// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef FILESCOPIER_H #define FILESCOPIER_H class IOperationProgressListener; /** * Files copier * * \author Cedric 'Kervala' OCHS * \date 2016 */ class CFilesCopier { public: CFilesCopier(IOperationProgressListener *listener); virtual ~CFilesCopier(); void setSourceDirectory(const QString &src); void setDesinationDirectory(const QString &src); void setIncludeFilter(const QStringList &filter); void addFile(const QString &file); bool exec(); protected: struct FileToCopy { QString filename; QString src; QString dst; qint64 size; uint date; }; typedef QList FilesToCopy; void getFilesList(FilesToCopy &files); bool copyFiles(const FilesToCopy &files); IOperationProgressListener *m_listener; QString m_sourceDirectory; QString m_destinationDirectory; QStringList m_includeFilter; QStringList m_files; }; #endif