Commit graph

646 commits

Author SHA1 Message Date
kaetemi
f6668b3f6f Cleanup vr config interface
--HG--
branch : multipass-stereo
2013-09-15 02:14:38 +02:00
kaetemi
6186da84b2 Add ingame configuration interface for virtual reality devices
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branch : multipass-stereo
2013-09-15 01:34:06 +02:00
kaetemi
6dfc8d0a00 Rename
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branch : multipass-stereo
2013-09-14 00:46:10 +02:00
kaetemi
cd9baf8f89 Cleanup
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branch : multipass-stereo
2013-09-13 23:02:35 +02:00
kaetemi
278e19743c Do not use old interface here
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branch : multipass-stereo
2013-09-13 17:17:11 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
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branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
0a9dfc6aef Update decal vp
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branch : multipass-stereo
2013-09-10 17:01:33 +02:00
kaetemi
bb625c33bd Flag some TODO's
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branch : multipass-stereo
2013-09-09 20:55:23 +02:00
kaetemi
7782576dfc Merge with default
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branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kaetemi
348594e5fd Merge 2013-09-07 15:54:36 +02:00
kaetemi
9e1ca3d1d0 Comment if-check around commented unused client-side speed limiting code 2013-09-07 15:53:00 +02:00
kervala
980b7120c8 Changed: Merged code from official client 2013-09-06 15:00:01 +02:00
kervala
3c37af1bbc Fixed: Define math.fmod as a function for Lua 5.0 2013-09-06 14:53:40 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
f5a8bd2785 Missed one 2013-07-28 18:22:35 +02:00
kaetemi
692dafacfb Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
72fabe141e Fix another compile error 2013-07-28 18:02:43 +02:00
kaetemi
2670e34621 Can't include this here. A light header with all of these maximum constants might be handy 2013-07-28 17:59:05 +02:00
kaetemi
cf42b3473f Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
32082e854a Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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branch : kaetemi-optimize
2013-07-28 09:06:11 +02:00
kaetemi
16783449a7 Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
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branch : kaetemi-optimize
2013-07-28 08:55:28 +02:00
kaetemi
70ea479714 Make _ShowReticleLeaf static
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branch : kaetemi-optimize
2013-07-28 08:35:40 +02:00
kaetemi
ed912ab3ae Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
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branch : kaetemi-optimize
2013-07-28 08:22:53 +02:00
kaetemi
1fc4277cf4 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
--HG--
branch : kaetemi-optimize
2013-07-28 08:19:54 +02:00
kaetemi
cc2465199c Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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branch : kaetemi-optimize
2013-07-28 08:16:02 +02:00
kaetemi
23ac008cf1 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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branch : kaetemi-optimize
2013-07-28 08:13:19 +02:00
kaetemi
171faa31fb Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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branch : kaetemi-optimize
2013-07-28 07:55:16 +02:00
kaetemi
477e9e8ef1 Avoid redundant calls to getDbProp in CEntityCL
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branch : kaetemi-optimize
2013-07-28 06:45:43 +02:00
kaetemi
aeb9f4d945 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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branch : kaetemi-optimize
2013-07-28 05:48:59 +02:00
kaetemi
13fc6ffb58 Avoid per-frame 'set' action handler in map.xml when opening the respawn map
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branch : kaetemi-optimize
2013-07-28 05:21:05 +02:00
kaetemi
22710e12bd Avoid per-frame 'set' action handler in config.xml for blending day and night color
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branch : kaetemi-optimize
2013-07-28 05:21:00 +02:00
kaetemi
5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:07 +02:00
kaetemi
19a8b48355 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
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branch : kaetemi-optimize
2013-07-28 05:10:06 +02:00
kaetemi
a75bd5d23a Avoid redundant per-frame calls to getDbProp in CNetManager
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branch : kaetemi-optimize
2013-07-28 05:10:06 +02:00
kaetemi
d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
2013-07-28 00:48:34 +02:00
kaetemi
fb00acf329 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
5f80a90a1c Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
2a57f6c647 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
0897092fe3 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:25 +02:00
kaetemi
179669116c EOL 2013-07-24 20:51:26 +02:00
kaetemi
5831150471 Merge with default
--HG--
branch : multipass-stereo
2013-07-19 18:12:08 +02:00
kaetemi
347d4e0940 Some necessary ryzom tools did not build when client and server were unchecked 2013-07-19 18:11:31 +02:00
kaetemi
53e11d0d68 Merge with default
--HG--
branch : multipass-stereo
2013-07-18 23:05:25 +02:00
kaetemi
8323f95e22 Fix issue #48, landscape quality issues caused by incorrect defaults 2013-07-18 18:22:28 +02:00
Michael Witrant
fa4cbb00f7 Fixed Linux build failure because a temporary pointer was passed, ref #43
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branch : multipass-stereo
2013-07-06 19:34:28 +02:00
kaetemi
d1051ce5c9 Handle head orientation in ryzom client, ref #43
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branch : multipass-stereo
2013-07-05 04:09:53 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
ffe05eae62 Move some more updates out of the render code, see #43
--HG--
branch : multipass-stereo
2013-07-05 00:47:17 +02:00