Commit graph

1584 commits

Author SHA1 Message Date
kaetemi
4864ce7a5a Add eye distance in 2D interface shift, re #43
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branch : multipass-stereo
2013-06-26 17:24:23 +02:00
kaetemi
5423d4d025 Add 2D interface shifting calculations, see #43
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branch : multipass-stereo
2013-06-26 16:59:08 +02:00
kaetemi
39197681fa Correctly adjust text to viewport, re #43
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branch : multipass-stereo
2013-06-26 16:08:48 +02:00
kaetemi
d1bf069708 Add some comments, see #43
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branch : multipass-stereo
2013-06-26 15:55:39 +02:00
kaetemi
91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
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branch : multipass-stereo
2013-06-26 15:49:31 +02:00
kaetemi
32a187a199 Render from multiple cameras, see #43
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branch : multipass-stereo
2013-06-26 08:00:19 +02:00
kaetemi
a5c9592165 Read sensor data and set camera in snowballs, ref #43
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branch : multipass-stereo
2013-06-26 04:57:58 +02:00
kaetemi
a79b9f7e65 Add library name to device name, re #43
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branch : multipass-stereo
2013-06-26 02:55:15 +02:00
kaetemi
64821ab4de List stereo devices, see #43
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branch : multipass-stereo
2013-06-26 02:45:49 +02:00
kaetemi
8ded099fbb Added some notes
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branch : multipass-stereo
2013-06-20 00:25:52 +02:00
kaetemi
78179ed809 Rename some functions to follow the same naming convention of others
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branch : multipass-stereo
2013-06-19 23:49:39 +02:00
kaetemi
ad5b60963f Cleanup
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branch : multipass-stereo
2013-06-19 23:34:40 +02:00
kaetemi
be33bbc70f Add support for fp40 with opengl
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branch : multipass-stereo
2013-06-19 22:41:03 +02:00
kaetemi
f278ac7638 Activate textures for postprocessing material under direct3d
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branch : multipass-stereo
2013-06-19 21:16:13 +02:00
kaetemi
3e91b1a5cf Test texture with postprocessing material, seems to work with opengl
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branch : multipass-stereo
2013-06-19 20:47:23 +02:00
kaetemi
9b0b1008ff Fix linux compile
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branch : multipass-stereo
2013-06-19 16:18:09 +02:00
kaetemi
dfb110b387 Add function to check which pixel program profiles are available on a driver
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branch : multipass-stereo
2013-06-19 05:03:47 +02:00
kaetemi
9f1ddc9202 Add test for ps.1.1 pixel program in snowballs (it works too now)
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branch : multipass-stereo
2013-06-19 04:03:32 +02:00
kaetemi
1c3fc17d91 Cleanup more unneeded code
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branch : multipass-stereo
2013-06-19 02:36:57 +02:00
kaetemi
4200483383 Removed unneeded parser related code from the opengl pixel program implementation
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branch : multipass-stereo
2013-06-19 02:33:19 +02:00
kaetemi
197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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branch : multipass-stereo
2013-06-19 02:10:38 +02:00
kaetemi
f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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branch : multipass-stereo
2013-06-19 02:01:12 +02:00
kaetemi
983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
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branch : multipass-stereo
2013-06-19 01:38:23 +02:00
kaetemi
ef720f764f Removed some CEffect related bit that slipped in
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branch : multipass-stereo
2013-06-19 01:22:26 +02:00
kaetemi
3927378399 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
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branch : multipass-stereo
2013-06-19 01:20:51 +02:00
kaetemi
7be5858010 Simplify CPixelProgram
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branch : multipass-stereo
2013-06-19 01:19:45 +02:00
kaetemi
16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
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branch : multipass-stereo
2013-06-19 01:14:30 +02:00
kaetemi
f63a275f2b Backed out changeset ea4b76b7213a, bad approach
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branch : multipass-stereo
2013-06-19 01:03:20 +02:00
kaetemi
c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
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branch : multipass-stereo
2013-06-17 00:45:17 +02:00
kaetemi
c7a9edd495 Remove silly heap allocation of a null pointer
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branch : multipass-stereo
2013-06-16 23:49:45 +02:00
kaetemi
87c30bceea Add info structure for multipass camera rendering effects #43
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branch : multipass-stereo
2013-06-16 20:48:17 +02:00
kaetemi
3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kaetemi
d139185b1e Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
kervala
30d56b7c24 Added: CMake project for shape2obj 2013-06-10 15:48:10 +02:00
dfighter1985
cfc78bd614 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 2013-06-05 03:29:34 +02:00
Dzmitry Kamiahin
68fe576f01 Fixed self-comparsion in ps. 2013-05-04 01:57:53 +03:00
sfb
1bfba35cd0 merge 2013-05-02 14:38:49 -05:00
kaetemi
76a7df820b This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 2013-05-02 21:37:15 +02:00
sfb
2bf56882f8 merge 2013-05-02 14:34:40 -05:00
sfb
8fe6eee93c fixed #40 with an explicit static_cast. 2013-05-02 14:31:10 -05:00
dfighter1985
bdfa7dbc37 Don't build GUI Editor when not building the GUI library. 2013-05-02 20:19:35 +02:00
kervala
2aea567fe2 Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 2013-04-29 11:15:14 +02:00
kervala
381eeaef8a Fixed: Virtual destructor warning 2013-04-29 10:41:34 +02:00
kervala
9aff9ae939 Fixed: PCH compilation 2013-03-31 23:36:56 +02:00
kervala
0c2e2d3e8f fixes #32 build failure/error using clang 2013-03-26 13:56:16 +01:00
kervala
3aee7c3ac8 fixes a warning 2013-03-24 20:16:53 +01:00
kervala
ab454f3d92 fixes #31 Luabind can't be found
Added PCH support to NeL GUI
2013-03-24 20:16:23 +01:00
dfighter1985
526da8ddf8 MODIFIED: no more action handler spam. 2013-03-12 07:16:16 +01:00
dfighter1985
fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 2013-02-20 22:05:09 +01:00