kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
dfighter1985
|
299629860b
|
Rotation can now be set.
--HG--
branch : gsoc2014-dfighter
|
2014-08-03 19:04:34 +02:00 |
|
kaetemi
|
78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
|
2014-08-03 18:59:19 +02:00 |
|
dfighter1985
|
49deedad7d
|
Save the tile border, etc data when saving.
--HG--
branch : gsoc2014-dfighter
|
2014-08-03 17:58:02 +02:00 |
|
dfighter1985
|
175af2fa74
|
Added checks. Yes it's horrible and needs to be refactored.
--HG--
branch : gsoc2014-dfighter
|
2014-08-03 04:15:12 +02:00 |
|
kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
2014-08-02 19:50:26 +02:00 |
|
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kervala
|
b71ec9e7d4
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
2014-08-02 10:58:50 +02:00 |
|
kervala
|
ffb7df28ff
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
2014-08-02 10:57:31 +02:00 |
|
kaetemi
|
e4e1e3e5a1
|
Sound orientation with HMD and Headphones
--HG--
branch : multipass-stereo
|
2014-08-01 23:11:35 +02:00 |
|
kervala
|
a29f525c99
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
2014-08-01 17:17:53 +02:00 |
|
kervala
|
9aabaebc38
|
Fixed: Compilation of PACS tools without NeL 3D
|
2014-08-01 17:00:08 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
shubham_meena
|
ce53f5f26c
|
API key management calender
--HG--
branch : Gsoc14-ryzomAppImprovements
|
2014-08-01 16:01:35 +05:30 |
|
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-01 11:50:40 +02:00 |
|
dfighter1985
|
1a49f9fedb
|
Apply the current zoom factor!
--HG--
branch : gsoc2014-dfighter
|
2014-08-01 02:38:04 +02:00 |
|
dfighter1985
|
851afcf955
|
Don't reload the pixmaps every time they are displayed... -.-
--HG--
branch : gsoc2014-dfighter
|
2014-08-01 02:34:57 +02:00 |
|
dfighter1985
|
1265d6b064
|
Line endings...
--HG--
branch : gsoc2014-dfighter
|
2014-07-31 23:23:52 +02:00 |
|
kaetemi
|
f980ff7bee
|
Added tag ryzomcore/v0.9.1 for changeset 79776c337176
|
2014-07-31 19:57:22 +02:00 |
|
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
ce6810b1fe
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-07-30 22:32:27 +02:00 |
|
kaetemi
|
8d8d340968
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
1cf184c09d
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
e58df5f7e9
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
c8dcfe8d05
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
dfighter1985
|
a994f23948
|
When hitting 'save as' ask for a filename even if one is set.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 15:55:09 +02:00 |
|
dfighter1985
|
0cef115a74
|
Should store the filename after opening..
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 15:44:02 +02:00 |
|
dfighter1985
|
ac643d2bb9
|
Should only add 1 tile here...
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 15:40:02 +02:00 |
|
dfighter1985
|
eee43ad1ea
|
128 and 256 tiles don't have alpha, so no need to load/save them.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 15:29:50 +02:00 |
|
dfighter1985
|
4bff87ca36
|
Replace and delete image should be applied to the correct channel now.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 14:39:19 +02:00 |
|
dfighter1985
|
7b1ee54427
|
Show the image that belongs to the channel that is selected.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 14:28:17 +02:00 |
|
dfighter1985
|
4d54cca6a0
|
Copyright headers...
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 11:20:29 +02:00 |
|
dfighter1985
|
ddd687325f
|
Close the loaded file and return true...
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 11:15:14 +02:00 |
|
dfighter1985
|
ac73999f07
|
Set teh current selection to row 0
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 11:14:41 +02:00 |
|
dfighter1985
|
3e2addc057
|
Save and load the tilebank texture path.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 11:10:15 +02:00 |
|
dfighter1985
|
0f5e475d1c
|
Save and load the veget set filename.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 10:58:37 +02:00 |
|
dfighter1985
|
431178321f
|
TileBank loading.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
c8914248db
|
Add the already selected tilesets to the land when editing.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 07:43:02 +02:00 |
|
dfighter1985
|
ddc7961e9b
|
Connected the oriented combobox and now saving it's value to the tilebank.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 01:50:01 +02:00 |
|
dfighter1985
|
95b67026bf
|
Implemented saving of the currently stored tilebank data.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 01:29:17 +02:00 |
|
kaetemi
|
8e7a3b27d7
|
ryzomcore/v0.9.1
|
2014-07-29 19:21:25 +02:00 |
|
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|