big file 2010-09-21 08:54:42 +02:00
vl
67de265627 Added: setrlimit to define how many open file we can have in the same time 2010-09-21 08:54:18 +02:00
vl
83a376c357 Fixed: make it compile on mac 2010-09-21 08:53:28 +02:00
kaetemi
ef36f2eb77 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
772c3f5da5 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
7c4d179395 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kervala
aaa533604f Changed: NeLNS projects updated 2010-09-20 21:50:45 +02:00
kervala
181d48fb72 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 21:43:14 +02:00
kervala
1d06b4ae28 Fixed: build_world_packed_col compilation 2010-09-20 21:42:33 +02:00
kervala
a673910e7a Changed: Snowballs projects updated 2010-09-20 21:40:20 +02:00
kervala
9fd332e02c Fixed: Debug version of mysqlclient 2010-09-20 21:37:15 +02:00
kervala
7bcba3912e Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 16:21:23 +02:00
kaetemi
619bbf7c79 Added: #964 Missing vcproj for wmap tools 2010-09-20 11:27:52 +02:00
kervala
c435c52088 Fixed: Changed from Color to String (patch provided by aquiles) 2010-09-20 08:59:46 +02:00
kaetemi
fbfa2e7d3b Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
0ed8458cf4 Changed: #964 Fix crash with hls texture bank generation when memcpy of 0 bytes at end of allocated memory. 2010-09-19 23:18:29 +02:00
kaetemi
5ef1c15c24 Changed: #964 Added wmap tools to ryzom tool sln and fixed stuff. 2010-09-19 23:16:55 +02:00
kaetemi
06ea166e55 Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00
kaetemi
e759674bec Changed: #964 Allow setting hls info dir in panoply config. 2010-09-19 23:14:07 +02:00
kaetemi
0bcbebcb41 Fixed: Compile error with mutex.h on Windows. 2010-09-19 23:12:57 +02:00
kervala
fc2a8872ec Fixed: Compilation with STLport under Linux 2010-09-19 19:19:23 +02:00
kervala
fc759b313c Fixed: Display of .h files in generated projects 2010-09-19 18:49:03 +02:00
kervala
f3ec39bd98 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-17 12:19:11 +02:00
kervala
6b238d8960 Changed: Renamed gameplay_module_lib to ryzom_gameplaymodule 2010-09-17 10:22:31 +02:00
Matt Raykowski
c819dd44e8 Changed: Added 'install' to the list of ignored folders. 2010-09-16 20:43:58 -05:00
mattraykowski
1efeb4f88f merge 2010-09-16 13:07:54 -05:00
mattraykowski
d91a2a0abf Changed: Fixed typo in build_packed_world_col CMakeLists.txt 2010-09-16 13:07:05 -05:00
kervala
13e8ef02e1 Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 2010-09-16 19:04:18 +02:00
kervala
feeff815a7 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-16 17:27:07 +02:00