// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef R2_AIPRIMITIVEPARSER_H #define R2_AIPRIMITIVEPARSER_H //nel #include "nel/misc/types_nl.h" #include "nel/misc/debug.h" #include "nel/misc/singleton.h" #include "nel/ligo/ligo_config.h" //game_share class CPersistentDataRecord; namespace R2 { class CAIPrimitiveParser : public NLMISC::CSingleton { public: static void init(CPersistentDataRecord* pdr); static void release(); void clear(); void readFile(const std::string &fileName); void writeFile(const std::string &fileName); void display(); void serial(NLMISC::IStream &stream); }; } #endif