dfighter1985
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3e3572c3ab
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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dfighter1985
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8d7c974be6
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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dfighter1985
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47b85c3f8a
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TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
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a9a4f4eaa3
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Merged default.
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2014-07-22 00:15:50 +02:00 |
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dfighter1985
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7e6b3ffa06
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Texture chooser now supports atlas textures as well.
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2014-07-09 21:07:12 +02:00 |
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dfighter1985
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2277dbb92b
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CPath can now return the file list with a path filter.
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2014-07-06 23:21:25 +02:00 |
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dfighter1985
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a30caef9e1
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Added facilities for viewing the loaded actions.
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2014-07-02 22:27:04 +02:00 |
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dfighter1985
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1269cb33b9
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Tooltip posrefs are now enums in the GUI Editor.
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2014-06-29 01:44:06 +02:00 |
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dfighter1985
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4e8fb9f59c
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Merged default
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2014-05-14 18:01:15 +02:00 |
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dfighter1985
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37410a17d9
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Merged default.
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2014-04-22 21:02:34 +02:00 |
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mattraykowski
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9aca86757e
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merge from default
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2013-01-30 10:15:14 -06:00 |
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sfb
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4c037b11a9
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merge from default
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2012-08-23 12:13:25 -05:00 |
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sfb
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ba436004dd
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Added: #1306 Created branch to segregate my GEQt clutter from default.
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2012-05-29 14:38:02 -05:00 |
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