kaetemi
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d9f3efc4e3
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ryzomcore/v0.12.0
--HG--
branch : develop
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2015-04-14 11:55:08 +02:00 |
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kaetemi
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9d36ac8cb0
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Merge with hotfix
--HG--
branch : develop
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2015-03-07 00:01:02 +01:00 |
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kaetemi
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621a9e8f7c
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ryzomcore/v0.11.3
--HG--
branch : hotfix
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2015-03-06 23:53:34 +01:00 |
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kaetemi
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2d297efc2a
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Merge with hotfix
--HG--
branch : develop
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2015-03-06 23:40:48 +01:00 |
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kaetemi
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846abf93c9
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Synchronize versions
--HG--
branch : hotfix
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2015-03-06 23:37:21 +01:00 |
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kaetemi
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5a297ddbe4
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Flag max plugins as windowed
--HG--
branch : develop
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2015-03-06 21:20:01 +01:00 |
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kaetemi
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dade81e02e
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Lightmap debug message
--HG--
branch : develop
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2015-01-13 13:21:56 +01:00 |
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kaetemi
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c03c0f532b
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Merge with default
--HG--
branch : develop
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2014-12-22 14:26:26 +01:00 |
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kaetemi
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f9c81f3740
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ryzomcore/v0.11.2
--HG--
branch : hotfix
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2014-12-22 14:21:01 +01:00 |
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kaetemi
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7cb61f8796
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Merge
--HG--
branch : develop
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2014-12-09 23:07:58 +01:00 |
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kaetemi
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da166c81db
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Add zone snapshot script example
--HG--
branch : develop
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2014-12-09 23:06:08 +01:00 |
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kaetemi
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6db29c375a
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Add script to generate zone names
--HG--
branch : develop
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2014-12-09 23:06:07 +01:00 |
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kaetemi
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56339c6f93
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Handle window close message in painter
--HG--
branch : develop
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2014-12-09 23:06:07 +01:00 |
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kaetemi
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07286c14d1
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Adjust patch orientation script
--HG--
branch : develop
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2014-12-04 13:28:30 +01:00 |
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kaetemi
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90f1234ed0
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Add key in patch painter to reset a patch mesh
--HG--
branch : develop
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2014-12-04 13:21:45 +01:00 |
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kaetemi
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b762356a16
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Merge with hotfix
--HG--
branch : develop
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2014-12-04 13:21:40 +01:00 |
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kaetemi
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59a5cb7e6b
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Fix crash with patch mesh attach
--HG--
branch : hotfix
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2014-12-04 13:21:12 +01:00 |
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kaetemi
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39c776ec30
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Add script to orient zone patches automatically
--HG--
branch : develop
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2014-12-03 15:16:39 +01:00 |
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kaetemi
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ff283f5070
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Increase patch painter distance
--HG--
branch : develop
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2014-12-03 15:16:39 +01:00 |
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kaetemi
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6b1ea30f9c
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ryzomcore/v0.11.1
--HG--
branch : hotfix
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2014-11-24 14:57:36 +01:00 |
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kaetemi
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0c1ff0df2a
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ryzomcore/v0.11.0
--HG--
branch : develop
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2014-11-10 23:34:41 +01:00 |
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kaetemi
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902a873e78
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Add resave scripts
--HG--
branch : develop
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2014-09-18 17:40:07 +02:00 |
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kaetemi
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5e9c3b82fc
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Add particle system path fixing script
--HG--
branch : develop
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2014-09-18 14:10:03 +02:00 |
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kaetemi
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e347b2a97f
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ryzomcore/v0.10.0
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2014-09-12 10:57:31 +02:00 |
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kaetemi
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8e7a3b27d7
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ryzomcore/v0.9.1
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2014-07-29 19:21:25 +02:00 |
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kaetemi
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c8dcfe8d05
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Crashfix for 3ds Max export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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9061eb8389
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Cleanup
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2014-07-29 16:48:14 +02:00 |
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kaetemi
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f49e9c5df1
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Fix Skin export interface issue, #169
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2014-07-29 15:42:11 +02:00 |
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kaetemi
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a9e3804011
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Add warning
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2014-07-29 15:23:51 +02:00 |
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kaetemi
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7d8e803f7a
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Crashfix Physique export
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2014-07-29 15:23:06 +02:00 |
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kaetemi
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9f19ade30c
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Bugfix
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2014-07-29 14:25:28 +02:00 |
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kaetemi
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12aa02585f
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Fix self illumination color widget in NeL Material script
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2014-07-28 18:32:05 +02:00 |
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kaetemi
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3b4e1a32cb
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Fix NeL Material script defaults, fix #166
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2014-07-28 18:31:40 +02:00 |
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kaetemi
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6e3827928b
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Adjust 3ds Max plugin versioning info
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2014-07-28 18:31:20 +02:00 |
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kervala
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8d2db7bc85
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Changed: Replaced atof by NLMISC::fromString
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2014-07-19 11:14:38 +02:00 |
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kaetemi
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b1c485fde0
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Cleanup
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2014-02-09 22:35:01 +01:00 |
|
kaetemi
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451a82e59e
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Cleanup
|
2014-02-09 22:21:30 +01:00 |
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kaetemi
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4f2a1b7db2
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Fix the bug that caused the shape exporter to crash
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2014-02-09 22:12:44 +01:00 |
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kaetemi
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90c9028170
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Cleanup
|
2014-02-09 21:53:49 +01:00 |
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kaetemi
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ada9e8da5d
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Fix export of NeL Flare
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2014-02-09 17:26:26 +01:00 |
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kaetemi
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680dfbd738
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Remove duplicate tool
--HG--
branch : build_pipeline_py
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2014-02-07 02:17:42 +01:00 |
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kervala
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86dfd0350b
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Fixed: Integer 32 bits conversion to 64 bits pointer
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2013-09-06 14:51:21 +02:00 |
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kaetemi
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9f185ce38d
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Fix an error in 3ds Max with the material script
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2013-07-18 18:15:53 +02:00 |
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kervala
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4f8b62acb4
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Changed: Typo fixes (Thanks to DuDraig!)
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2013-02-12 17:35:51 +01:00 |
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kervala
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671827225d
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Changed: French comments translated to English
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2013-02-11 22:24:48 +01:00 |
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kervala
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6e498aefad
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-09 10:05:32 +01:00 |
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kervala
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45c8b20f39
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-08 13:17:44 +01:00 |
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kervala
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eb6ccdaad8
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Fixed: MFC tools compilation with STLport
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2012-10-28 13:41:50 +01:00 |
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kervala
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34bf41082f
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Fixed: Compilation with 64 bits MFC
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2012-10-28 12:22:30 +01:00 |
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kervala
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b7be696848
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Move all PACS headers in nel/include/pacs directory (fixes #2)
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2012-10-28 11:55:21 +01:00 |
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kervala
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7a04e920e1
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Fixed: #1493 MultiArch support
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2012-09-22 22:57:38 +02:00 |
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sfb
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af454dd1cf
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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kaetemi
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0953ada8c3
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Patched: #1387 Wrong includes in some max plugins
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2012-03-02 22:29:06 +01:00 |
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kaetemi
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8c10508b0f
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Added: #1092 Some extra log info.
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2011-09-20 18:11:51 +02:00 |
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kaetemi
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a61b82fe1e
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Changed: #1092 Fixed several issues concerning export with lightmaps.
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2011-09-20 16:21:37 +02:00 |
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kaetemi
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d98511337d
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Fixed: #1333 Support 3ds Max 2012 SDK.
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2011-08-13 23:36:37 +02:00 |
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kervala
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714bb3aa3b
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Changed: #878 Fix typos in comments/code
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2011-06-03 15:17:23 +02:00 |
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kervala
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ed64aaeb62
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Changed: #1231 Remove VC++ projects and solutions which are not needed by Nevrax Linux makefiles
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2011-01-10 13:50:07 +01:00 |
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kervala
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8155320149
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Fixed: nel_export compilation
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2010-11-05 13:39:08 +01:00 |
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sfb
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5672f44e5d
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Changed: Fixed the MAX plugin build for CMake.
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2010-10-27 12:07:58 -05:00 |
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kaetemi
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d6c99a6d9c
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Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process.
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2010-09-26 17:12:45 +02:00 |
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kaetemi
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5d9db22b91
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Changed: #1092 Reliability improvements for batched anim export from max
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2010-09-26 17:00:01 +02:00 |
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kervala
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08bcbc3451
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Changed: Updated CMake projects
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2010-09-25 22:53:33 +02:00 |
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kervala
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c86d923901
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Changed: #841 Change the wrong header in the source code
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2010-09-25 16:12:26 +02:00 |
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kaetemi
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7f739bed8a
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Changed: #1092 Reliability improvements for 3dsmax nel export
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2010-09-21 00:44:02 +02:00 |
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kaetemi
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411f2893c8
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Changed: #964 Max asset batch converter now also shows maps in older max versions.
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2010-09-03 12:33:08 +02:00 |
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kaetemi
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c8ee84fbe4
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Changed: #964 Some more rules for batched max convert paths.
|
2010-09-01 15:15:55 +02:00 |
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kaetemi
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f362c9363b
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Changed: #964 Skip over deleted bones in skinning when exporting from max.
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2010-09-01 15:15:30 +02:00 |
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kervala
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e3ea920741
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Changed: Updated 3dsmax plugins CMake projects
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2010-09-01 13:54:42 +02:00 |
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kervala
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aceaccc3c0
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Fixed: 3dsmax plugins compilation (64 bits and STLport)
|
2010-09-01 13:44:01 +02:00 |
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kaetemi
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328dc084ac
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Added: #929 Some more path fixing rules for max batch asset convert.
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2010-08-31 00:23:26 +02:00 |
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kaetemi
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42aa859245
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Added: #929 Added the objects build project and updated the max file batch convert script.
|
2010-08-30 23:24:13 +02:00 |
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kaetemi
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4cf6235095
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Changed: #929 Some reliability fixes for the max export plugin.
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2010-08-25 23:36:29 +02:00 |
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kervala
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c693c47cac
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Changed: #825 Remove all warning when compiling Ryzom
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2010-08-09 16:20:03 +02:00 |
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kervala
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5bb012883d
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Changed: #860 Remove/convert/update old projects
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2010-07-16 22:20:39 +02:00 |
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kervala
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c535f83ea3
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Changed: #880 Use PCH under Linux with CMake
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2010-07-10 13:40:38 +02:00 |
|
kervala
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7d7ded9528
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Changed: #842 Added new optimizations for VC++ linker and compiler
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2010-06-26 16:37:27 +02:00 |
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kervala
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6eda3d5039
|
Changed: #842 Added SOVERSION property to shared libraries
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2010-06-26 13:22:06 +02:00 |
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kaetemi
|
2ef597aaae
|
Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database.
|
2010-06-05 08:49:01 +02:00 |
|
kaetemi
|
0b54c00362
|
Changed: Build max plugins with debug information.
|
2010-06-05 00:49:02 +02:00 |
|
kaetemi
|
c7c9f927c7
|
Changed: Stability fixes for exporting with max plugins.
|
2010-06-05 00:48:19 +02:00 |
|
kaetemi
|
9c258ad628
|
Fixed: Export crashes caused by incorrect delete of objects created by max.
|
2010-06-05 00:44:34 +02:00 |
|
kaetemi
|
196dc070e7
|
Changed: Max plugins now share the same NeL context.
|
2010-06-05 00:37:44 +02:00 |
|
kervala
|
e065046317
|
Changed: #860 Remove/convert/update old projects
|
2010-06-03 14:26:16 +02:00 |
|
kervala
|
0668dc8408
|
Changed: #860 Remove/convert/update Visual C++ projects
|
2010-05-27 19:04:06 +02:00 |
|
kaetemi
|
a2f203f7a9
|
Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version.
|
2010-05-25 00:27:59 +02:00 |
|
kervala
|
29a57b3efe
|
Changed: #860 Remove/convert/update old projects
|
2010-05-11 12:03:49 +02:00 |
|
kervala
|
0391b3fad6
|
Changed: #860 Remove/convert/update Visual C++ projects
|
2010-05-09 11:49:35 +02:00 |
|
kaetemi@users.sourceforge.net
|
a9c74710fe
|
Removed: Some files generated by VS compiler.
|
2010-05-08 10:47:45 +02:00 |
|
kaetemi@users.sourceforge.net
|
1a162a7fb9
|
Changed: VS2008 project for max vertex tree paint.
|
2010-05-08 10:43:32 +02:00 |
|
acemtp@users.sourceforge.net
|
29b38937a5
|
Fixed: #841 set the good agpl header
|
2010-05-07 11:06:20 +02:00 |
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kaetemi@users.sourceforge.net
|
670a95686a
|
Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
|
2010-05-07 08:45:41 +02:00 |
|
acemtp@users.sourceforge.net
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d5c601ffa5
|
initial version
|
2010-05-06 02:08:41 +02:00 |
|