Commit graph

6187 commits

Author SHA1 Message Date
kaetemi
8f61c6dfa9 Separate window displayer message stringify 2016-01-15 17:10:39 +01:00
kaetemi
fe6cc6656b Fix bad printf parameters 2016-01-15 16:42:21 +01:00
kaetemi
8b95360709 More of that VS2015 magic 2016-01-15 16:17:23 +01:00
kaetemi
c4f5b5d521 And more VS2015 fixes 2016-01-15 12:33:27 +01:00
kaetemi
9c1d333924 More of the VS2015 stuff 2016-01-15 12:29:05 +01:00
kaetemi
8405248a32 VS2015 fixes for NeL Samples 2016-01-15 12:22:35 +01:00
kaetemi
b81ae23369 Fix another VS2015 warning 2016-01-15 12:07:33 +01:00
kaetemi
e9912417bf More VS2015 fixes 2016-01-15 12:04:06 +01:00
kaetemi
a6b1ac4331 Fix VS2015 warnings 2016-01-15 11:52:09 +01:00
kaetemi
6abf73a61d VS2015 compilation fixes 2016-01-15 11:34:23 +01:00
kervala
eac3dc3ae1 Merge with develop 2016-01-15 10:47:37 +01:00
kervala
1c30bd835f Changed: Update WindowsSDK CMake module for VC++ 2015 2016-01-15 10:46:34 +01:00
kervala
156b14e989 Merge with develop 2016-01-14 23:58:34 +01:00
kervala
13f1ddd6f3 Fixed: Compilation 2016-01-14 23:58:04 +01:00
kervala
d60244a9c5 Merge with develop 2016-01-14 23:54:26 +01:00
kervala
3d9d77484a Changed: Minor changes 2016-01-14 23:53:17 +01:00
kervala
8040a6495b Changed: Invert version and help checks 2016-01-14 23:47:24 +01:00
kervala
1720f33c53 Fixed: Compilation 2016-01-14 23:46:19 +01:00
kervala
4bcc9cf6e0 Fixed: Use language name in native language in config window 2016-01-14 22:42:34 +01:00
kervala
e856e59a2d Merge with develop 2016-01-14 21:28:47 +01:00
kervala
bed94fb47e Fixed: Warning with clang 2016-01-14 21:27:42 +01:00
kervala
ef6cc501e0 Fixed: Right directory under OS X 2016-01-14 21:27:10 +01:00
kervala
823818f31f Fixed: Don't display D3D page under Linux and OS X 2016-01-14 21:26:47 +01:00
kervala
2682f4f4af Improve CCmdArgs (a generic command line parser in NeL Misc), fixes #257 2016-01-14 21:26:10 +01:00
kervala
06353eaa43 Merge with develop 2016-01-14 10:22:22 +01:00
kervala
e5d414fc5b Fixed: Compilation under OS X 2016-01-14 10:21:50 +01:00
kervala
7b075b979f Merge with develop 2016-01-13 20:05:06 +01:00
kervala
d55b781374 Fixed: Use map for faster search for example (implemented a TODO of GUIGUI) 2016-01-13 20:04:01 +01:00
kervala
29f56159b1 Changed: Replace \\ by / 2016-01-13 20:02:24 +01:00
kervala
13ee42d521 Fixed: Remove some hardcoded paths and replaced them by LeveldesignDataPath variable 2016-01-13 20:01:36 +01:00
kervala
02f6248bd4 Changed: Expand environment variables in paths read from cfg files 2016-01-13 19:59:09 +01:00
kervala
b05b865cfb Changed: Minor changes 2016-01-13 19:54:23 +01:00
kervala
2c8b51e9f9 Changed: Remove duplicate lines 2016-01-13 19:53:20 +01:00
kervala
2a3e173488 Changed: Try different alternative paths for game folders 2016-01-13 19:52:58 +01:00
kervala
9ab71b6c27 Fixed: Convert .bank filenames with / and use existing CFile::fileExists 2016-01-13 19:51:00 +01:00
kervala
50c796236b Fixed: getLastSeparator should return std::string::size_type instead of an integer 2016-01-13 19:47:35 +01:00
kervala
12e16e83e2 Changed: Implement CPath::isAbsolutePath 2016-01-13 19:46:27 +01:00
kervala
179499a5c1 Changed: Implement expandEnvironmentVariables function 2016-01-13 19:45:02 +01:00
kervala
b8d7b685f5 Fixed: Save filenames in .bank with / instead of system separator 2016-01-13 19:43:46 +01:00
kervala
ac2229d42c Merge with develop 2016-01-12 22:32:22 +01:00
kervala
3a009045aa Changed: Init CLoginProgressPostThread only if InstallStatsUrl is defined 2016-01-12 22:31:06 +01:00
kervala
5b01b79a4c Fixed: lua_tointeger doesn't work if value has a decimal part and returns 0 2016-01-12 22:21:38 +01:00
kervala
acd0d6d88a Merge with develop 2016-01-11 13:53:32 +01:00
kervala
adb1cbf4bc Fixed: Wrong directory 2016-01-11 13:53:01 +01:00
kervala
9ec144c2b5 Merge with develop 2016-01-11 12:55:47 +01:00
kervala
1a56512b24 Fixed: Error when signing bundle 2016-01-11 12:55:09 +01:00
kervala
15e7f957c7 Merge with develop 2016-01-11 11:44:44 +01:00
kervala
7e5c664125 Changed: Table keys are integers 2016-01-11 11:43:59 +01:00
kervala
3e10ebf773 Fixed: In Lua, all integers are numbers and numbers can be converted to integers 2016-01-11 11:34:32 +01:00
kervala
f3923204e1 Changed: Display result on #ryzom instead of #ryzomforge 2016-01-11 11:32:38 +01:00