Commit graph

3942 commits

Author SHA1 Message Date
kaetemi
2ab62ae9b2 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
868ff2d106 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
2efdca688e Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
b99dab48c6 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
ec7e6a0188 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
6bf6b5f0df Fix compile 2014-06-21 22:32:49 +02:00
kaetemi
8172d78b1b Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
c5d8bd6ec4 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
e18ff04e15 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
46921fd76a Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
51ff443521 Add option for -mfpmath=both flag 2014-06-20 19:46:33 +02:00
kaetemi
f4b55b8823 Add SSE3 compile flag if enabled 2014-06-20 18:51:34 +02:00
kaetemi
871fa848df Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
d7a4d6898b Merge with sse2 (align all memory allocations, align CMatrix) 2014-06-20 07:19:04 +02:00
kaetemi
94c830db81 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
768cb0c4ea Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
252bc59e07 Fix Ryzom server compile under MinGW 2014-06-19 20:43:03 +02:00
kaetemi
689b563777 Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
69869d3a53 Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
1c28c5bf6c Fix Ryzom client compile under MinGW 2014-06-19 01:17:35 +02:00
kaetemi
e6ae257de7 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
d0fd73fc5f Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
cc70c5beb8 Fix NeL Tools compile under MinGW 2014-06-18 21:05:39 +02:00
kaetemi
2b81fa83d3 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
22aced6d8d Fix NeLNS compile under MinGW 2014-06-18 13:03:11 +02:00
kaetemi
5ae595cb15 Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
ec2772564a Fix NeL Samples for MinGW 2014-06-18 12:40:53 +02:00
kaetemi
7e5feb4700 Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
4924fb835f Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
747e1de97f Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
a21b4f7c94 Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
94cac8eb02 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
1391aafbe6 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
25bbeb0ba5 SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
ebcf6af93c SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
8ae9aea33c SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047 SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6 Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
5318a8e4ab SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
d6e1053a61 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
1372d7d102 SSE2: Add CMake options 2014-06-13 19:00:24 +02:00
kaetemi
b82af560ff SSE2: Create branch 2014-06-12 19:27:09 +02:00
kaetemi
9c31b35470 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
5dc094df6e Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
944058c61e Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
bc0258d826 Set exec mode 2014-05-23 22:39:50 +02:00
kaetemi
ebb20fe86c Crash safely with an error when sphrase is missing on client 2014-05-23 19:13:36 +02:00
kaetemi
b38468036d Use vector instead of map to store sbrick sheets, it's faster 2014-05-23 19:13:08 +02:00