// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef PROFILESDIALOG_H #define PROFILESDIALOG_H #include "ui_profilesdialog.h" class CProfilesModel; class CServersModel; /** * Dialog displayed when editing existing profiles. * * \author Cedric 'Kervala' OCHS * \date 2016 */ class CProfilesDialog : public QDialog, public Ui::ProfilesDialog { Q_OBJECT public: CProfilesDialog(QWidget *parent = NULL); virtual ~CProfilesDialog(); private slots: void accept(); void onAddProfile(); void onDeleteProfile(); void onProfileClicked(const QModelIndex &index); void onProfileDirectoryClicked(); void displayProfile(int index); void saveProfile(int index); void deleteProfile(int index); void addProfile(); void updateExecutableVersion(int index); void onExecutableDefaultClicked(); void onExecutableBrowseClicked(); private: CProfilesModel *m_model; CServersModel *m_serversModel; int m_currentProfileIndex; }; #endif