// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . ///////////// // INCLUDE // ///////////// #include "stdpch.h" // Misc #include "nel/misc/debug.h" #include "nel/misc/string_conversion.h" // Game Share #include "target.h" using namespace std; using namespace NLMISC; namespace TARGET { // TARGET TABLE NL_BEGIN_STRING_CONVERSION_TABLE (TTargetRestriction) NL_STRING_CONVERSION_TABLE_ENTRY(EveryBody) NL_STRING_CONVERSION_TABLE_ENTRY(SelfOnly) NL_END_STRING_CONVERSION_TABLE(TTargetRestriction, TargetRestrictionConversion, EveryBody) //------------------------------------------- // stringToRestriction : // Get the Enum Value for a given target's restriction in string. // \param str : the input string // \return TTargetRestriction : the target's restriction value (for the enum). //------------------------------------------- TARGET::TTargetRestriction stringToTargetRestriction(const std::string &str) { return TargetRestrictionConversion.fromString(str); }// stringToRestriction // //------------------------------------------- // targetRestrictionToString : // Get the string for a given target's restriction. // \param targetRestriction : target's restriction // \return string : the target's restriction as a string. //------------------------------------------- const std::string & targetRestrictionToString(TARGET::TTargetRestriction targetRestriction) { return TargetRestrictionConversion.toString(targetRestriction); }// targetRestrictionToString // };// TARGET