kaetemi
|
93376226c4
|
Use software cursor with attached display
--HG--
branch : multipass-stereo
|
2014-08-07 19:45:26 +02:00 |
|
kaetemi
|
38abf2193f
|
Project client loading screens into 3D space for HMD
--HG--
branch : multipass-stereo
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
e2bfb5d542
|
Clean handling of display mode switching in client
--HG--
branch : multipass-stereo
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
7c39f7d33b
|
Specify monitor when changing display mode
--HG--
branch : multipass-stereo
|
2014-08-07 01:04:58 +02:00 |
|
kaetemi
|
4e33e5cf2f
|
Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
|
2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
1a413b0fe3
|
Add FXAA to Ryzom Client
--HG--
branch : multipass-stereo
|
2014-08-04 06:19:19 +02:00 |
|
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
kaetemi
|
e4e1e3e5a1
|
Sound orientation with HMD and Headphones
--HG--
branch : multipass-stereo
|
2014-08-01 23:11:35 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
f724d13700
|
Fix #71
|
2014-07-28 22:16:41 +02:00 |
|
kaetemi
|
5930d3b384
|
Backed out changeset: 7bdb27443f88
|
2014-07-28 22:15:09 +02:00 |
|
kervala
|
49c53955a6
|
Fixed: Some typos
|
2014-07-19 13:59:54 +02:00 |
|
kaetemi
|
7200d17801
|
HID: Adjust free look
--HG--
branch : game-device
|
2014-07-12 17:47:00 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-08 22:21:11 +02:00 |
|
kaetemi
|
e8f7851dd2
|
Fix compile
|
2014-06-21 22:32:49 +02:00 |
|
kaetemi
|
fd6a95e3a3
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
2014-06-19 20:22:12 +02:00 |
|
kaetemi
|
2e096a9b36
|
Fix Ryzom client compile under MinGW
|
2014-06-19 01:17:35 +02:00 |
|
kaetemi
|
15dc492690
|
Set additional preferred memory
|
2014-06-05 15:51:25 +02:00 |
|
kaetemi
|
1f786418a7
|
Crash safely with an error when sphrase is missing on client
|
2014-05-23 19:13:36 +02:00 |
|
kaetemi
|
47e5e587ad
|
Use vector instead of map to store sbrick sheets, it's faster
|
2014-05-23 19:13:08 +02:00 |
|
kervala
|
46e5c39e74
|
Changed: Replaced some spaces by tabulations
|
2014-05-13 09:29:45 +02:00 |
|
kaetemi
|
db5c65fedf
|
Merge
|
2014-04-30 12:57:54 +02:00 |
|
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kervala
|
060347f2b9
|
Changed: Small typo
|
2014-04-30 09:18:31 +02:00 |
|
kervala
|
50324ccd55
|
Fixed #151: White box on character selection screen (a big thanks to nimetu for the patch!)
|
2014-04-29 10:31:02 +02:00 |
|
kervala
|
01bc4eeb92
|
Changed: Minor changes
|
2014-04-25 11:58:35 +02:00 |
|
kervala
|
31859175ba
|
Backed out changeset: 79980ce60498
|
2014-04-24 19:31:53 +02:00 |
|
kervala
|
24fa8df5ff
|
Fusion avec default
--HG--
branch : compatibility
|
2014-04-24 19:16:42 +02:00 |
|
kervala
|
3fff8fe467
|
Changed: Replaced strlwr by toLower
--HG--
branch : compatibility
|
2014-04-24 18:11:16 +02:00 |
|
Nimetu
|
02cb532401
|
Properly restore saved camera distance from config file (issue #130)
--HG--
branch : Issue#130
|
2014-04-23 23:20:13 +03:00 |
|
kaetemi
|
e494200c21
|
Bugfix: Kill users who attempt to escape the game
|
2014-04-01 13:54:39 +02:00 |
|
kaetemi
|
562dae3c3f
|
Add command to eternally trap players ingame
|
2014-04-01 13:52:36 +02:00 |
|
kaetemi
|
5ed5cd5ea8
|
Add interface for HMD with player death support
|
2014-04-01 13:14:44 +02:00 |
|
kervala
|
81881a583f
|
Fixed: Switch not handled warnings
--HG--
branch : compatibility
|
2014-03-27 15:53:19 +01:00 |
|
kervala
|
9f0daa9a1e
|
Fixed: Wrong header guard warning
|
2014-03-27 15:51:20 +01:00 |
|
kervala
|
2e6ac0ad84
|
Fixed: Wrong header guard warning
--HG--
branch : compatibility
|
2014-03-27 15:51:20 +01:00 |
|
kervala
|
bfaf952f32
|
Fixed: Warnings with clang: wrong ! and == operators order
|
2014-03-27 15:50:58 +01:00 |
|
kervala
|
8fa24eeb4e
|
Fixed: Warnings with clang: wrong ! and == operators order
--HG--
branch : compatibility
|
2014-03-27 15:50:58 +01:00 |
|
kervala
|
b8ad53adf3
|
Fixed: Typo detected by clang
|
2014-03-27 13:40:22 +01:00 |
|
kervala
|
79529b1581
|
Fixed: Typo detected by clang
--HG--
branch : compatibility
|
2014-03-27 13:40:22 +01:00 |
|
kervala
|
e9b8ee0fec
|
Fixed: Improve compilation speed including revision.h in a smaller .cpp file
|
2014-03-26 13:13:17 +01:00 |
|
kervala
|
868470c19f
|
Fixed: Improve compilation speed including revision.h in a smaller .cpp file
--HG--
branch : compatibility
|
2014-03-26 13:13:17 +01:00 |
|