// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "ags_timer.h" #include "game_share/tick_event_handler.h" namespace AGS_TEST { CAGSTimer::CAGSTimer(uint32 dt /*= 0*/) { _dt = dt; } void CAGSTimer::set(uint32 dt) { _start = (uint32)CTickEventHandler::getGameCycle(); _dt = dt; } void CAGSTimer::add(uint32 dt) { _start = (uint32)CTickEventHandler::getGameCycle(); _dt += dt; } bool CAGSTimer::test() { uint32 curent = (uint32) CTickEventHandler::getGameCycle(); uint32 elapsed = curent - _start; return ( elapsed >= _dt ); } }