Commit graph

153 commits

Author SHA1 Message Date
kaetemi
cc9faf3025 Merge with develop 2014-09-12 15:19:12 +02:00
kaetemi
0bab3a907a ryzomcore/v0.10.0 2014-09-12 10:57:31 +02:00
kaetemi
e75cdf55fc Add data_common to executables_dev batch 2014-09-12 10:50:19 +02:00
kaetemi
f629bcbc3f When in Rome, do as the Romans do 2014-09-11 10:36:41 +02:00
Laszlo Kis-Adam
627cf4f131 Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #79)
More studio changes
2014-09-10 20:19:49 +02:00
kaetemi
5858a5025d Merge with default 2014-08-19 15:43:49 +02:00
dfighter1985
99e8b5c749 Merged default. 2014-08-19 00:33:03 +02:00
kaetemi
1ebe2c62b4 Crashfix in case pacs_prim are exported into .ig 2014-08-18 20:23:27 +02:00
kaetemi
8cf1c9907a Merge with default 2014-08-16 15:05:32 +02:00
kaetemi
32aed9e995 Maxscript selection clear fix 2014-08-16 14:51:29 +02:00
kaetemi
c72d550b4d Zone light exporter adjust 2014-08-16 14:51:29 +02:00
shubham_meena
c4ce26501c Merged in Gsoc14-ryzomAppImprovements (pull request #1)
Merging Gsoc 14 branch with default
2014-08-15 01:05:39 +05:30
kaetemi
0eced32df5 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
f36faa55b6 Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
68c036cdb3 GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
74aa40f277 Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
2c9f1efc0b GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
f65a9e835f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
dfighter1985
e4abdd69ad Merge default 2014-08-07 00:03:09 +02:00
kaetemi
b62024f94c Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
eb89fe8da3 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
kaetemi
49043f60fa OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
5220692fe6 OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
kaetemi
420df031dc 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
dfighter1985
3e3572c3ab Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
kaetemi
95ffae003d OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
1eb4122cbd OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
f5c3f3ad45 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
318798eeef 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
0c6907c995 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
93cd45919e OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
d699bf9f3c OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
925a11fc14 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
e89e7985ab OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
153856fb34 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
6fc54b3ed1 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
0835833c9e Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
09222fd4f6 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
24a3d1aaad Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
005b0d1b15 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
b9b497fc1f 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
2bd1d8a071 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
ba88c3c19f Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
d71f4c28c8 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
ab606fa7dd Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
f4d83149a7 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
8d7c974be6 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
kaetemi
ef79c4abed 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
011f340bf9 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
d99645efe0 GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00