// select_rotation.cpp : implementation file // #include "stdafx.h" #include "tile_edit_exe.h" #include "select_rotation.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // SelectRotation dialog SelectRotation::SelectRotation(CWnd* pParent /*=NULL*/) : CDialog(SelectRotation::IDD, pParent) { //{{AFX_DATA_INIT(SelectRotation) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void SelectRotation::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(SelectRotation) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(SelectRotation, CDialog) //{{AFX_MSG_MAP(SelectRotation) ON_BN_CLICKED(ID_ROT0, OnRot0) ON_BN_CLICKED(ID_ROT1, OnRot1) ON_BN_CLICKED(ID_ROT2, OnRot2) ON_BN_CLICKED(ID_ROT3, OnRot3) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // SelectRotation message handlers void SelectRotation::OnRot0() { // TODO: Add your control notification handler code here RotSelected=0; OnOK (); } void SelectRotation::OnRot1() { // TODO: Add your control notification handler code here RotSelected=1; OnOK (); } void SelectRotation::OnRot2() { // TODO: Add your control notification handler code here RotSelected=2; OnOK (); } void SelectRotation::OnRot3() { // TODO: Add your control notification handler code here RotSelected=3; OnOK (); }