// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" ///////////// // INCLUDE // ///////////// // Client. #include "rosace_functions.h" #include "functions.h" /////////// // USING // /////////// //////////// // EXTERN // //////////// //////////// // GLOBAL // //////////// // Rosace. CRosace rosace; /////////////// // FUNCTIONS // /////////////// //----------------------------------------------- // initRosace : // Initialize Rosace. //----------------------------------------------- void initRosace() { CRosacePage page1(4); CRosacePage page2(2); page1[0].texture(string("burnedtreeflower2.tga")); page1[1].texture(string("burnedtreeflower2.tga")); page1[2].texture(string("burnedtreeflower2.tga")); page1[3].texture(string("burnedtreeflower2.tga")); page2[0].texture(string("bush-flower.tga")); page2[1].texture(string("bush-flower.tga")); page1[0].callback(0); page1[1].callback(0); page1[2].callback(0); page1[3].callback(0); page2[0].callback(0); page2[1].callback(0); CRosaceContext context1(2); context1[0] = page1; context1[1] = page2; rosace.add("1", context1); rosace.select("1"); }// initRosace //