// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "ags_timer.h"
#include "game_share/tick_event_handler.h"
namespace AGS_TEST
{
CAGSTimer::CAGSTimer(uint32 dt /*= 0*/)
{
_dt = dt;
}
void CAGSTimer::set(uint32 dt)
{
_start = (uint32)CTickEventHandler::getGameCycle();
_dt = dt;
}
void CAGSTimer::add(uint32 dt)
{
_start = (uint32)CTickEventHandler::getGameCycle();
_dt += dt;
}
bool CAGSTimer::test()
{
uint32 curent = (uint32) CTickEventHandler::getGameCycle();
uint32 elapsed = curent - _start;
return ( elapsed >= _dt );
}
}