kaetemi
|
cbe5cb66f7
|
Add inset_t parameter to layer options, allows putting header graphics in top texture
|
2014-10-04 01:43:27 +02:00 |
|
dfighter1985
|
7504dc1238
|
From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped.
|
2014-09-29 20:29:04 +02:00 |
|
dfighter1985
|
e87d83bccc
|
Refactoring. Added CInterfaceFactory.
|
2014-09-27 21:48:51 +02:00 |
|
dfighter1985
|
fada6e7dcc
|
A little refactoring.
|
2014-09-27 20:15:46 +02:00 |
|
dfighter1985
|
75047b71b4
|
Move the text too with the text button.
|
2014-09-27 19:54:19 +02:00 |
|
Nimetu
|
2b02fd2c37
|
Add maxlength attribute to input and textarea tags
|
2014-09-27 15:55:57 +03:00 |
|
dfighter1985
|
e6f4801129
|
Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
|
2014-09-24 23:32:24 +02:00 |
|
dfighter1985
|
f7825fc8b3
|
No need for free floating elements when we can simply reparent to the top window...
|
2014-09-24 22:59:40 +02:00 |
|
dfighter1985
|
f30054a26c
|
Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
|
2014-09-24 18:45:52 +02:00 |
|
dfighter1985
|
574d24e5e3
|
Dragged elements will no longer disappear.
|
2014-09-24 16:20:25 +02:00 |
|
dfighter1985
|
e40ecbda00
|
Merged the gui-editor branch.
|
2014-09-17 21:12:14 +02:00 |
|
kaetemi
|
302c478af6
|
Merge with develop
|
2014-09-12 15:19:12 +02:00 |
|
kaetemi
|
b34c7cf12a
|
When in Rome, do as the Romans do
|
2014-09-11 10:36:41 +02:00 |
|
dfighter1985
|
15f6ed3c37
|
Merged default.
|
2014-09-05 22:28:11 +02:00 |
|
dfighter1985
|
ca910cf17a
|
Added support for manipulating atoms.
|
2014-09-05 20:28:43 +02:00 |
|
kervala
|
ad5cc68107
|
Changed: Code formatting
|
2014-09-05 15:42:53 +02:00 |
|
dfighter1985
|
a875e66696
|
Implemented add and remove buttons.
|
2014-09-02 19:26:02 +02:00 |
|
dfighter1985
|
2292fc96c4
|
Apply changes.
|
2014-09-02 14:54:07 +02:00 |
|
kervala
|
5e8c5d2102
|
Changed: Including malloc/malloc.h is useless
|
2014-08-27 11:21:47 +02:00 |
|
kervala
|
05be67e263
|
Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
|
2014-08-27 11:16:30 +02:00 |
|
kaetemi
|
0f236b800f
|
Merge with default
|
2014-08-19 15:43:49 +02:00 |
|
dfighter1985
|
e59fb841bc
|
Merged default.
|
2014-08-19 00:33:03 +02:00 |
|
kervala
|
4f4a3469d3
|
Fixed #172 XML floating point serialization not using neutral culture
|
2014-08-17 15:39:30 +02:00 |
|
kaetemi
|
f731d220d7
|
Project client loading screens into 3D space for HMD
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
60c4e36fec
|
Clean handling of display mode switching in client
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
7bd9216a6f
|
Specify monitor when changing display mode
|
2014-08-07 01:04:58 +02:00 |
|
dfighter1985
|
04095561cb
|
Merge default
|
2014-08-07 00:03:09 +02:00 |
|
kaetemi
|
7db83ce7da
|
Process some scene traversals only once when rendering in stereo
|
2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
031f1cdcbd
|
OVR: Convert texture coordinates and setup rendering material
|
2014-08-05 03:54:19 +02:00 |
|
dfighter1985
|
cc12fb91b4
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
|
2014-08-05 02:58:31 +02:00 |
|
kaetemi
|
19209b8028
|
OVR: Test distortion mesh
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
240889b03d
|
3D: Render target matrix context fix
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
fb16438a49
|
OVR: Testing
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
4a8d07b889
|
OVR: Translate camera
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
30f98c4b62
|
OVR: Get orientation
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
2dda6cc5f0
|
OVR: Generate distortion mesh
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
c99cfed0dd
|
OVR: Read device descriptions
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
05a2f91711
|
OVR: Iterate devices
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
0baada5110
|
Cleanup
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
ca165de62c
|
Add placeholders for LibOVR 0.4.0 support
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
650e634e68
|
3D: Add FXAA
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
5e9fc17402
|
Move default render target handling to CDriverUser
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
8c6d46bed0
|
Adjust render target handling for effects
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
996dd9aa16
|
Merge with default
|
2014-08-03 22:15:39 +02:00 |
|
dfighter1985
|
80f7dd725d
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
f03f73e5c8
|
3D: Cleanup bloom effect
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
2bccba1ddc
|
3D: Cleanup bloom effect
|
2014-08-03 20:35:05 +02:00 |
|
kervala
|
5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
9e23a689ae
|
Project GUI into space
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
0adb5be855
|
Restore camera and scene viewport after disabling VR
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
655d709ceb
|
Render target format (for alpha)
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
029d9bddfe
|
Mode2D selection
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
a6812f5844
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
64666c302a
|
Add render target manager, issue #47
|
2014-07-31 00:46:00 +02:00 |
|
dfighter1985
|
e82ffc9b14
|
TileBank loading.
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
8971f98722
|
Merged default.
|
2014-07-22 00:15:50 +02:00 |
|
KISHAN GRIMOUT
|
77d1f8e4bc
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
|
kaetemi
|
b24f979569
|
Add callback template class
|
2014-07-12 18:19:25 +02:00 |
|
kaetemi
|
dc17e72ad3
|
Higher quality outline, visual difference is relevant only for black
|
2014-10-16 02:00:45 +02:00 |
|
kaetemi
|
18ade6cbd4
|
Trash DirectInput
|
2014-07-12 17:17:24 +02:00 |
|
dfighter1985
|
2ca6c73d09
|
Texture chooser now supports atlas textures as well.
|
2014-07-09 21:07:12 +02:00 |
|
kaetemi
|
3650ef83b7
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|
kaetemi
|
0f5f1f9047
|
Trash DirectInput
|
2014-07-08 22:21:11 +02:00 |
|
dfighter1985
|
c736145c2f
|
CPath can now return the file list with a path filter.
|
2014-07-06 23:21:25 +02:00 |
|
dfighter1985
|
668bbc1780
|
Added facilities for viewing the loaded actions.
|
2014-07-02 22:27:04 +02:00 |
|
dfighter1985
|
5deea1a13b
|
Tooltip posrefs are now enums in the GUI Editor.
|
2014-06-29 01:44:06 +02:00 |
|
kaetemi
|
a6195bcee7
|
Fix compile
|
2014-06-20 23:24:54 +02:00 |
|
kaetemi
|
39894f4a99
|
SSE2: Compile fix
|
2014-06-20 03:08:51 +02:00 |
|
kaetemi
|
92d00936aa
|
SSE2: Ensure correct allocator is used
|
2014-06-14 00:38:35 +02:00 |
|
kaetemi
|
f51843a721
|
SSE2: Remove dead code
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
56c59d114d
|
SSE2: Fix for MinGW
|
2014-06-19 00:05:43 +02:00 |
|
kaetemi
|
b9576c93dd
|
Merge with default
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
00528e1cd6
|
Fix Ryzom server compile under MinGW
|
2014-06-19 20:19:39 +02:00 |
|
kaetemi
|
a4c86ddf20
|
Fix D3D driver compile under MinGW
|
2014-06-18 16:29:02 +02:00 |
|
kaetemi
|
a47d71713f
|
Fix Snowballs service compile under MinGW
|
2014-06-18 12:52:03 +02:00 |
|
kaetemi
|
275f18d6ab
|
Fix linking of OpenGL driver under MinGW
|
2014-06-18 01:21:05 +02:00 |
|
kaetemi
|
5b47ca4709
|
Fix compilation of NLMISC under MinGW
|
2014-06-17 21:48:25 +02:00 |
|
kaetemi
|
0420fea931
|
SSE2: Add macro for force inline
|
2014-06-13 20:25:45 +02:00 |
|
kaetemi
|
7929f78dd7
|
SSE2: Align CMatrix
|
2014-06-13 19:33:09 +02:00 |
|
kaetemi
|
78ccdb16b7
|
SSE2: Implement alignment for arena allocator
|
2014-06-13 19:26:22 +02:00 |
|
kaetemi
|
12c636d747
|
SSE2: Add aligned allocators
|
2014-06-13 19:12:31 +02:00 |
|
kaetemi
|
c93b04df1d
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kaetemi
|
989965e33f
|
Fix EOL
|
2014-04-30 12:53:06 +02:00 |
|
dfighter1985
|
916c9bf919
|
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
|
2014-04-21 19:30:33 +02:00 |
|
dfighter1985
|
83e0c1ceda
|
Refactored input event handling a bit.
|
2014-04-20 21:41:57 +02:00 |
|
dfighter1985
|
8c23925246
|
Merge default.
|
2014-04-19 21:53:29 +02:00 |
|
kaetemi
|
9edd54c446
|
Add interface for HMD with player death support
|
2014-04-01 13:14:44 +02:00 |
|
kervala
|
b118643bbd
|
Changed: Aligned methods names
|
2014-03-27 16:34:55 +01:00 |
|
kaetemi
|
9dce6793b2
|
Fix thread lockup in zone lighter
|
2014-02-07 02:01:23 +01:00 |
|
kaetemi
|
7989e9e6bc
|
Do not select stereo display debugger when HMD is set to Auto in Snowballs
|
2014-02-04 20:52:15 +01:00 |
|
kaetemi
|
ce88e5836a
|
Remove georges4cvs feature
|
2014-02-03 00:16:35 +01:00 |
|
kervala
|
62e62d2e72
|
Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
|
2014-01-30 16:14:25 +01:00 |
|
kervala
|
37d36e0ab5
|
Fixed: Compilation under Mac OS X 10.9
|
2014-01-30 14:43:51 +01:00 |
|
Nimetu
|
f26e595ad3
|
Fix typo (issue #70)
|
2014-01-03 19:51:50 +02:00 |
|
kervala
|
925a97ad85
|
Fixed: Verbose warning
|
2013-11-13 22:23:57 +01:00 |
|
kervala
|
0b400ae0c2
|
Fixed: Wrong algorithm
|
2013-11-13 21:46:42 +01:00 |
|
kervala
|
df8c6e9b08
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
2013-09-22 13:10:57 +02:00 |
|
kaetemi
|
adcb3e032b
|
Fix regression from stereo branch in wind tree
|
2013-09-14 18:58:23 +02:00 |
|
kaetemi
|
4adbfd4e4e
|
Update supportVertexProgram calls
|
2013-09-14 16:43:36 +02:00 |
|
kaetemi
|
7967709e0e
|
Remove old interface
|
2013-09-14 16:45:00 +02:00 |
|